MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Campfire - No Fire

by DemonOfSarila Posted 8th Nov 2018 at 12:56 PM - Updated 8th Nov 2018 at 8:35 AM by DemonOfSarila
13 Comments / replies (Who?) - 2 Feedback Posts, 10 Thanks Posts
A while back, I got sick of my sims catching on fire while trying to roast marshmallows. Didn't matter how good they were at any skills, they still had a random chance to catch on fire. Really kinda ruins the family vaca when the kid dies despite both of their parents being right there, and their parents having several maxed out "relevant" skills (there are skills and traits that to me would make sense to affect this, but they don't). I don't know about your rl camping trips, but we never had anyone catch on fire whenever my family went camping. I could understand if say I left the toddler or child alone to play with the fire (that would be bad news), but the game isn't coded that way and I don't know how to do that. So instead (similar to my incense - no fire mod), I give you "Campfire - No Fire" which sounds great in the grammar department, but oh well.

What does this mod do?
This mod removes the very concept of the two Outdoor Retreat campfires setting fire to surrounding objects/sims. This mod doesn't affect stoves or fireplaces (side note - I've started using fireplaces in the sims 4 because with the handiness skill, your sims can upgrade those to not start fires). The campfires can still be lit and still have all the normal interactions, but your sims won't burst into flames from using them anymore.

Installing
This mod requires GP01 "Outdoor Retreat" (or as I call it, the camping pack).
If you have that, simply put the package file in your mods folder.
If you don't, then you don't have these objects in your game, so this mod can't help you.

Tech details
To make this I edited:
  • S4_5B02819E_00000002_0000000000018DB5.xml - Campfire_FireIntensity_Low
  • S4_5B02819E_00000002_0000000000018DB5.xml - Campfire_FireIntensity_Med
  • S4_5B02819E_00000002_0000000000018DB5.xml - Campfire_FireIntensity_High
Each of these used to call their own "broadcaster_Campfire_SpreadFire", and with this mod they don't. I tried editing the broadcaster_Campfire_SpreadFire xmls directly (to reduce the chances of the fire spreading), but that didn't work in version 1.46 of the game. Any campfires that started before installing this mod shouldn't have a chance to spread? My testing says those fires won't spread, but if you want to be overly cautious then put out any campfires and re-light them to ensure none of the broadcaster_Campfire_SpreadFire xmls are currently running/going.

Basically I took out the part that starts looking to spread the fire to things outside the campfire itself, because changing how the thing that spreads the fire goes about looking for things to catch on fire didn't work.

Conflict Possibilities
The XML files in this mod also start the broadcaster for the "toasty fire" moodlet, control what the fire looks like (how big it is, what amount of light it gives off), and which parts of the fire's "health" each size of fire takes up. Any mods that mess with that type of thing will likely conflict since they will probably edit the same xml files. Generally if you have another mod that messes with the campfires and how they work, check the xmls they edit. Other mods that simply add a new look for the campfires shouldn't conflict with this mod. Other mod/cc campfires should be affected by this mod and therefore have no chance of setting your sims on fire (depending on how the mod author coded them of course). Any other type of mod won't conflict/interact.

Additional Credits:
Creators of SimPE and XML Extractor for The Sims 4
People who posted on http://www.sims4studio.com/thread/5...-incense-tuning since they helped start me down this fire modding thing.
Tags: #fire, #pit, #fire pit, #firepit, #death, #fire, #no, #stop, #catching, #don't, #fix, #camp, #campfire, #safe, #safety

Type: Fixed Other

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

+ 1 SPs
Built with Game Version: 1.46.18.10
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Campfire-NoFire-DemonOfSarila.zip | Description: Nice safe campfires. 1.9 KB 5,817 8th Nov 2018
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
13 Comments / Replies (Who?) - 1 Feedback Posts, 10 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
THANKS POST
#2 Old 8th Nov 2018 at 2:21 PM
thanks
MTS2 Hot Pepper
THANKS POST
#3 Old 8th Nov 2018 at 4:21 PM
Less stressful game now, I like that style of play
Lab Assistant
THANKS POST
#4 Old 8th Nov 2018 at 7:44 PM
Thank you...my weenie roast was ruined every time by people burning to death haha
Lab Assistant
THANKS POST
#5 Old 9th Nov 2018 at 1:12 PM
You're awesome and thanks now my Sims won't catch on fire while on family vacation
Field Researcher
THANKS POST
#6 Old 11th Nov 2018 at 3:06 PM
OMG thanks.
Can you make mod for faster makes hotdogs?
Test Subject
THANKS POST
#7 Old 12th Nov 2018 at 3:11 PM
you GOD OF FIRE
Test Subject
THANKS POST
#8 Old 19th Nov 2018 at 4:16 AM
Thank you for making my Sims Summers a lot safer. if you take requests would you please consider making the Holiday Tree that came with Seasons not burst into flames? My sims have had 3 Winterfests ruined by the tree bursting into flames and nothing ruins Winterfest like the tree and presents bursting into flames.
Test Subject
#9 Old 21st Nov 2018 at 1:01 AM
Quote:
Originally Posted by Yaoislash
Thank you for making my Sims Summers a lot safer. if you take requests would you please consider making the Holiday Tree that came with Seasons not burst into flames? My sims have had 3 Winterfests ruined by the tree bursting into flames and nothing ruins Winterfest like the tree and presents bursting into flames.


I would appreciate this as well. It has happened to my Sims.
Test Subject
THANKS POST
#10 Old 21st Nov 2018 at 1:03 AM
Thank you! It's hard to complete the "weenie roast" event when the guests burst into flames. Now, they can enjoy toasting marshmallows without fear of dying.
Test Subject
THANKS POST
#11 Old 5th Jan 2019 at 11:19 PM
Thank you very much, you saved my stoneage sims from starving
Lab Assistant
DELETED POST
10th Mar 2019 at 8:49 PM
This message has been deleted by Voltresse.
Test Subject
#12 Old 11th Jul 2019 at 10:01 PM
This mod is bugged now, i can't add logs, extinguish fires, sing songs, play guitar, ect.....the only options for me are roast, tell group story and invite to hangout. Once i removed the mod, the fire worked as normal.
Test Subject
THANKS POST
#13 Old 15th Jul 2019 at 1:47 AM
Thank you so much! I like my sims living off-grid and it really annoys me when there's a fire every visit! Especially now with the friendly neighbors of Sulani.