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Picked upload! The Third Person Mod

by QuackGames Posted 3rd Apr 2019 at 9:04 PM - Updated 14th Apr 2019 at 8:41 AM by QuackGames
185 Comments / replies (Who?) - 15 Feedback Posts, 9 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
  • What does the mod do?
This mod allows you to step into the shoes of your Sims and see the world through their perspective, adding a whole new layer of immersion to your regular gameplay. With the press of a button (F1) you can seamlessly switch between normal mode and third person mode. While in third person, you can control your Sims using your keyboad to move them around the world by pressing the following keys:

W, A, S, D: Movement
Shift: Sprint
F1: Activate/Deactivate Third Person

The entire locomotion system was built from the ground up for third person. This means that the gameplay is as fluid and seamless as ever. Your Sims will automatically go through doors, climb stairs, swim in pools and even swim in the ocean, without ever taking the control away from you. You are able to control every Sim in the game. This includes Sims of all ages ranging from toddlers to elders, pets of all ages, and occult Sims like mummies, vampires, fairies, werewolves, mermaids, etc. They all have their own set of animations, each looking and feeling individually different from the rest. The camera is also intelligent and will adapt and move around depending on the situation and on what your Sims are doing. The arrow keys will rotate the camera, aswell as the "Q" and "E" keys. You can also move the mouse to the edges of the screen to rotate the camera while in third person, and use the mouse wheel to control the zoom.
  • Changelog
2019.04.01: Release.
2019.04.03: Fixed some ocean swimming related bugs.
2019.04.04: Added some localization languages. Added camera controls.
2019.04.05: Fixed mermaid animations. Fixed stuttering animations while not in third person.
2019.04.06:
Added indoors over-the-shoulder camera;
Improved camera controls;
"Q" and "E" now rotates the camera. "Shift + Tab" now alternatively activates/deactivates third person;
Camera pitch now goes up to 90º so you can play it like a top-down third person game;
Fixed stuttering animations;
Fixed going up and down platforms;
Added some localization languages.
2019.04.08:
Fixed a rare game breaking bug that could permanently delete your Sim from existence;
Sims and dogs will now seamlessly get in and out of pools;
Fixed dog swimming animations;
Dogs will no longer get the "Soaked" moodlet for not wearing swimwear while swimming;
Slightly lowered camera height for cats, dogs, toddlers and Sims swimming;
Slightly lowered indoors camera height;
Improved indoors camera controls;
Fixed hot tub camera;
Edge camera rotation will now only work if you have the "Edge Scrolling" option enabled;
Slightly lowered edge camera rotation sensitivity;
Ghost Sims won't collide with ANYTHING anymore;
Added some localization languages.
2019.04.12:
Fixed a bug where walls would go up and down while passing through doors or climbing stairs.
2019.04.14:
Added Alternative Camera. You can now press "Alt + C" to switch between third person camera and the alternative regular camera while in third person mode.
  • Notes
This is a pure scripting mod compiled on the 1.67 (latest) version of the game. It simply adds a new behaviour to the game and doesn't override any game tunings, so there shouldn't be any conflicts with other mods or CC.
  • Localization
The mod is currently localized for the following languages:
  • English
  • Brazilian Portuguese
If you would like to help me localize this mod, download "ThirdPersonStrings_EN_US.zip," unzip it, open the text file with Notepad (or other text editor), translate the text between the "STR" tags, and send me your translation. Read this if you want to know more about localized coding.

Additional Credits:
Thanks to S3PE, TigerM for Smooth Jazz Animation, SimEve1 for Fog Emitter Effects List, and thank YOU!

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 1.67
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
ThirdPersonStrings_EN_US.zip | Description: Download this if you want to translate the mod for your language. 1,017 Bytes 1,335 3rd Apr 2019
QuackGames_ThirdPerson.zip 30.4 KB 955 14th Apr 2019
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
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185 Comments / Replies (Who?) - 117 Feedback Posts, 64 Thanks Posts
Thanks are currently OFF: Show Thanks Posts for this thread
Test Subject
#2 Old 3rd Apr 2019 at 9:47 PM
I'm just curious, do scripting mods go into override or do they go into packages?
Test Subject
Original Poster
#3 Old 3rd Apr 2019 at 9:49 PM
Quote:
Originally Posted by SkinnyLegendZith
I'm just curious, do scripting mods go into override or do they go into packages?


