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Epic Spawners Spawn All Collectibles (1.67)

by nikel23 Posted 20th Aug 2013 at 9:50 PM - Updated 5th Feb 2014 at 3:12 PM by nikel23
38 Comments / replies (Who?) - 14 Feedback Posts, 11 Thanks Posts
Note:
Supposedly, since patch 1.66 and 1.67 didn't alter any resources this mod edits, this mod shouldn't require updating and should be compatible.

Update 31/10/2013
-Updated to work with patch 1.63.
-Changed so that rarer collectibles appear less frequently (I think I've caught extraordinarily unusual butterflies too often in my test).
-Added nanite spawner for the mod.

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This mod enables all EP-specific collectibles (gems, metals, butterflies, beetles, fireflies, and nanites) to be spawned with their respective epic spawners.

Originally, only base game collectibles will spawn with the epic spawners; e.g. Vampire's Eye or Bloodstone will never spawn when you place the Epic Gem Spawner. With this mod, it's now possible for all collectibles to spawn if you just place this spawner. This also simplifies so that you don't have to place each of every spawner to make sure they appear in the world. You only just need this one spawner.

This mod modified the following spawners so they can spawn all types of collectibles:
  • Gem Spawner - Epic: This spawner will also spawn WA, AMB, LN, and SN gems
  • Metal Spawner - Iron/Silver/Gold: This spawner will also spawn WA, AMB, and LN metals
  • Butterfly Spawner - Epic: This spawner will also spawn WA butterflies, LN will-o-the-wisp, and ST fireflies
  • Beetle Spawner - All: This spawner will also spawn WA, LN, UL, and ITF beetles
  • Nanite Spawner - Bot Workshop: This spawner will spawn all nanites, as opposed to only *several*
This mod is useful for collectors like me. Now you can place one epic butterfly spawner at the park, for instance, and you can make sure that you may find the butterfly you need there one day.

This is not a cheat mod of some sort. I only made so that every EP collectible is possible to be spawned in these epic spawners, since it's unfair if they only spawn base game collectibles. Every collectible has equivalent chance to spawn as they should: common spawns the most often, uncommon spawns less often, rare spawns rarely, and extraordinarily unusual spawns very rarely -- this mod does not make you find rare collectibles more easily.

Note
  • This is very strange, but there are 6 base game metal spawners, but only one appears in the buydebug. The other 5 seem to be hidden all along? I don't know, but this mod will unlock the following hidden metal spawners: Metal Spawner - Silver, Metal Spawner - Gold, Metal Spawner - Palladium, Metal Spawner - Plutonium, and Metal Spawner - Iron/Silver/Gold
  • Even though I said this is not a cheaty mod, I actually tweaked so that WA destination collectibles will also spawn outside their destinations. Without this, gems like Alabaster or Jade will not spawn in the base world even if you've placed the spawner. How often they will spawn still depends on their rarity though.
  • This mod includes Will-O-The-Wisp fix, inspired by Shimrod's mod. This mod will conflict with his since we both modified the same resources. Use only one.
  • There's no epic spawner for nanites, so I had no choice than to use the one for Bot Workshop.

Conflict
This mod will conflict with any mods that modify RockGemMetal.XML, Insects.XML, Metal Spawner - Silver.OBJD, Metal Spawner - Gold.OBJD, Metal Spawner - Palladium.OBJD, Metal Spawner - Plutonium.OBJD, and Metal Spawner - Iron/Silver/Gold.OBJD resources. Since these XML resources are master lists, they might need to be updated if new patch is released.

Compatibility
This mod works with patch 1.63.

Even though it says it requires WA, AMB, LN, SN, UL, and ITF, this mod will function if you only own some of the EPs. The game will just not spawn WA butterflies if you don't have that pack. You can use this mod even if you don't have any EPs at all, but it will just be useless.

Additional credits: S3PE

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

World Adventures Ambitions Late Night Showtime Supernatural University Life Into the Future
Built with Game Version: 1.55

You need to be a Registered Member to be able to download from MTS. Registration allows you to thank and leave comments for the creators, see your download history, participate in the discussions and much more!

Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
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38 Comments / Replies (Who?) - 18 Feedback Posts, 19 Thanks Posts
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Lab Assistant
THANKS POST
#2 Old 20th Aug 2013 at 10:10 PM
Thank you very much.
Mad Poster
THANKS POST
#3 Old 21st Aug 2013 at 12:22 AM
Love these, thanks nikel23
Lab Assistant
THANKS POST
#4 Old 21st Aug 2013 at 3:57 AM
This is very useful. I have always wished I could get the WA gems without having to travel (sometimes I can't for one reason or another) and this opens it up. Thanks for this!
Lab Assistant
THANKS POST
#5 Old 21st Aug 2013 at 3:32 PM
This is great, nikel23. Do you know if it will conflict with Treeag's Treasure Box?
http://www.modthesims.info/download.php?t=383093
Theorist
Original Poster
#6 Old 21st Aug 2013 at 4:54 PM
Quote:
Originally Posted by SamIAm2
This is great, nikel23. Do you know if it will conflict with Treeag's Treasure Box?
http://www.modthesims.info/download.php?t=383093

It shouldn't conflict since Treeag didn't use any resources stated in this mod.

