View Full Version : Modding Discussion

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  1. [PUBLIC PROJECT] Tokyo Ghoul mod for sims 3
  2. Replace animation of an object
  3. Tutorial to make an Object with custom animation
  4. Autonomous coffee
  5. effects of voice
  6. Groom service (to care for horses)
  7. Sims 3: Tesla - Supercharger
  8. Clone an Ice Cream Cone
  9. Script error - How do I fix this?
  10. Sims 3 Big Sister Challenge
  11. Editing store items so they work on community lots?
  12. Fruit and Veggies Stand remake
  13. Need help with adding custom fish.
  14. Uniform for school.
  15. How would I convert an item from TSM to TS3?
  16. Functional ice cream truck in community lots
  17. Porting vehicles from other games into Sims 3?
  18. MODS/CC folder?
  19. More than 8 Sims in a household with a tuning mod?
  20. Anyone interested in a toy mod?
  21. Expansion Pack GameplayData Location?
  22. Tomb Building - Adding New Triggers
  23. Trying to find this particular mod.
  24. Creating floor cutout that hides floor edges
  25. How to go about making a mod that changes pronouns
  26. Is there a mod to remove the sim location beacon?
  27. Partially editing an XML?
  28. Custom video for tv shows, video games, and renaming
  29. Is it possible to create a pose to use with the pose player for the dragons of Dragon Valley ?
  30. Is it possible to make the voice pitch go pass the limit in TS3?
  31. Placing an object on residential lots
  32. Really wanting to learn to mod
  33. Adjusting Longjohns and PJ pants.
  34. How do I make actions available while scuba diving?
  35. Adding effects to existing moodlets
  36. I've got a custom object animation to work, now need it to loop...
  37. Loading Clip files?
  38. Custom script or add an interaction?
  39. How Do I Add a NGMP Resource To a Package?
  40. Help with Making my New and Custom Core Mod
  41. Adding a cost to interactions
  42. Add teens to SimFinder app.
  43. Creating a New Major? (University Life)
  44. Object Count VS Object Complexity
  45. Sims 4 to Sims 3 Animation Conversion?
  46. Save mermaids
  47. How do I place a "button" in a game notification?
  48. Create-A-Sim Face Template Replacement?
  49. Script to override default backpack prop
  50. Help needed in fixing CC 'D&M_ElvenBed'
  51. Animated beds a certain way?
  52. Ideas for a tuner mod, anyone?
  53. Objects with multiple geostates
  54. Vivec City Cantons
  55. SocialData XML: limiting interaction to males or females?
  56. Help with car rigs/joints
  57. Quality of textures on tea set from Old Miller Tea Time Store Set
  58. Sims 3 Belladonna Cove Statue
  59. How to duplicate an existing interaction and add as autonomous action to same object
  60. Project Wardrobe (MOD)
  61. Sexmod
  62. Is it possible? (Having pets swim in non pools)
  63. How to check if a Sim owns addotional properties
  64. Where can I find Fireflies animation effects
  65. The Sims Medieval Content Compatibility with TS3
  66. BIG PROJECT: Let's Recategorize the Sims 3 Catalog! Build Buy Overhaul! (FEEDBACK WANTED)
  67. Tweeking jobmods
  68. Sims 3 Rapper career mod (can someone write the sims 2 mod rapper career and rap star on sims 3 to)
  69. Tweeking a sunrise/set mod
  70. Tattoo edit.
  71. looking for a way to make parts of a sim invisible
  72. Rubber ducky disappears when bathing
  73. How to change value in XML?
  74. Would this mod be a core mod or a pure script mod for a mod requiring action variety in Sims?
  75. Tutorial: How to make a default replacement!
  76. Sunshadow in Blender
  77. Modding tutorials for absolute beginners?
  78. How do you add custom poses and/or different facial expressions for custom Magic gnome?
  79. Making functional perfume
  80. How to disable the 'resize room' tool in build mode? Causes lag
  81. Modding/Creating New Holidays
  82. University Mascot Dance
  83. Making things recolorable - which resources do I need?
  84. Sims3 Unhashed STBL
  85. No weight loss for swimming (solved)
  86. Bartending animations - no more acrobatics
