Mega Column (Very Basic)
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SCREENSHOTS
Created by plasticbox
Uploaded: 23rd Aug 2015 at 11:05 PM
Updated: 22nd Feb 2016 at 2:05 PM
Updated: 22nd Feb 2016 at 2:05 PM
This is a simplified version of the Maxis “Mega (Basic)” column. It’s available both as a regular column and as deco version that can be moved off the grid. Both versions work for all wall heights.
The regular version is in Colums, the deco one in Roof Attachments (like the other move-off-grid-able deco columns from here and here). Both cost 85§, all colour variants of the original included (all are referenced).
Please note that this does not have object states (not on the column version either), so if you put this on a wall it will remain a regular column instead of turning into a half/quarter/etc version. Intersecting with fences works fine though (i.e. the fences will hide their fenceposts where the column is). The bottom edge is slightly below ground level so it’ll stack nicely with existing columns, there is no gap between the floors.
Does not fade when the camera is zoomed in (as of some patch version, this means one needs to remove 0x3F0AA51B (1057662235); Data: 0x00000000 from the MATD; not sure when this was changed exactly).
Polygon Counts:
84V/44F; sun shadow: 12V/12F
s4pe, Milkshape/TSRW.
The regular version is in Colums, the deco one in Roof Attachments (like the other move-off-grid-able deco columns from here and here). Both cost 85§, all colour variants of the original included (all are referenced).
Please note that this does not have object states (not on the column version either), so if you put this on a wall it will remain a regular column instead of turning into a half/quarter/etc version. Intersecting with fences works fine though (i.e. the fences will hide their fenceposts where the column is). The bottom edge is slightly below ground level so it’ll stack nicely with existing columns, there is no gap between the floors.
Does not fade when the camera is zoomed in (as of some patch version, this means one needs to remove 0x3F0AA51B (1057662235); Data: 0x00000000 from the MATD; not sure when this was changed exactly).
Polygon Counts:
84V/44F; sun shadow: 12V/12F
s4pe, Milkshape/TSRW.
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
Filename | Size | Downloads | Date | |||||
pbox_column-deco_mega-very-basic.zip
Size: 5.4 KB · Downloads: 44,704 · 23rd Aug 2015 |
5.4 KB | 44,704 | 23rd Aug 2015 | |||||
For a detailed look at individual files, see the Information tab. |
Key:
- - File was updated after upload was posted
Install Instructions
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
Need more information?
- Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
- Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
- Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
- If you don't have a Mods folder, just make one.
Also Thanked - Users who thanked this download also thanked:
Packs Needed
None, this is Sims 4 base game compatible!
Other Information
Style:
– Antique
: Antique or Historical
– Retro
– Contemporary
– Modern
– Ultra Modern
– Not Applicable
: None of the above
Maxis Flags:
– AddOn
: Maxis Add-Ons (like an armchair that matches a Maxis couch)
Sharing and recycling:
Everything I upload here is published under the current BY-NC-SA Creative Commons license (Attribution, Non-Commercial, Share-Alike). In practical terms:
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.
– Feel free to recycle, you don’t need to ask.
– For the attribution, please link to the upload you’re using wherever possible (instead of my profile). This is particularly important with edits made for/with different games or game versions.
– If you use my stuff in something you make, please upload the result to a free, accessible, noncommercial site with no more restrictions than these. Code must remain open source; meshes and other material must remain re-usable.
Please do not redistribute any unmodified files – link to the upload post instead.