Packages. This mod doesn't override anything in the game. It just adds funcionality.
Forum Resident
#4 Old 3rd Apr 2019 at 10:44 PM
At first I thought it was a belated April Fools joke, but it isn't and it works really, really well. Better than I anticipated.ç
I have a couple of suggestions/bug reports:
- I noticed Sims in third person mode aren't able to go across a bridge (the green one from Ambitions is the one I tried, I should try the one in Bridgeport just in case) unless you use the Go Here interaction.
- It'll be interesting to have some limited zoom in/zoom out in third person mode.
- It definitely works better when you disable autonomy for the selected Sim, but I don't want to doing manually everytime I want to use the TPM. Would it be possible to add a tunable option so I can choose to have autonomy for selected Sim set to disabled when I go to TPM and back to enabled when I exit.
- I don't know if it's possible but it'll be really cool to have the ability to interact with objects your Sim is facing (like the PS2 version) by pressing a key (E, for example).

Regardless, this is probably one of the best mods I've seen. You did an extraordinary job, QuackGames!
Mad Poster
#5 Old 3rd Apr 2019 at 11:11 PM
Holy shit.

Look out for BRIDGEPORT'88 - it's the hottest new show on YT this season!
Already renewed for '89!

(Oh, and follow me on my Tumblr.)
Test Subject
Original Poster
#6 Old 3rd Apr 2019 at 11:11 PM
Quote:
Originally Posted by Naus Allien
At first I thought it was a belated April Fools joke, but it isn't and it works really, really well. Better than I anticipated.ç
I have a couple of suggestions/bug reports:
- I noticed Sims in third person mode aren't able to go across a bridge (the green one from Ambitions is the one I tried, I should try the one in Bridgeport just in case) unless you use the Go Here interaction.
- It'll be interesting to have some limited zoom in/zoom out in third person mode.
- It definitely works better when you disable autonomy for the selected Sim, but I don't want to doing manually everytime I want to use the TPM. Would it be possible to add a tunable option so I can choose to have autonomy for selected Sim set to disabled when I go to TPM and back to enabled when I exit.
- I don't know if it's possible but it'll be really cool to have the ability to interact with objects your Sim is facing (like the PS2 version) by pressing a key (E, for example).

Regardless, this is probably one of the best mods I've seen. You did an extraordinary job, QuackGames!


Thanks for your feedback and I'm glad you enjoyed the mod!

Quote:
Originally Posted by Naus Allien
- I noticed Sims in third person mode aren't able to go across a bridge (the green one from Ambitions is the one I tried, I should try the one in Bridgeport just in case) unless you use the Go Here interaction.


World bridges are a real pain to deal with because they are not part of the terrain and they are not "portals" (like doors or stairs). The routing system in the game has it's own seperate way of handling them and make the Sims treat them as terrain, which I was not able to replicate here because most of the routing code is embed deep inside the engine. I will try to look into it though.

Quote:
Originally Posted by Naus Allien
- It'll be interesting to have some limited zoom in/zoom out in third person mode.
- It definitely works better when you disable autonomy for the selected Sim, but I don't want to doing manually everytime I want to use the TPM. Would it be possible to add a tunable option so I can choose to have autonomy for selected Sim set to disabled when I go to TPM and back to enabled when I exit.


Good call, I'll see what I can do about those.

Quote:
Originally Posted by Naus Allien
- I don't know if it's possible but it'll be really cool to have the ability to interact with objects your Sim is facing (like the PS2 version) by pressing a key (E, for example).


That would be cool indeed, but how do you suggest doing that without having to overhaul the entire interaction interface? I've thought of something like you press E and it chooses the first interaction, or a random interaction, with said object. But I don't think that's much intuitive, since most of the time you won't know what your Sim will do when you press E. I'm open for suggestions if you have any.
Lab Assistant
#7 Old 3rd Apr 2019 at 11:36 PM
Quote:
Originally Posted by AGuyCalledPi
Holy shit.


Saaaaame! OMFG. This is gonna be... I need to try this. Wow!

Thank you!
Mad Poster
#8 Old 4th Apr 2019 at 12:03 AM
A few observations:

It's incredibly hard to use indoors, because the camera is quite far away from the Sim and has a pretty low FOV. I ended up having my view blocked by a wall 90% of the time. Being able to change the camera angle in some way, maybe even with middle mouse button like in the regular Live Mode, would solve this. As a bit of a filmmaker, this would also enable me to use this mod to create interesting new shots!

Since I only had a few large enough lots to test this mod on, I decided to go outdoors. Walking around the world is fun and straightforward, but I found myself reaching for a car pretty quickly. Since only the Go Here interaction was usable from this mode, I'd have to go into Map Mode to select a location to drive to, and then I'd have to go back into Third Person to follow my Sim. Luckily, the mod knows how to handle Sims being in cars. I just wish there were some sort of Travel To Lot interaction accessible by clicking anywhere on the ground.

Sims will turn 90 degrees from standstill when you tap W or S. While I figured this out pretty quickly, it was still pretty hard to point my Sim in the right direction!

