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No-Fade Trees and Streetlamps

by FakeHouses|RealAwesome Posted 3rd Mar 2015 at 8:23 AM - Updated 27th Mar 2015 at 3:11 AM by FakeHouses|RealAwesome
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Description

This mod includes overrides of a number of MODL resources of buyable trees, as well as the landscaping and streetlamps in non-editable public spaces, in order to stop them fading in Live Mode.

In addition to the trees, I’ve also included no-fade edits for a number of large shrubs that I felt faded at too far a distance. There are other shrubs, however—either buyable in the catalog or the ones in public spaces—that still fade, but at a distance I thought was reasonably close and not worth editing.

Important Stuff

Several of the trees and shrubs in public spaces are among those included in plasticbox’s Liberated Plants sets. Those items will also stop fading when placed on lots, if you have them.

There are two files in the download folder: FHRA_NoFade_Trees includes the buyable trees in the catalog. FHRA_NoFade_DecoTreesLights includes the landscaping and streetlamps in non-editable public spaces. I’ve separated them for people who may feel like one or the other would interfere with regular gameplay.

In the interest of avoiding redundancies, I made and tested this while using Shimrod’s no fade mod. While that mod stops the fading of harvestables and buyable shrubs (among other things), it does not affect the larger trees or the landscaping in public spaces—so that’s what I’ve focused on here. If you use this mod and find something that still fades when it shouldn’t, first make sure you have Shimrod’s mod installed too. Otherwise, please let me know!

Updated Info for Version 1.5.139

This patch stops object fading in the Tab Camera mode. However, they still fade at the same distance in Live Mode. So that means you can take out this mod if you'd prefer your trees to only stop fading with the Tab Camera.

The zip includes a text file listing all the resources included in both packages. Or click here:



Additional Credits:
BIG THANK YOU to jettschae, who, besides suggesting this in the first place, helped me playtest three versions of this mod, finding lots of trees that I missed!

s3pe, which I used to make this

Type: Other

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
FHRA NoFadeTrees.zip 104.6 KB 9,779 3rd Mar 2015
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
No Extraction Required (Script Mods):
1. Cut and paste the .zip file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Script mods need to be placed directly in \Mods or one level below that (e.g. \Mods\Scripts) – sub-folders nested any deeper won’t work.
Extraction Required (Everything Else):
1. Use WinRAR (Windows) to extract the .package file(s) from the .rar or .zip file(s).
2. Cut and paste the .package file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\


Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
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