View Full Version : Modding Discussion

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  1. How to make custom harvestables?
  2. modify smustle dance
  3. Where can I learn more about motive decay rates? (TS1-TS3 also)
  4. Sims 3 hair
  5. Adding Inventory to Barista Bar
  6. Trait - Lifetime Wish - Correlation
  7. creating mod sim to sim
  8. How to employ alarm handlers?
  9. Disabling (existing) sliders for certain age groups
  10. Editing OBJD for IsGreenhouse Flag
  11. [SOLVED] phone.jazz
  12. Preventing building shells from disappearing (as deco objects)
  13. Custom world loading screens
  14. Tuning trouble
  15. Help with Createobject?
  16. Missing textures with CreateObjectOutOfWorld
  17. Almost There
  18. Gravestones and CAS ghosts
  19. Adding ObjectTypeFlags2 to an existing object
  20. Modifying part-time careers
  21. FadeType (objects fading when zooming/approaching with camera)
  22. sims3py -- a Pure Python library for manipulation of DBPF files
  23. Routable Object- Help Needed!
  24. How to use an existing in-game animation, if it's not in Animator/PosePlayer?
  25. Editing my own unique drinks
  26. Mod to add traits
  27. How can I make the camera video discs from Generations sellable?
  28. Food Ingredients Mesh
  29. Custom Content Loader - CCLoader
  30. S3PE basic tutorial?
  31. Rakable Zen Garden, first prototype
  32. Rarely Cough Whie Eating for 1.67 (was "Gimme more of that jazz") - upload on post #7
  33. How Do I Create My Own Rabbit Hole Rug?
  34. Making Poses
  35. How to have an inactive be pushed to do an interaction?
  36. Callbox for apartment building in basegame
  37. Add more skills to toddler activity table
  38. More Dangerous Freezing
  39. poselpayer add-on doesn't work
  40. Mod Help: Interaction Unlock
  41. Question on Container Files (.package, .sims3pack, etc.)
  42. MoodAxis and game interface
  43. Mod Help! How would I go about doing this?
  44. need help with changeing lifetime wishes
  45. Custom Shell Buildings
  46. Social Interaction defined only through xml
  47. [SOLVED] Assigning an icon to an interaction
  48. Custom Skill Help?
  49. Medieval (or other themes) Recipes
  50. [SOLVED] Assigning start and end hours to a Role
  51. Help Regarding Chocolate Maker Modding
  52. script mod: faster rowboat
  53. [SOLVED] SingSong ITUNs (WA)
  54. Suggegtions to update a scripting Mod
  55. Custom Careers - Female Job Titles
  56. Workout / Train other Sim costs Money
  57. Rig Fix instructions
  58. Many script modding questions
  59. How do XMLs know which object they apply to?
  60. Floor level bed or futon
  61. Emmiting effects in animations
  62. Just an XML question
  63. Trying to get an instant interaction rolling.
  64. [SOLVED] Custom food issues
  65. [IGNORE ME] Weird confict between mods
  66. [SOLVED] How to make animation for many sims?
  67. [SOLVED] Random
  68. How to add Interaction to the House?
  69. Help needed: adding custom ingredients/plants - Solved! Thank you douglasveiga and Arsil!
  70. [SOLVED] Strange style of programming in NRAAS mods.
  71. [SOLVED] Is it possible rotate sim programmatically?
  72. Basegame Beach Towel II, the revenge
  73. Transport between worlds
  74. How do you create custom traits EDIT: plus upscaling fairy wings, domes and sims
  75. Custom and INteraction animation Help!
  76. Override mechanics when removing strings
  77. skin preview in blender
  78. [Solved] Rabbithole Map Tag Visibility
  79. Custom professions
  80. Adding custom interactions as rewards for reaching certain level of custom careers
  81. i am looking for the xml file used in this mod..
