Cap & Gown...
Date Posted: 29th Mar 2016 at 5:47 AM
OK, so a cathedral gave me a lot of good inspiration... for entirely non-cathedral things! I was enjoying working on the different Gothic elements that were going into it, and more often than not, meeting with at least a reasonable amount of success, but I'm still not pleased with the overall effect of the (now three) cathedrals I've put together, so I'm setting that aside for the moment and focusing my creative energies on a different aspect of Gothic design- a college campus!
OK, so that might take a bit more than just Gothic design... My mental image of the completed campus is a custom SC4 terrain with a river flowing out to sea running through the middle (obviously bridged in several locations with the neighborhood deco bridge), a Collegiate Gothic campus a la
Yale University on a promontory in the river, and a small New England-esque village on the other bank (and maybe behind the university too). In my mind, it looks great, so hopefully once it's finished it will actually measure up! So far all I have is a fairly good draft of the terrain (I hate the SC4 terrain modification controls with a passion, so I've been fighting with that for a couple days) and some concrete elements that I'm going to include in various buildings once I'm to that point (lots of tester lots being built and destroyed in this process, but I'm very happy with elements of the library, Old Main, and bell tower at this point, plus less fully-formed ideas for several different dormitory buildings... so that's promising.
Because I know I'll forget them if I don't have someplace to list them though, I want a rundown of buildings I've so far thought of to be sure to include on campus... lots of ideas from Yale, since I still have almost all the "apply here!" publications that every college sent me, back when I was trying to decide where to go for my undergrad!
-Old Main (duh)
-Probably about a half-dozen dormitories
-Central Quad/(open space in the main avenue up campus in front of Old Main)
-An American football stadium
-A track & field center
-A campus health center
-A concert hall (with a new interpretation of the pipe organs that I've been having such fun designing!)
-Buildings for each major (or maybe consolidate a few... literature & philosophy... drama & art... there's a few that combine well...
-A campus chapel
-A secret society that actually looks like a secret society! (Skull & Bones, maybe... I'm getting a lot of inspiration from Yale)
And then of course,there's all the stuff that needs to be included to make the town off-campus feel believable too, and be a comfortable place for students living on their own or fraternites... plus, I want to be able to have a little more architectural variety than just
-Traditional New England church
-Plenty of bars appropriate for different areas of interest
-Same for coffee shops
-"Apartments" that are dormitories done with a different approach (we'll have to see if that actually works the way I think it will...)
-A small shopping district for things like groceries, clothes, etc
-Parks of the non-university variety
And I'm sure more, but this is what I've thought of today!