Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!

Variable Default Relationships Mod

SCREENSHOTS
40,636 Downloads 706 Thanks  Thanks 247 Favourited 137,682 Views
February 06, 2020 - Scumbumbo has passed on but his work and memories are still being kept alive by many of those whose lives he has touched. To download fixes for his mods, please check https://scumbumbomods.com/ and please direct any questions or concerns to the discord channel linked there.
Uploaded: 18th Oct 2014 at 10:21 PM
Updated: 17th Nov 2018 at 6:55 AM - BUGFIX - Updated for latest game patch (11/13/2018)
If you downloaded the update for this mod released on 11/13, it WILL throw exception errors in your game. The mod has been updated to fix this.

Updated (11/17/2018) - Bugfix for 11/13 update -- The mod has been updated for the latest game version 1.47.49 (Nov 13, 2018).
  • All three of the mod strengths are now contained in the download file.
  • Unzip only the ts4script file you need to your mods folder.
  • You can switch to a different strength version any time you wish, just be sure to remove the old one.
  • The method used to override the game defaults internally has changed to be hopefully a bit more future proof and safer. Rather than completely replacing a portion of the game script, it is allowed to run normally to build the relationships and then the mod takes over and tweaks them.
  • As the game no longer supports non-reciprocal relationships, the mod will not be able to generate relationships where, e.g. the husband hates his wife, but she adores him.
  • The method of generating the relationship variances from the default has been tweaked to be a smoother (fewer 100 and -100 level relationships).
  • As always, existing household relationships will not be changed by the mod. Only new CAS created families/households, newborns, and new townie families will be varied.
  • Enjoy!

Variable Default Relationships

Everybody in a new household gets along by default. HOW UTTERLY BORING! Want a change? Want a challenge? With variable default relationships, your next household might be completely disfunctional!

This Mod will vary the starting sim relationships when a new household is created. The relationships can range anywhere from outright hatred to the very best of friends.

Both friendship and romance relationships vary. A married sim's love may not be reciprocated, or perhaps both partners hate each other and it's purely physical, or they could be great friends but the romance has gone stale!

The variance is not purely random. For those who know about probability, the resulting relationshps are based on a gaussian distribution centered on the default relationship values.

The mod is available in three "strengths":
  • The default version creates the highest level of variance
  • The medium version is somewhat less variable
  • The lowest strength will generally create relationships near to the default

Since the results are based on statistical averages, even the lowest strength can on occasion create sims that utterly despise each other. It will be rare, but it is possible. BTW: I generated a lot of families during testing to tweak the results, but I am interested in any opinions as far as the tuning of the variances. Too much? Too little? Let me know!

This mod also affects newly generated "townie" sims households. Relationships in existing households will not be changed.

Installation and Compatibility

Unzip the desired strength version of the script, a .ts4script file, from the zip file into your game Mods folder. This is a script mod, so scripting must be enabled in your game options.

Use only one of the available strengths. You can change your choice at any time by replacing the .ts4script file in your Mods folder with one of the other strengths.

This mod should be compatible with any version of the game since 1.47.49 (November 13, 2018).