View Full Version : Modding Discussion

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  1. Create Accessories, Clothings, Hair Colors, Households, Lots, Mod Packs, Objects, Patterns, Pets, Pet Accessories, Pet Colors, Plumbots, Plumbot Parts, Sims, Tattoos and Worlds
  2. Adding a 'broken' mesh through a script mod and animated snow
  3. Default Replacement for France Train (Adding new self-illumination channels/completely replacing object)?
  4. Vending machine mod
  5. About a Potty Chair
  6. s3pe Error - "The process cannot access the file because it is being used by another process."
  7. Career Mods
  8. Forcing dithering?
  9. Increasing cubemap detail?
  10. Disable Expansion Pack Features with a Tuning Mod Without Uninstalling
  11. Adding trait requirements for opportunities.
  12. First attempt at a core mod crashing at load
  13. Alien brain power mod
  14. MODL vs MLOD
  15. CC Magic Question
  16. BoneDelta editor problems
  17. Fullbright and Alpha
  18. help with dew fight mod
  19. Could someone double check this XML code for me?
  20. Help on scripting a mod
  21. In a saved/exported Lot, do we know how objects on the lot are represented?
  22. Shadow draw distance
  23. trying to find mod or help at modding rain effect
  24. Question
  25. WCIF Latest Updated s3pe?
  26. Cloning an Effect?
  27. Injecting custom buffet tables with heaven's script
  28. Looking for mod "collaborator" - need help with Apartments & Roommates Mod
  29. [Tester Recruitment Currently Closed] Canning Station Mod
  30. I want the bicycles and brooms to go wherever I want
  31. Naming Mod Questions
  32. How do I increase the font size of S3pe?
  33. Proof of Concept Help- Replacing France Train with New Model
  34. Have searched everywhere - Help needed modifying environment value
  35. Turning a Sim into a Plumbot?
  36. How do I change EA Storyprogression and Demographics XML?
  37. Problems using S3PE
  38. Sims 3 Default Replacement IPhone 6
  39. Adding recolours to an item
  40. Small object not placeable on shelves with small slots despite OBJD edit
  41. The Snowboard (aka: how to tell in a script which mesh using)
  42. Stellar Observatory ~ Astronomy Career Question
  43. Noob Question
  44. Is there a mod that let you write comedy routines without using the computer?
  45. Crazy, but... I would love a mod that would let me assign specific things for my sims to use.
  46. Lifesimmer Default Contacts HELP!
  47. Object Not Showing Up in Edited CLIP
  48. Fantasy tree texture location
  49. Creating a Sim with a Script
  50. Poses
  51. Invisible Floor Tiles
  52. Request or help with hanging store sign
  53. How do you convert Package Files from Other Sims Games Into The Sims 3
  54. need a guide - mermaid for Supernatural CAS
  55. A step by step guide of making custom TV channel
  56. Creating custom Opportunities.
  57. Vampire Sun Mod Help
  58. About The Alchemy Station
  59. CCLoader - Creation Thread
  60. Trying to make a role object
  61. Need help adding cc cars to the Eco Friendly Mod
  62. Sprinkler on "grass" rug
  63. Decode .SNR files : problems
  64. Someone bring my career to life in S3?
  65. Sims 3 Dragon valley dragon recolors
  66. Direct link to Pose Pack Creator by cmo NEEDED!
  67. Make CAS play only certain songs?
  68. Modding Bed Footprints
  69. Default Replacement Pet Breeds (help needed)
  70. What do I use to open the swb.effects file
  71. How to increase the maximum amount of active lots?
  72. Mods are not working, tried everything, please help!
  73. Siren Mod
  74. Help the newbie: Custom interaction animations
  75. Send sims to "additional home lot"
  76. How To Script To Read XML Data
  77. "Netflix" mod ideas
  78. s3pe and blender.
