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Script for Custom Foods (removes Foul Food, Tunable, Includes Custom Buffs) - Updated 29 June

by NonaMena Posted 1st May 2012 at 2:36 PM - Updated 27th Jan 2014 at 9:33 PM by NonaMena : Updated OBJK Overrides
 
73 Comments / Replies (Who?) - 53 Feedback Posts, 19 Thanks Posts
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Test Subject
#51 Old 23rd Jan 2013 at 5:43 AM
Nice Mod
Thanks for this mod!! how i can edit the food models from your mod?? i only work with geom models for Sims 3


I attached the spanish(spain) traduction i made for your mod

Spanish(Spain) Translation
Forum Resident
Original Poster
#52 Old 23rd Jan 2013 at 9:54 AM
Quote: Originally posted by Nahuel3d
Thanks for this mod!! how i can edit the food models from your mod?? i only work with geom models for Sims 3


I attached the spanish(spain) traduction i made for your mod

Spanish(Spain) Translation


Thank you for the translation I've updated the package to include it.

I'm not sure what you're asking for about the food models, but this might help you: http://modthesims.info/showthread.p...309#post3778309

My Mod Index | My Mods at Simlogical | My Blog: Nona's Sims | Fix Your Premium Content

Please do not PM me with questions about modding. Please post in an appropriate forum and PM me a link to the thread if you would like me to try and help.
Test Subject
#53 Old 23rd Jan 2013 at 2:32 PM Last edited by Nahuel3d : 23rd Jan 2013 at 2:56 PM.
Thank you, but not works
Quote: Originally posted by nonamena
Thank you for the translation I've updated the package to include it.

I'm not sure what you're asking for about the food models, but this might help you: http://modthesims.info/showthread.p...309#post3778309


Thanks, the problem is: i exctracted the models from the raw meat you made as template, and all i get are .proxy .footprint .grannyrig and .object, there's no .geom
Top Secret Researcher
#54 Old 10th Feb 2013 at 1:03 AM
Nonamena, can you please add these edible foods here? http://moon333sims3.blogspot.fr/201...ood-sweets.html
there are 3 dry food clones in that set, the 2 ice creams and the giant bretzel
Lab Assistant
THANKS POST
#55 Old 24th Feb 2013 at 12:16 AM
Thank you for the quick update - hugely appreciated!
Forum Resident
Original Poster
#56 Old 11th Mar 2013 at 7:35 PM
Quote: Originally posted by MiniMimi
Nonamena, can you please add these edible foods here? http://moon333sims3.blogspot.fr/201...ood-sweets.html
there are 3 dry food clones in that set, the 2 ice creams and the giant bretzel


Hi MiniMimi, very sorry for the delay. I have finally had some time and did this for you: http://nonasims.wordpress.com/2012/...or-custom-food/

My Mod Index | My Mods at Simlogical | My Blog: Nona's Sims | Fix Your Premium Content

Please do not PM me with questions about modding. Please post in an appropriate forum and PM me a link to the thread if you would like me to try and help.
Top Secret Researcher
THANKS POST
#57 Old 13th Mar 2013 at 8:33 PM
Yay! Thank you so much nonamena
Lab Assistant
#58 Old 16th Mar 2013 at 2:13 AM
Hi! I made a Russian translation.

This is a very cool and needful mod! Thank you so much!
Actualy I looking for such mod. I even dreamed to create something like this for my custom food and my drinks. But I'm not a coder. At least for now..

Quote: Originally posted by nonamena
I am looking for feedback on the buffs. Please let me know, how I can improve them and if you'd like to be involved in icon creation. If I choose to use your icon, you will be given full credit for it (you must agree to my distribution terms).

I have ideas about buffs. I have long wanted to create a different fruit for Sims. But these moodlets from WA Dried Food irritated me. What do you think about what to add to this mod a few buffs for different fruits?
I can create icons and descriptions of them.
I mean fruits, which are not in the game: kiwi, pineapples, peaches, etc.
Attached files:
File Type: zip  NonaEdibleFood_Strings_RU.zip (1.5 KB, 14 downloads)
Description: Russian translation
Forum Resident
Original Poster
#59 Old 18th Mar 2013 at 11:59 AM
Quote: Originally posted by Galaxy777
Hi! I made a Russian translation.

