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TS4 MOD Simple Manage(Game Launcher)04/14/2015Updated to v2.2

by Sakura4 Posted 24th Jan 2015 at 1:57 AM - Updated 13th Apr 2015 at 6:05 PM by Sakura4 : Fixes program
104 Comments / replies (Who?) - 10 Feedback Posts, 14 Thanks Posts
This tool can existing mod enabled / disabled management.
Disabled MOD will add extension ".disabled".
File type support detection:
The Sims 2 Package File (Package[TS2])
The Sims 3 Package File (Package[TS3])
The Sims 4 Package File (Package[TS4])
SimCity2013 Package File (Package[SC2013]) zip File (Script)

Usage:
* Manager through the registry to find the game save directory.
* If your game is not registration information, the manager runs into the game directory. e.g: D:\Origin Games\The Sims 4

Click Row or Checkbox to Enabled / Disabled the MOD.
When you are done, click the Start button to start game.

Updated:
v2.2.0.0
Fixes French game folder name error. (Proposed by Simalicious)
v2.1.0.0
Add clientDB.package and onlinethumbnailcache folder cache cleanup (for game version 1.5.139.1020).
v2.0.0.0
Add file list context menu “Open Folder” and "Refresh".
Add sorting and searching function.
Fixed Register Language ko_KR.
v1.1.0.0
Fixed “Generate Resource.cfg File” button and “Cleanup Game Cache" button tips error.

Support:
Modify the current Games Language (Game must have language files exist)
Create File: Resource.cfg (5 layers directory support)
Cleanup Game Cache Files: cache folder, cachestr folder, lotcacheddata folder, localthumbcache.package file, last*.txt, clientDB.package and onlinethumbnailcache folder cache

*Not Support: Delete files, Rename files

Tool Language:
English
Traditional Chinese
Simplified Chinese

Use Help:
v2.0 Help


v1.0 Help


The need to support: .Net Framework 4
Tags: #CCManage, #ModManage

Operating System: Windows
Utility Type: CC Managers
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

The Sims 4
Ad:
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
TS4 Mod Manage v1.0.0.0.7z 326.3 KB 2,313 24th Jan 2015
TS4 Mod Manage v1.1.0.0.7z | Description: Fixes button tips error. 326.4 KB 1,276 24th Jan 2015
TS4 Mod Manage v2.0.0.0.7z 329.6 KB 5,191 25th Jan 2015
TS4 Mod Manage v2.1.0.0.7z | Description: Add clientDB.package and onlinethumbnailcache folder cache cleanup 389.0 KB 1,913 1st Apr 2015
TS4 Mod Manage v2.2.0.0.7z | Description: Fixes French game folder name error 388.9 KB 5,272 13th Apr 2015
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
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104 Comments / Replies (Who?) - 38 Feedback Posts, 63 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Test Subject
THANKS POST
#2 Old 24th Jan 2015 at 6:53 AM
AMAZING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Test Subject
THANKS POST
#3 Old 24th Jan 2015 at 8:50 AM
Very nice...
Test Subject
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#4 Old 24th Jan 2015 at 2:48 PM
Muito bom parabéns
Test Subject
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#5 Old 24th Jan 2015 at 2:55 PM
This mod looks fantastic :3, i can use this to keep track of my Sims 4 mods.
Test Subject
THANKS POST
#6 Old 24th Jan 2015 at 5:58 PM
thanks you
Test Subject
#7 Old 24th Jan 2015 at 9:17 PM
what exactly is this for?
Test Subject
DELETED POST
24th Jan 2015 at 9:21 PM
This message has been deleted by Buzzler. Reason: be friendly or be quiet
Test Subject
THANKS POST
#8 Old 24th Jan 2015 at 9:22 PM
Anyways.. Awesome mod. Exactly what i needed!!TY
Forum Resident
THANKS POST
#9 Old 24th Jan 2015 at 9:58 PM
Wonderful!
Thank you :D
Test Subject
#10 Old 25th Jan 2015 at 3:25 AM
This is certainly a useful tool, but I do have a couple suggestions - perhaps for a later build - as someone who uses a lot of CC.

1. sort functions - it would be amazing to be able to sort by package type, as well as by enabled/disabled files.
2. search functions - it would be nice to search for specific keywords in content, to narrow the displayed results

The only other thing I have noticed is that a few of the older mods i have are listed as TS3 files, (one specific example is Mutske's "Plants, plants, plants" set from TSR), when I know they are TS4 packages, and work fine on my game. Not sure why this is, but just an FYI.

Anyway, this tool is great. Thank you for the great work!
Test Subject
THANKS POST
#11 Old 25th Jan 2015 at 5:24 AM
thank you
Test Subject
Original Poster
#12 Old 25th Jan 2015 at 6:59 AM
Quote:
Originally Posted by mimitoo
This is certainly a useful tool, but I do have a couple suggestions - perhaps for a later build - as someone who uses a lot of CC.

