Home | Download | Discussion | Help | Site Map | New Posts | Sign in
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Werewolf Maul

by Enirei Posted 1st Dec 2012 at 5:51 PM - Updated 22nd Mar 2014 at 5:36 AM by Enirei : Revisions
485 Thanks Say Thanks
106 Favourited
8,090 Downloads
55,691 Views
90 Comments / replies (Who?)
On Hiatus
What this means is that as of right now, no changes will be made to it.

This mod has had limited testing my in test hood.

Reported patches: 1.47, 1.48, 1.50, 1.55, 1.57, 1.63
Tested patches: 1.38, 1.42
Required Expansion: Supernatural

This adds two interactions to the Mean pie menu: Maul and Deadly Maul.




Note: Your werewolf has to be in Werewolf form to maul people.

Both will increase your werewolf's hunger motive, though Maul only does halfway while Deadly Maul does it fully. The interactions will be greyed out if your werewolf is too tired (it's a lot of work to Maul someone). Each Maul will decrease the Energy bar by 20, so at full bar about 4 tries before your Werewolf is too tired to Maul anymore.

This mod goes on a percentage change system. Taking into account various skill levels, the chance of a successful Maul is altered. For best results a high hidden Lycanthropy skill and high Athletic skill is suggested. For example, the first time you attempt a maul, you fail but the second time you may succeed.

Here's a list of occults and skills used. (Before some asks "What about (other Occult here)?". I do not have those expansion packs.)

OccultSkills Used
Werewolf
  • Athletic
  • Lycanthropy
Vampire
  • Athletic
Witch
  • Athletic
  • Magic
Fairy
  • Athletic
  • Fairy Magic
OtherNone


Code:
((ActorAvgSkill - TargetAvgSkill)+5)* 10 = Success Rate


Example:
  • Werewolf - Lycanthropy 5, Athletic 7 (Average is 6)
  • Vampire - Athletic 7

((6 - 7)+5) * 10 = 40% Chance of Success



Conflicts - None known. It works with my Vampire mods just fine and I've tested it with some Nraas mods as well.

Autonomous
There is a small chance that if a werewolf is Evil or Mean-Spirited they will do this autonomously, including NPCs, or if they're very hungry. If you want to change this, you can edit the ITUN files within the mods using S3PE.

To make it not autonomous, chance the DisallowAutonomous="False" to DisallowAutonomous="True".

Additional Credits:
Twallan
Buzzler
velocitygrass
johna's Any Game Starter
And in general the modding forums with their tutorials.

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Supernatural
Built with Game Version: 1.42

You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!

Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
Page 1 of 4
90 Comments / Replies (Who?) - 58 Feedback Posts, 31 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 1 of 4
Back to top