  82. Japanese Style Low Dinner Table - Mod Design
  83. Custom Part Time Jobs?
  84. Animation overlay
  85. What happens if I edit GameplayData.package directly?
  86. Retrieving and Changing Eye Colors
  87. Replace EA Interaction?
  88. What kind of programming should I learn
  89. Number to the name of the career
  90. Disabling Original Patterns in Sims 3?
  91. Is this square/shadow thing really necessary?
  92. How to add interaction on created GameObject?
  93. How to remove GameObject?
  94. [SOLVED] How to create GameObject of the some item?
  95. Is it possible take up a particular item?
  96. Is it possible to get following one (target) sim to another going sim (actor) in Sims 3?
  97. [SOLVED] How to route sim to sim in Sims 3?
  98. Editing performances in Singer career?
  99. Career String Editing?
  100. [Solved!] Trying to make a mod that allows blogging on computers, need help
  101. nointro.package and NoBuildSparkles.package both working, however NRaas_Decensor.package does not do anything
  102. LTR Extra Energy, is it even possible?
  103. Floor Mark Summoner (was "[SOLVED] What's wrong with this script?")
  104. How Do I replace a carpool vehicle with a custom vehicle?
  105. Changing the Online Dating Manager
  106. Mike for stand up comedy
  107. Won't run (newbe to C#) Help Please.
  108. Core mod problem!
  109. Trouble Importing XML into S3PE
  110. Help with Scripting
  111. [Solved] Changing the properties of a Store bed
  112. can i change the location of the pornstar career
  113. Can't edit jazz files
  114. Milkshape problem
  115. Motive Decay
  116. Editing an in-game LTW
  117. Having trouble modding objects to show up in CAW Metadata
  118. How to un-fix fixed colors in Build objects?
  119. How to add custom interactions have it play a custom animation?
  120. Why do people don't like modifications to their work?
  121. File format for a SIME resource.
  122. Subway Charge Mod
  123. Is there a way to remove the buydebug corn slots that were never used?
  124. Modding the Multi-Tab
  125. OBJD mod doesn't work
  126. Idea: Dumbing down the Smartphones - Possible?
  127. Translating some Game words?
  128. Help please with hat slider file
  129. Help making Script mod, please - confused on steps for making No Alien Eyes code
  130. How do you remove default items using S3PE?
  131. Houseboat Patrols / Water interaction
  132. Making Some Build Mode Objects Change With Seasons?
  133. TS4 Modding Disasters
  134. Making new harvestables
  135. Disable Autonomous for Grouped Sim
  136. First Mod: Insect Spawner
  137. Relax Here Interaction
  138. Can I change minimum age for have a smoke in cmomoney_CigaretteMod ?
  139. How difficult would it be to port a CAW function over to TS3 in-game editor?
  140. OBJD flag to make an object placable anywhere?
  141. Building Custom Body Models: Going out with a Bang (Not Really)
  142. Modding Socializing.XML STCs - "Sim B thinks Sim A is being boring" - removing the relationship hit, need help
  143. Effect planes/sprites on phones/tablets.
  144. Processor Architecture Mismatch in VS2010
  145. Making Milk and Jars storable in the fridge
  146. Has anyone managed to tune equestrian center competition hours??
  147. Making Custom Careers?(I did find some tutorials but didn't go well)
  148. Is it possible to set merchants, mixologist, bartender's working hour?
  149. Having more than 8 sims
  150. How to change singer's song in Sims 3 Showtime
  151. Replacing moodlet thumbnail - disappears instead...
  152. How to create new interaction for Sims 3?
  153. Route + Walk
  154. Modding questions
  155. Making a new default werewolf body?
  156. Help with an XML file for a mod?
  157. Once an interaction is completed... how to get a Sim to immediately do the next specific interaction?
  158. How to create an Interaction for a baby to perform ?
  159. Working on a cooktop for counters... Still...
  160. The buff doesn´t works!
  161. Wanting to set a Tag on a sim...
  162. Remove interaction