Just call me Nikel
Test Subject
THANKS POST
#7 Old 21st Aug 2013 at 5:56 PM
Hello! I am sorry to ask, but where can i find them in my game? Or does it work in a different way? Thanks
Field Researcher
#8 Old 22nd Aug 2013 at 12:57 AM
Quote:
Originally Posted by Haecceity
Hello! I am sorry to ask, but where can i find them in my game? Or does it work in a different way? Thanks

Haecceity: the spawners are found in buydebug.

nikel23: this will be very useful for small custom worlds - thank you!
Theorist
Original Poster
#9 Old 22nd Aug 2013 at 6:48 AM
Quote:
Originally Posted by Haecceity
Hello! I am sorry to ask, but where can i find them in my game? Or does it work in a different way? Thanks

Like fxchrfxchr said, but you need to enter "testingCheatsEnabled true" and "buyDebug on" cheats first.

Just call me Nikel
Instructor
#10 Old 22nd Aug 2013 at 4:10 PM
what about an epic garden seed spawner?

The Bible contains 6 admonishments to homosexuals and 362 admonishments to heterosexuals. That doesn't mean that God doesn't love heterosexuals. It's just that they need more supervision. - L. Lavner
Lab Assistant
#11 Old 22nd Aug 2013 at 5:31 PM
Quote:
Originally Posted by nikel23
It shouldn't conflict since Treeag didn't use any resources stated in this mod.


Thank you for your quick response, Nikel23. I will definitely be using these!
Theorist
Original Poster
#12 Old 22nd Aug 2013 at 5:50 PM
Quote:
Originally Posted by knightguy82
what about an epic garden seed spawner?

Seed spawners work a bit differently. What seed the spawner spawns is not managed by a table XML like these collectibles. From what I understand, the common seed spawner really does spawn any common seeds randomly, not restricted to the EP, so it doesn't need tuning like the spawners on my mod. The difference between common seed spawner 1, 2, and 3 (as well as other rarities) is that every one of them has different percentage to spawn common, uncommon, rare, and special seeds. In this case, common seed spawner 1 will never spawn rare seeds, while common seed spawner 3 might spawn rare seeds at 10% chance.

World-specific seed spawners will also spawn world-specific seeds. I can't change that because I don't really know how. :/

Maybe there's someone who can understand better, but that's what I know.

Just call me Nikel
Lab Assistant
THANKS POST
#13 Old 23rd Aug 2013 at 2:19 PM
I was wondering why a dropped a bunch of WA spawners in Sunlit Tides and didn't see anything! I'm going to redo my spawners with this! Thank yoU!
Inventor
THANKS POST
#14 Old 23rd Aug 2013 at 4:37 PM
This is useful, thanks
Field Researcher
THANKS POST
#15 Old 24th Aug 2013 at 1:30 PM
Should this be installed under Packages or Overrides?
Theorist
Original Poster
#16 Old 28th Aug 2013 at 4:14 AM
Packages. Sorry for late reply!

Just call me Nikel
Lab Assistant
THANKS POST
#17 Old 2nd Sep 2013 at 2:54 PM
Great mod thanks very much.
Test Subject
THANKS POST
#18 Old 6th Sep 2013 at 3:03 PM
Just what i needed thanks and keep up the great work!
Field Researcher
#19 Old 7th Sep 2013 at 7:35 AM
Does it still work with 1.57?
Test Subject
#20 Old 10th Sep 2013 at 8:30 AM
Not showing up at the moment for me. I have all eps up to Island Paradise. Any ideas why? Xx
Field Researcher
#21 Old 12th Sep 2013 at 2:15 AM
This is a great mod, but I'm going to appear dumb here as I want to be sure and ask, which spawner do I need to place since it modifies 4 spawners? And which buydebug tab is it under and what is its exact name? There are so many spawners with the name 'Epic' in them, so do we have to place them all or just one? And which one? lol. I appreciate any answers as the description isn't that clear. And I really want to use this mod. Thank you!
Field Researcher
#22 Old 12th Sep 2013 at 2:28 AM
Okay, ignore my last post, I think I figured this out, you have to place all 4 of the modified spawners to get everything - I think! lol

@FeArdantane, I am patched up to 1.57 with IP and I see the spawners. As the description says, Nikel23 modified these 4 spawners:
Gem Spawner - Epic
Metal Spawner - Iron/Silver/Gold
Butterfly Spawner - Epic
Beetle Spawner - All

So I guess you have to place these to get all the collectibles. Anyone correct me if I'm wrong.
Test Subject
#23 Old 23rd Sep 2013 at 6:39 AM
Has anyone had any luck getting the crypt moth with these spawners? I have WA, but I just cannot seem to find one to complete my alchemy skill
Test Subject
THANKS POST
#24 Old 28th Sep 2013 at 6:41 PM
excelente!
Theorist
Original Poster
#25 Old 9th Oct 2013 at 1:35 PM
Quote:
Originally Posted by Minaki
Does it still work with 1.57?

Yes, it works with 1.57. Just to let you know it will require an update for Into the Future patch, which might be released in less than 2 weeks.

Quote:
Originally Posted by anyalyssa
Has anyone had any luck getting the crypt moth with these spawners? I have WA, but I just cannot seem to find one to complete my alchemy skill

You might still need some more luck there. I've placed the epic butterfly spawner at my Sim's home for a couple week, and I've been able to catch quite rare butterflies ever since.

Just call me Nikel
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