This is a very cool and needful mod! Thank you so much!
Actualy I looking for such mod. I even dreamed to create something like this for my custom food and my drinks. But I'm not a coder. At least for now..


I have ideas about buffs. I have long wanted to create a different fruit for Sims. But these moodlets from WA Dried Food irritated me. What do you think about what to add to this mod a few buffs for different fruits?
I can create icons and descriptions of them.
I mean fruits, which are not in the game: kiwi, pineapples, peaches, etc.


Thank you very much for the translation I have included it now in the download.

I like your ideas for the fruits. They sound great All I need is for someone to make me some fruit meshes. If you give me a list of fruits that you'd like, I can maybe ask cmo or Zed They might help us out on that.

My Mod Index | My Mods at Simlogical | My Blog: Nona's Sims | Fix Your Premium Content

Please do not PM me with questions about modding. Please post in an appropriate forum and PM me a link to the thread if you would like me to try and help.
Lab Assistant
#60 Old 18th Mar 2013 at 4:04 PM Last edited by Galaxy777 : 18th Mar 2013 at 5:21 PM.
Ok, I will write a list of fruits.
Also, I can make the mesh if necessary. I create objects for the game. It's my hobby in the world The Sims 3.
If you mean just the mesh or object, of course. Without any code.
Test Subject
#61 Old 14th Apr 2013 at 6:53 PM
Well, first I want to say thank you very much for this mod, can't play without it. Second thing is that I made a Brazilian Portuguese translation for it, if you want to use it, here it is.

Cheers! :D
Attached files:
File Type: rar  NonaEdibleFood Translation PT-BR.rar (1.4 KB, 14 downloads)
Forum Resident
Original Poster
#62 Old 23rd May 2013 at 8:55 AM
Quote: Originally posted by Taissa_Ty
Well, first I want to say thank you very much for this mod, can't play without it. Second thing is that I made a Brazilian Portuguese translation for it, if you want to use it, here it is.

Cheers! :D


Hi Taissa_Ty- I must apologize for the delay in responding to you. I have had a very busy and stressful time. I really appreciate the work you did translating my mod, so thank you for that. I will get it added to the mod as soon as I can.

I hope you're still enjoying the mod!

My Mod Index | My Mods at Simlogical | My Blog: Nona's Sims | Fix Your Premium Content

Please do not PM me with questions about modding. Please post in an appropriate forum and PM me a link to the thread if you would like me to try and help.
Forum Resident
Original Poster
#63 Old 19th Jun 2013 at 9:54 AM
This mod is compatible with patch 1.55.

My Mod Index | My Mods at Simlogical | My Blog: Nona's Sims | Fix Your Premium Content

Please do not PM me with questions about modding. Please post in an appropriate forum and PM me a link to the thread if you would like me to try and help.
Test Subject
#64 Old 20th Aug 2013 at 2:14 AM
Hey the custom foods are great, thank you!!! I had an idea for the meats though: how tough would it be to alter the mod to allow both occults and cats/dogs to enjoy the raw meat? I thought it would be a fun treat for my curious kitties if I left a steak on the floor or the counter top for them.
Lab Assistant
#65 Old 29th Sep 2013 at 5:55 AM
I'm not sure if it is this mod or your custom OBJK, but when they are installed I get an error rollover saying "Missing Object Resource instance 319e4f1d:00000000:1ca4a1f93d2383fl - Sims3.Gameplay.Objects.FoodObjects.NonaDriedFoodLow" when I have custom food sold though the new Savvy Sellers collection. They are completely unusable when bought through the new register, but if taken from the normal buy mode (with the mods) or when I remove the mods, they work fine! I double checked that they were installed correctly, and it still didn't work!
Forum Resident
Original Poster
#66 Old 29th Sep 2013 at 10:13 PM Last edited by nonamena : 29th Sep 2013 at 10:29 PM.
Quote: Originally posted by Alizatina
I'm not sure if it is this mod or your custom OBJK, but when they are installed I get an error rollover saying "Missing Object Resource instance 319e4f1d:00000000:1ca4a1f93d2383fl - Sims3.Gameplay.Objects.FoodObjects.NonaDriedFoodLow" when I have custom food sold though the new Savvy Sellers collection. They are completely unusable when bought through the new register, but if taken from the normal buy mode (with the mods) or when I remove the mods, they work fine! I double checked that they were installed correctly, and it still didn't work!