  87. Granthes' OMSPs become visible after resets - possible to fix this behaviour?
  88. Looking for Help Making a Field Trip Mod, Please
  89. Sims can't watch TV, nor intereact with it, and also can't buy them(SIMS3)
  90. IMAG resources request (solved)
  91. Book Mod Question
  92. Default override preset icons not updating
  93. Where to Upload Simlish Fonts
  94. Who knows how to make Mod :!: ideas
  95. Improved meal quality on a stove
  96. Skill Decay mod
  97. S3PE Adding in Shiftability
  98. Getting started? (Quick questions)
  99. s3pe - error reading resource
  100. Adding a 'broken' mesh through a script mod and animated snow
  101. Default Replacement for France Train (Adding new self-illumination channels/completely replacing object)?
  102. Vending machine mod
  103. About a Potty Chair
  104. s3pe Error - "The process cannot access the file because it is being used by another process."
  105. Career Mods
  106. Forcing dithering?
  107. Increasing cubemap detail?
  108. Disable Expansion Pack Features with a Tuning Mod Without Uninstalling
  109. Adding trait requirements for opportunities.
  110. First attempt at a core mod crashing at load
  111. Alien brain power mod
  112. MODL vs MLOD
  113. CC Magic Question
  114. BoneDelta editor problems
  115. Fullbright and Alpha
  116. help with dew fight mod
  117. Could someone double check this XML code for me?
  118. Help on scripting a mod
  119. In a saved/exported Lot, do we know how objects on the lot are represented?
  120. Shadow draw distance
  121. trying to find mod or help at modding rain effect
  122. WCIF Latest Updated s3pe?
  123. Cloning an Effect?
  124. Injecting custom buffet tables with heaven's script
  125. Looking for mod "collaborator" - need help with Apartments & Roommates Mod
  126. [Mod Released] Canning Station Mod
  127. I want the bicycles and brooms to go wherever I want
  128. Naming Mod Questions
  129. How do I increase the font size of S3pe?
  130. Proof of Concept Help- Replacing France Train with New Model
  131. Have searched everywhere - Help needed modifying environment value
  132. Turning a Sim into a Plumbot?
  133. How do I change EA Storyprogression and Demographics XML?
  134. Problems using S3PE
  135. Sims 3 Default Replacement IPhone 6
  136. Adding recolours to an item
  137. Small object not placeable on shelves with small slots despite OBJD edit
  138. The Snowboard (aka: how to tell in a script which mesh using)
  139. Stellar Observatory ~ Astronomy Career Question
  140. Noob Question
  141. Is there a mod that let you write comedy routines without using the computer?
  142. Crazy, but... I would love a mod that would let me assign specific things for my sims to use.
  143. Lifesimmer Default Contacts HELP!
  144. Object Not Showing Up in Edited CLIP
  145. Fantasy tree texture location
  146. Creating a Sim with a Script
  147. Poses
  148. Invisible Floor Tiles
  149. Request or help with hanging store sign
  150. How do you convert Package Files from Other Sims Games Into The Sims 3
  151. need a guide - mermaid for Supernatural CAS
  152. A step by step guide of making custom TV channel
  153. Creating custom Opportunities.
  154. Vampire Sun Mod Help
  155. About The Alchemy Station
  156. CCLoader - Creation Thread
  157. Trying to make a role object
  158. Need help adding cc cars to the Eco Friendly Mod
  159. Sprinkler on "grass" rug
  160. Decode .SNR files : problems
  161. Someone bring my career to life in S3?
  162. Sims 3 Dragon valley dragon recolors
  163. Direct link to Pose Pack Creator by cmo NEEDED!
  164. Make CAS play only certain songs?
  165. Modding Bed Footprints
  166. Default Replacement Pet Breeds (help needed)
  167. What do I use to open the swb.effects file
  168. How to increase the maximum amount of active lots?
  169. Mods are not working, tried everything, please help!
  170. Siren Mod
  171. Help the newbie: Custom interaction animations
  172. Send sims to "additional home lot"
  173. How To Script To Read XML Data
  174. "Netflix" mod ideas
  175. s3pe and blender.