I also didn't get the chance to have my Sim use an elevator, but I'm curious to know if the camera won't do anything crazy while my Sim is in there. Thanks a ton for this great mod, though, it's pretty damn good as is.

Look out for BRIDGEPORT'88 - it's the hottest new show on YT this season!
Already renewed for '89!

(Oh, and follow me on my Tumblr.)
Test Subject
Original Poster
#9 Old 4th Apr 2019 at 1:03 AM
Quote:
Originally Posted by AGuyCalledPi
Edit: doing a small mod showcase video on this. Should be up tomorrow.


Send me a link when you do. I'll enjoy watching it.
Forum Resident
#10 Old 4th Apr 2019 at 1:10 AM
Quote:
Originally Posted by QuackGames
That would be cool indeed, but how do you suggest doing that without having to overhaul the entire interaction interface? I've thought of something like you press E and it chooses the first interaction, or a random interaction, with said object. But I don't think that's much intuitive, since most of the time you won't know what your Sim will do when you press E. I'm open for suggestions if you have any.


When you press "E" it could open the Pie Menu for the object directly in front of your Sim. From there, we could use the arrow keys to cycle through the available interactions and again "E" to select an interaction for the Sim to perform. I don't know if it's possible, but it's an idea. It would make the game playable using just a controller (using XPadder to bind keys to buttons). In the PS2 version of The Sims 2 the object your Sim is facing "glows" so you need that's the object you'll be interacting with.

Another thing I forgot to mention, rotation (using . and ,) must be enabled when in third person mode. It's almost impossible to use the third person mode indoors without it, as walls constantly block your vision.
Test Subject
Original Poster
#11 Old 4th Apr 2019 at 2:17 AM
Quote:
Originally Posted by Naus Allien
Another thing I forgot to mention, rotation (using . and ,) must be enabled when in third person mode. It's almost impossible to use the third person mode indoors without it, as walls constantly block your vision.

Quote:
Originally Posted by AGuyCalledPi
It's incredibly hard to use indoors, because the camera is quite far away from the Sim and has a pretty low FOV. I ended up having my view blocked by a wall 90% of the time. Being able to change the camera angle in some way, maybe even with middle mouse button like in the regular Live Mode, would solve this. As a bit of a filmmaker, this would also enable me to use this mod to create interesting new shots!


Not to worry, I'll be working on an update to add that functionality as soon as possible.
Test Subject
Original Poster
#12 Old 4th Apr 2019 at 2:41 AM
Quote:
Originally Posted by HarryMartin
mds como ninguém tinha feito isso antes? quer dizer, ainda bem! achei foda o mod! principalmente por serem brasileiros! parabéns galera!!!

Quote:
Originally Posted by sagaty
Muito obrigado por ter feito esse mod, existem poucos mods de script pro The Sims que fazem mudanças drásticas na jogabilidade assim, simplesmente fantástico e espero que você traga mais trabalhos seus


Muito obrigado, pessoal! É bom ver gente conterrânea por aqui. Fico feliz que vocês gostaram do mod!
Forum Resident
#13 Old 4th Apr 2019 at 3:38 AM
Wow! 😲This looks amazing! I can't wait to try it out, Thank you!
Test Subject
#14 Old 4th Apr 2019 at 6:07 AM
Default French Translation !
Here is a French translation for your awesome job !
A big Thanks , your mod will revolutionize this awesome game ! I highly suggest you to introduce it on Youtube, then everyone knows and it can help a lot, you will be famous hehe

Note: "It definitely works better when you disable autonomy for the selected Sim, but I don't want to doing manually everytime I want to use the TPM. Would it be possible to add a tunable option so I can choose to have autonomy for selected Sim set to disabled when I go to TPM and back to enabled when I exit." ---------> I' m totally agree with this suggestion , if you can fix it, it would be Perfect !
Download - please read all instructions before downloading any files!
File Type: zip ThirdPersonStrings_FRENCH.zip (1.1 KB, 4 downloads)
Forum Resident
#15 Old 4th Apr 2019 at 7:07 AM
Default Spanish Translation
I translated your mod to Spanish, my native language. I kept it as neutral as possible so it should work for both Spanish and Mexican Spanish.
Download - please read all instructions before downloading any files!
File Type: rar ThirdPersonStrings_SPANISH.rar (926 Bytes, 7 downloads)
Description: Third Person Strings Spanish
Lab Assistant
DELETED POST
4th Apr 2019 at 9:33 AM
This message has been deleted by Fluse. Reason: The File can't be downloaded ):
Lab Assistant
#16 Old 4th Apr 2019 at 9:42 AM
The german translation can't be downloaded and I don't know why ):
Download - please read all instructions before downloading any files!
File Type: rar ThirdPersonStrings_GER.rar (972 Bytes, 19 downloads)
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