  79. Event Tracker for new game created
  80. Custom Painting Loader - aka Helping creators to add custom content to the game, a different approach (theory + working example)
  81. Looking to make a custom trait or two
  82. Mod for the sims 3 supernatural witches
  83. Photoset Loader - PSLoader
  84. Revive! Chocolate Maker with Custom Skill
  85. Is it possible to create custom pet species?
  86. Guide please.
  87. Creating more with the canning station? Advice?
  88. Ski Run
  89. EventListener Regarding Boats
  90. Trying to take the "minor" bird pets and re'color' them help please....
  91. ITUN values basic question
  92. Need mod creators advice
  93. Cloning University or Showtime posters/paintings?
  94. Customizing World Contents
  95. Is it possible to convert Skyrim dances into Sims 3 animation?
  96. simsmx, Zedrael, usage policy.
  97. Stopping nectar and bar drinks from being cleaned up
  98. Is it possible to lock the speed at ultra?
  99. [SOLVED]Sim to Object Animation Madness
  100. Building a Sims 3 compatible modding project without visual studio
  101. How Should I Test My Mod?
  102. Is it possible to convert content from TS4 into TS3?
  103. Understanding Dreamtrees
  104. Sims 3 Generations Challenge
  105. How would one add a cost to something?
  106. how do you get a horse to rear up?
