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Picked upload! Add Any Lot Size (edited 01/16/2014)

by velocitygrass Posted 11th Mar 2012 at 6:44 PM - Updated 16th Jan 2014 at 5:24 PM by velocitygrass : added note about patch 1.66
613 Comments / replies (Who?) - 4 Feedback Posts, 10 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
01/16/2014: still works with 1.66
10/18/2013: still works with 1.63
09/04/2013: still works with 1.57
07/07/2013: added v1.0.3 in the uploads for those that aren't fully patched. If you have patch 1.50 or earlier download that version.
06/19/2013: v1.0.4 updated mod to fix code changes in patch 1.55. The patch added the ability to set the lot type and sub lot type for each preset and set a product version, though this function doesn't seemed to be used at the moment. For now the mod adds all new lot sizes as normal residential lots. Is there interest for (optionally) configuring the lot type when adding new lot sizes?



EA adds new community and/or residential lots in every expansion. Unfortunately the sizes of those lots can be completely random. Or even if they're not random, they could be 40x30, which is not available in the World Editor.

This script mod will allow you to add any size (from 1x1 to 64x64) to the World Editor from the cheat console:



Usage
Press Ctrl + Shift + C to bring up the cheat console. Then type "AddLotSize [width] [height]", e.g. "AddLotSize 32 29" without quotation marks. When you now switch into the World Editor, you should see the new lot size with a lot symbol with a question mark. Hover over the symbol to see the size in a tooltip popup.

The additions to the World Editor are not persistent between game sessions. However, pre-configured lot sizes will be added every time the mod is loaded. By default these are the lot sizes 40x30 and 50x40.

Tuning Options

If you want to change the default sizes that should always be added and you know how to modify .xml resources, you can change the VelocitygrassAddAnyLotSizeTuning.xml (Instance: 0xE5953153E5365909) in the package.

You'll find the following line in the .xml which you can adapt to your needs:
Code:
<kVelocitygrassLotSizesForEditWorld value="40x30, 50x40" />
Note: Buzzler has short instructions for making such changes here in the description. If you need support for this, please check the tutorial on XML Tuning Mods and post in the thread that is linked at the end.

You can also add your own icons for the default sizes:



To remove the default EA lot sizes set the following to true:
Code:
<kVelocitygrassClearExistingLotSizesForEditWorld value="false" />


Additional information

This is a scripting mod. It should not conflict with any other mods and should be safe to remove at any time.

This script was built for patch level 1.33, but a first version of it was done for patch 1.22, so it could also work in earlier versions, though I can make no guarantees.

Additional Credits:
Thanks to Peter and Inge Jones for S3PE, Inge Jones for the tuning mod to change lot sizes, armiel for Builder's Island - DIY, Buzzler for his mini-tutorial, which I shamelessly linked to, and the creators and maintainers of the XML Tuning mod tutorial.

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.55
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
velocitygrass_AddAnyLotSize.zip | Description: This is the package for patch 1.55 and later. 4.5 KB 130,026 11th Mar 2012
velocitygrass_AddAnyLotSize103.zip | Description: Package for patch 1.50 and earlier only! 4.4 KB 13,843 7th Jul 2013
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
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613 Comments / Replies (Who?) - 267 Feedback Posts, 319 Thanks Posts
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Test Subject
#601 Old 10th Jan 2017 at 11:49 PM
I have installed this mod recently and in the past, but I still can not get this mod to work. I put it in my mods folder under packages and I run the game type in the "addlotsize XX XX" and nothing happens when I switch to world editor. I even have tried it with using testing cheats on but that doesn't do anything for this to work either. I have all the expansions minus a couple of stuff packs and am patched to 1.69. I am also playing using steam if that makes a difference. I desperately need the lot sizes 45x64 and and 40x30 for houses and community lots that were built in starlight shores so that I can add them to a new custom world.
Test Subject
THANKS POST
#602 Old 11th Jan 2017 at 5:01 AM
thank u for this mod
Test Subject
THANKS POST
#603 Old 11th Jan 2017 at 5:01 AM
thank u for this mod
Test Subject
THANKS POST
#604 Old 11th Jan 2017 at 5:01 AM
thank u for this mod
Test Subject
THANKS POST
#605 Old 11th Jan 2017 at 5:01 AM
thank u for this mod
Test Subject
THANKS POST
#606 Old 20th Jan 2017 at 2:00 AM
Thank you! So long, oversized lots that take up too much space!
Test Subject
#607 Old 25th Jan 2017 at 7:06 PM
Ok, so, can you explain this to a newb? Do I just put the files in "Mods" folder or do I have to do something more advanced?
Oh, and I need to add a 100x100 Lot for Manor Reasons.
Lab Assistant
#608 Old 26th Jan 2017 at 12:00 PM
Quote:
Originally Posted by OnoyakiLeeo
Ok, so, can you explain this to a newb? Do I just put the files in "Mods" folder or do I have to do something more advanced?
Oh, and I need to add a 100x100 Lot for Manor Reasons.

Only place ONE of the files (depending on which patch your game is using) in the Mods/Packages folder. Then follow the instructions under "Usage" in the Description. The maximum Lot size is restricted to 64x64. :-)
Mad Poster
THANKS POST
#609 Old 26th Jul 2017 at 3:35 PM
Exactly what I need. Merci!
Mad Poster
THANKS POST
#610 Old 22nd Sep 2017 at 8:02 AM
So incredibly useful; particularly if you use odder-sized lots. Thank you!
Test Subject
THANKS POST
#611 Old 29th Sep 2017 at 12:42 PM
I got patch 1.67, add the file to package folder, use testingcheatsenabled true and AddLotSize 40 40 still doesn't work.
Test Subject
THANKS POST
#612 Old 1st Oct 2017 at 6:08 PM
Thanks, I've been needing something like this
Field Researcher
#613 Old 15th Nov 2017 at 3:24 PM
I just put this into my game and added a 60x60 lot so I could set up another residential lot and was unable to place a 64x64 lot in that location before as it would refuse to place there so this Mod fixed that issue and allowed me to avoid having to use an undersized lot for a new family in my empty world.
Test Subject
THANKS POST
#614 Old 3rd Feb 2018 at 7:01 PM
exactly what I was looking for! You're awesome!
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