EDIT: Ok I tested this issue in game and I had no problems with the food. I placed it on a pedestal and my sim bought it with the register. It ended up in my family inventory, then my sim went home and ate it.

Some things to remember: 1. The overrides will NOT work for food that has already been purchased. You must buy NEW food if you install the overrides after you have already purchased the food from the catalog. So basically, in stall the mod and the overrides, then go and delete any food you purchased before installing the mods, and buy new ones. This might help.

And 2. Of course, also, make sure you've got the overrides in the Overrides folder, but I think your problem is problem is actually #1.

Good luck and let me know if you get it fixed.

My Mod Index | My Mods at Simlogical | My Blog: Nona's Sims | Fix Your Premium Content

Please do not PM me with questions about modding. Please post in an appropriate forum and PM me a link to the thread if you would like me to try and help.
Lab Assistant
#67 Old 8th Oct 2013 at 1:04 AM
Quote: Originally posted by nonamena
EDIT: Ok I tested this issue in game and I had no problems with the food. I placed it on a pedestal and my sim bought it with the register. It ended up in my family inventory, then my sim went home and ate it.

Some things to remember: 1. The overrides will NOT work for food that has already been purchased. You must buy NEW food if you install the overrides after you have already purchased the food from the catalog. So basically, in stall the mod and the overrides, then go and delete any food you purchased before installing the mods, and buy new ones. This might help.

And 2. Of course, also, make sure you've got the overrides in the Overrides folder, but I think your problem is problem is actually #1.

Good luck and let me know if you get it fixed.

Sorry for the late response! You are probably right, I could have placed the food items on the pedestal and then installed your mods! I will test it again in a fresh test world and see if it works out better (Probably will ^_^)
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Original Poster
#68 Old 8th Oct 2013 at 3:33 PM
Great, let me know if you get it fixed I recently discovered if you buy the food directly from the pedestal it will go in your sim's personal inventory which is much better than it going into the family inventory.

My Mod Index | My Mods at Simlogical | My Blog: Nona's Sims | Fix Your Premium Content

Please do not PM me with questions about modding. Please post in an appropriate forum and PM me a link to the thread if you would like me to try and help.
Test Subject
THANKS POST
#69 Old 22nd Apr 2014 at 9:54 AM
Thank you, I will try it.
Lab Assistant
THANKS POST
#70 Old 24th Aug 2014 at 1:40 PM
YAY! No more Mac & Chee for my sims. They are getting fat this sim night.
Lab Assistant
THANKS POST
#71 Old 11th Oct 2014 at 3:53 AM
This is sweet! And the custom food directory is a huge bonus! I have some weird fascination with Sims food, and collect almost anything I can get my hands on.
Top Secret Researcher
#72 Old 14th Jun 2015 at 2:23 AM
Hey there Nona! Sandy made quite a bit of new custom snack foods with the conversion of Sims 4 meshes there: http://aroundthesims3.com/objects/r...wntown_50.shtml
I hope you're still into Sims 3 and will update your script for it! <3
(If not and you're retired or something, then I'm sorry for asking and feel free to virtually throw me a full crate of rotten tomatoes :p)
Test Subject
#73 Old 15th Oct 2016 at 1:17 PM
Default Swedish Translation
Hi there! I was just browsing the internet, looking up different Sims 3 CC (quite bored in other words) and came across your mod for custom foods and I quickly threw together a Swedish translation. I've never done this before but I really do enjoy translating so I just thought I'd give it a quick try. Since I'm such a noob I'm not even sure I wrote in all the correct places, I just translated all text that was in between the <STR> thingies. I don't know if there already is one but I didn't see anything about it so I thought I'd share it with you anyway. As I said I'm not even sure if I've done it correctly and if that's the case you can just tell me what to redo because it took no time at all. If you're not intrested in the translation that's okay too but I just thought I'd share it with you.
Have a nice day!
Attached files:
File Type: rar  NonaEdibleFood_Strings_SE.rar (1.3 KB, 9 downloads)
Field Researcher
#74 Old 17th Dec 2020 at 7:24 PM
Hey, Around the Sims III released a new custom drink from a water cooler. If you have not done so already, would you mind implementing this in your system?

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