  107. Elixir Consignment Register for Basegame
  108. Need help with highly requested cannabis mod
  109. Adding songs to existing radio Stations?
  110. Script that makes the shell buildings disappear on zoom?
  111. More paintings mod to share
  112. Modders Wanted!
  113. Sims 3 "Expansion Pack" Mods? *shrugs*
  114. Hannibal lector mod
  115. How to improve custom animations ?
  116. My apartments & roommates fix mod issues...
  117. Anybody interested in being one of the voice actors on a brand NEW sims 3 show?!!!
  118. Voice Actors NEEDED soon!!!
  119. Adding Custom ingredients to my game by linking to preexisting maxis models
  120. Self-employed Career String
  121. Custom TV Channels
  122. Problems with Petrol Mod
  123. Localization Keys
  124. Trouble Installing S3PE Unwrapper (Kuree's UITX)
  125. Sims Eating While Standing
  126. Fireplace stove?
  127. pose help-s3pe
  128. Sims 3 Cars Pack
  129. S3PE Wrappers and ANIM file
  130. Sketchbook Replacement Mod
  131. cloned object not showing up
  132. PostWorldInitializers
  133. Custom Active Career
  134. Objects in Inventory?
  135. Check this out!
  136. Objects affected by Water Depth?
  137. How to update thumbnails to reflect changes made to presets with TextureTweaker3?
  138. Help regarding Adding Custom Recipe Books
  139. Problem with the code
  140. Sims 3 Medieval Library with .Net Reflector
  141. How to make custom harvestables?
  142. modify smustle dance
  143. Where can I learn more about motive decay rates? (TS1-TS3 also)
  144. Sims 3 hair
  145. Adding Inventory to Barista Bar
  146. Trait - Lifetime Wish - Correlation
  147. creating mod sim to sim
  148. How to employ alarm handlers?
  149. Disabling (existing) sliders for certain age groups
  150. Editing OBJD for IsGreenhouse Flag
  151. [SOLVED] phone.jazz
  152. Preventing building shells from disappearing (as deco objects)
  153. Custom world loading screens
  154. Tuning trouble
  155. Help with Createobject?
  156. Missing textures with CreateObjectOutOfWorld
  157. Almost There
  158. Gravestones and CAS ghosts
  159. Adding ObjectTypeFlags2 to an existing object
  160. Modifying part-time careers
  161. FadeType (objects fading when zooming/approaching with camera)
  162. sims3py -- a Pure Python library for manipulation of DBPF files
  163. Routable Object- Help Needed!
  164. How to use an existing in-game animation, if it's not in Animator/PosePlayer?
  165. Editing my own unique drinks
  166. Mod to add traits
  167. How can I make the camera video discs from Generations sellable?
  168. Food Ingredients Mesh
  169. Custom Content Loader - CCLoader
  170. S3PE basic tutorial?
  171. Rakable Zen Garden, first prototype
  172. Rarely Cough While Eating for 1.67 (was "Gimme more of that jazz") - upload on post #7
  173. How Do I Create My Own Rabbit Hole Rug?
  174. Making Poses
  175. How to have an inactive be pushed to do an interaction?
  176. Callbox for apartment building in basegame
  177. Add more skills to toddler activity table
  178. More Dangerous Freezing
  179. poselpayer add-on doesn't work
  180. Mod Help: Interaction Unlock
  181. Question on Container Files (.package, .sims3pack, etc.)
  182. MoodAxis and game interface
  183. Mod Help! How would I go about doing this?
  184. need help with changeing lifetime wishes
  185. Custom Shell Buildings
  186. Social Interaction defined only through xml
  187. [SOLVED] Assigning an icon to an interaction
  188. Custom Skill Help?
  189. Medieval (or other themes) Recipes
  190. [SOLVED] Assigning start and end hours to a Role
  191. Help Regarding Chocolate Maker Modding
  192. script mod: faster rowboat
  193. [SOLVED] SingSong ITUNs (WA)
  194. Suggegtions to update a scripting Mod
  195. Custom Careers - Female Job Titles
  196. Workout / Train other Sim costs Money
  197. Rig Fix instructions
  198. Many script modding questions
  199. How do XMLs know which object they apply to?
  200. Floor level bed or futon
  201. Emmiting effects in animations
  202. Just an XML question
  203. Trying to get an instant interaction rolling.
  204. [SOLVED] Custom food issues
  205. [IGNORE ME] Weird confict between mods
  206. [SOLVED] How to make animation for many sims?
  207. [SOLVED] Random
  208. How to add Interaction to the House?
  209. Help needed: adding custom ingredients/plants - Solved! Thank you douglasveiga and Arsil!
  210. [SOLVED] Strange style of programming in NRAAS mods.
  211. [SOLVED] Is it possible rotate sim programmatically?
  212. Basegame Beach Towel II, the revenge
  213. Transport between worlds
  214. How do you create custom traits EDIT: plus upscaling fairy wings, domes and sims
  215. Custom and INteraction animation Help!
  216. Override mechanics when removing strings
  217. skin preview in blender
  218. [Solved] Rabbithole Map Tag Visibility
  219. Custom professions
  220. Adding custom interactions as rewards for reaching certain level of custom careers
  221. i am looking for the xml file used in this mod..
  222. Japanese Style Low Dinner Table - Mod Design
  223. Custom Part Time Jobs?
  224. Animation overlay
  225. What happens if I edit GameplayData.package directly?
  226. Retrieving and Changing Eye Colors
  227. Replace EA Interaction?
  228. What kind of programming should I learn
  229. Number to the name of the career
  230. Disabling Original Patterns in Sims 3?
  231. Is this square/shadow thing really necessary?
  232. How to add interaction on created GameObject?
  233. How to remove GameObject?
  234. [SOLVED] How to create GameObject of the some item?
  235. Is it possible take up a particular item?
  236. Is it possible to get following one (target) sim to another going sim (actor) in Sims 3?
  237. [SOLVED] How to route sim to sim in Sims 3?
  238. Editing performances in Singer career?
  239. Career String Editing?
  240. [Solved!] Trying to make a mod that allows blogging on computers, need help
  241. nointro.package and NoBuildSparkles.package both working, however NRaas_Decensor.package does not do anything
  242. LTR Extra Energy, is it even possible?
  243. Floor Mark Summoner (was "[SOLVED] What's wrong with this script?")
  244. How Do I replace a carpool vehicle with a custom vehicle?
  245. Changing the Online Dating Manager
  246. Mike for stand up comedy
  247. Won't run (newbe to C#) Help Please.
  248. Core mod problem!
  249. Trouble Importing XML into S3PE
  250. Help with Scripting