1. sort functions - it would be amazing to be able to sort by package type, as well as by enabled/disabled files.
2. search functions - it would be nice to search for specific keywords in content, to narrow the displayed results

The only other thing I have noticed is that a few of the older mods i have are listed as TS3 files, (one specific example is Mutske's "Plants, plants, plants" set from TSR), when I know they are TS4 packages, and work fine on my game. Not sure why this is, but just an FYI.

Anyway, this tool is great. Thank you for the great work!


Thank you for suggestion, sort and search functions, I will join in the next version.
Part mod can not correctly identify, I will test the file again to see the difference between.
Currently the file format through the file samples for testing are based on provided by the official.
Test Subject
THANKS POST
#13 Old 25th Jan 2015 at 10:15 AM
dank je wel
Test Subject
THANKS POST
#14 Old 25th Jan 2015 at 12:01 PM
Really needed and great to have an easy way to do!!! Thanks a lot!!!
Test Subject
Original Poster
#15 Old 25th Jan 2015 at 1:41 PM Last edited by Sakura4 : 25th Jan 2015 at 1:52 PM.
Quote:
Originally Posted by mimitoo
This is certainly a useful tool, but I do have a couple suggestions - perhaps for a later build - as someone who uses a lot of CC.

1. sort functions - it would be amazing to be able to sort by package type, as well as by enabled/disabled files.
2. search functions - it would be nice to search for specific keywords in content, to narrow the displayed results

The only other thing I have noticed is that a few of the older mods i have are listed as TS3 files, (one specific example is Mutske's "Plants, plants, plants" set from TSR), when I know they are TS4 packages, and work fine on my game. Not sure why this is, but just an FYI.

Anyway, this tool is great. Thank you for the great work!


I've checked the TSR CC set you mentioned, it's packed with DBPF files in TS3 form, and DBPF files are compatible between TS3 and TS4, so some of the TS3 CC can be discern in TS4, tool check TS4 used of DBPF version.
Lab Assistant
#16 Old 25th Jan 2015 at 3:50 PM
Is it possible to add a picture viewer to this program? Sort of on the same idea as the sims 3 Merlin program? A picture viewer would take a lot of guess work out of the cc files.
Test Subject
#17 Old 25th Jan 2015 at 7:04 PM
Quote:
Originally Posted by Sakura4
Thank you for suggestion, sort and search functions, I will join in the next version.
Part mod can not correctly identify, I will test the file again to see the difference between.
Currently the file format through the file samples for testing are based on provided by the official.


Thank you! The search and sort work great! Exactly what I was hoping for!
Lab Assistant
#18 Old 25th Jan 2015 at 7:27 PM
Quote:
Originally Posted by mimitoo
The only other thing I have noticed is that a few of the older mods i have are listed as TS3 files, (one specific example is Mutske's "Plants, plants, plants" set from TSR), when I know they are TS4 packages, and work fine on my game. Not sure why this is, but just an FYI.


So, I'm not going crazy after all. Spent the last hour trying to figure out how I installed TS3 files. Hate when I overlook to check a thread first for answers.

Thanks!

Give a man a fish and he has food for a day.
Teach a man how to fish and he has food for the rest of his life.
Build a man a fire and he is warm for a day.
Set a man on fire and he is warm for the rest of his life.
Test Subject
THANKS POST
#19 Old 25th Jan 2015 at 7:53 PM
After you download the 3 versions I still do not understand how this mod.
the app launches, but can not open or add anything in the listings displayed in screens.
Just by using the button generate the .cfg the app plant.
Test Subject
Original Poster
#20 Old 26th Jan 2015 at 4:01 AM
Quote:
Originally Posted by vampir39
After you download the 3 versions I still do not understand how this mod.
the app launches, but can not open or add anything in the listings displayed in screens.
Just by using the button generate the .cfg the app plant.


Because this tool is just for managing the mod files already in Mods folder, my purpose is just to trigger mod files before they are loaded into gameplay.
To preview the mapping of recolored CCs, I suggest you check these package files with s4pe or other TS4 package editor. Not every mod has a thumbnail or mapping, e. g. XML tuning mods.
To manage a set of CCs, I suggest you keep them in a individual folder under Mods folder, alonging with the snapshot image of them. (e.g. Mods/Set/Author/Modern-LivingRoom)
Test Subject
THANKS POST
#21 Old 27th Jan 2015 at 11:38 AM
Thank You Very Much!
Test Subject
THANKS POST
#22 Old 27th Jan 2015 at 5:51 PM
Great
Lab Assistant
#23 Old 29th Jan 2015 at 7:48 PM
i was wondering if this program detects mod conflicts or not? or if i have to look somewhere else for that for ts4.
Test Subject
THANKS POST
#24 Old 30th Jan 2015 at 9:13 AM
That's good!
Test Subject
#25 Old 31st Jan 2015 at 6:40 PM
I'd love to be able to use this program, for some reason it keeps saying Game Version: FAILED!!!
I honestly have no idea why it's doing that...
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