  176. Event Tracker for new game created
  177. Custom Painting Loader - aka Helping creators to add custom content to the game, a different approach (theory + working example)
  178. Looking to make a custom trait or two
  179. Mod for the sims 3 supernatural witches
  180. Photoset Loader - PSLoader
  181. Revive! Chocolate Maker with Custom Skill
  182. Is it possible to create custom pet species?
  183. Guide please.
  184. Creating more with the canning station? Advice?
  185. Ski Run
  186. EventListener Regarding Boats
  187. Trying to take the "minor" bird pets and re'color' them help please....
  188. ITUN values basic question
  189. Need mod creators advice
  190. Cloning University or Showtime posters/paintings?
  191. Customizing World Contents
  192. Is it possible to convert Skyrim dances into Sims 3 animation?
  193. simsmx, Zedrael, usage policy.
  194. Stopping nectar and bar drinks from being cleaned up
  195. Is it possible to lock the speed at ultra?
  196. [SOLVED]Sim to Object Animation Madness
  197. Building a Sims 3 compatible modding project without visual studio
  198. How Should I Test My Mod?
  199. Is it possible to convert content from TS4 into TS3?
  200. Understanding Dreamtrees
  201. Sims 3 Generations Challenge
  202. How would one add a cost to something?
  203. how do you get a horse to rear up?
  204. Elixir Consignment Register for Basegame
  205. Need help with highly requested cannabis mod
  206. Adding songs to existing radio Stations?
  207. Script that makes the shell buildings disappear on zoom?
  208. More paintings mod to share
  209. Modders Wanted!
  210. Sims 3 "Expansion Pack" Mods? *shrugs*
  211. Hannibal lector mod
  212. How to improve custom animations ?
  213. My apartments & roommates fix mod issues...
  214. Anybody interested in being one of the voice actors on a brand NEW sims 3 show?!!!
  215. Voice Actors NEEDED soon!!!
  216. Adding Custom ingredients to my game by linking to preexisting maxis models
  217. Self-employed Career String
  218. Custom TV Channels
  219. Problems with Petrol Mod
  220. Localization Keys
  221. Trouble Installing S3PE Unwrapper (Kuree's UITX)
  222. Sims Eating While Standing
  223. Fireplace stove?
  224. pose help-s3pe
  225. Sims 3 Cars Pack
  226. S3PE Wrappers and ANIM file
  227. Sketchbook Replacement Mod
  228. cloned object not showing up
  229. PostWorldInitializers
  230. Custom Active Career
  231. Objects in Inventory?
  232. Check this out!
  233. Objects affected by Water Depth?
  234. How to update thumbnails to reflect changes made to presets with TextureTweaker3?
  235. Help regarding Adding Custom Recipe Books
  236. Problem with the code
  237. Sims 3 Medieval Library with .Net Reflector
  238. How to make custom harvestables?
  239. modify smustle dance
  240. Where can I learn more about motive decay rates? (TS1-TS3 also)
  241. Sims 3 hair
  242. Adding Inventory to Barista Bar
  243. Trait - Lifetime Wish - Correlation
  244. creating mod sim to sim
  245. How to employ alarm handlers?
  246. Disabling (existing) sliders for certain age groups
  247. Editing OBJD for IsGreenhouse Flag
  248. [SOLVED] phone.jazz
  249. Preventing building shells from disappearing (as deco objects)
  250. Custom world loading screens