  163. Go to sleep at a fixed time
  164. Table Dancing Always Availble - Help Needed
  165. Poses: Sim is too low in game but not in Blender (still need help :( )
  166. Script Mod: Overidding Age Restriction
  167. Script Modding Help Needed
  168. Making Non-Functioning, Decorative Rabbitholes
  169. Rabbit Hole Rug Tutorial
  170. Reverse-engineering / updating for current Pose Player compatibility
  171. Functioning Santa NPC--work in progress. Artists required, some scripting help desired
  172. How do you add blood to default clothes and custom clothes and skin in the Sims 3?
  173. Creating Opportunities/The Urbz Challenge
  174. How to edit other sims houses without leaving your active household.
  175. Need help with editing clothing category
  176. How to make sims with certain trait(s) do an interaction autonomously ?
  177. Sims 3 - Custom Animations aren't playing properly.
  178. How to make an interaction available for target sim only ?
  179. Sprinkler Functions
  180. How to make a makeup appear with scripting
  181. Fight win/lose chance modifiers
  182. My scripting mod XML doesn't work!
  183. New Powers for Plantsims/Mermaids
  184. Pose Help (rigs) (FIXED)
  185. Mod Conflict
  186. Getting a script to call a specific accessory
  187. Plantsim flower trail needs to go.
  188. Stuck in a middle of a project HELP
  189. How to cancel the Loop.Idle Instance without reseting the sim
  190. Using Other Creators' Meshes
  191. How to make a sim hold a knife in an animation ?
  192. How to remove a animation on object?
  193. Using a computer/laptop for a custom career
  194. Replacing the Default Vehicles
  195. Is it possible/easy to copy a whole skill?
  196. Making Actor + Target play an animation at the same time in the *RUN* Bool c#
  197. Would it be possible to change the way sims listen to lectures?
  198. Replacement Pet Breeds?
  199. Needing scripting help for Animations.
  200. Starting a fire or summoning a meteor immediate interaction help ?
  201. Thumbnail in Saved Sims Bin doesn't match what the custom sim looks like?
  202. Adding buffs to sims by interactions ?
  203. Adding a buff after reading a skill book?
  204. Check if a mod has been loaded?
  205. list of traits, careers and skills as coded, in alphabetical order
  206. Problems with the pure scripting
  207. Making a new lot type
  208. The Sims 2 to The Sims 3: Belladonna Cove Statue???
  209. From a txt to a stbl file convertor
  210. Custom Harvestable Plants
  211. Modifying Dream Pod to increase Energy/Stress Relief/Environment
  212. easel paintings missing (EP 1-11)
  213. How to control object's transparency
  214. How to tune social data?
  215. Production for new mod
  216. Store plants
  217. How to hide specific clothes in CC?
  218. How can I edit the Ticket Price of Barrier To Entry System from the Store?
  219. Need help understanding where I went wrong
  220. Add Athletic Skill to Nraas Go Here's "Go Jogging"
  221. Where do I start?
  222. How I can edit the XML file "Motives"?
  223. Get Sims in <List>
  224. Vampire Mod Help
  225. Omni Plant Mod
  226. Mod to allow more Memories on Scrapbook
  227. Autonomous MoodModifer Cure not working (ITUN mod)
  228. Charisma challenges tweaks
  229. Classes for Teens to Gain College Credits?
  230. Uni-Career Mod
  231. "High detail lots" and rendering everything
  232. Need Help Scripting Bed-Wetting Mod
  233. is there a modder who can make Lower Traits_Rewards
  234. .kill is not working
  235. Need Help With Changing Baby, Puppy, Kitten, Foal Minimum Aging Days
  236. All She Wants For Xmas Is Moving Doors
  237. Basic script to load custom Recipe, Ingredient or Plant data into the Game
  238. Override Existing Animations on Animated Object?
  239. My MOD never works! Help Me!
  240. Replace rabbit holes with working objects
  241. Figured out how to sleep up to 37 times faster using Twallan's Relativity mod!
  242. Swimming in ocean mod
  243. Mummy curse ghost- can the old color be brought back?
  244. XML and ITUN Modding Questions
  245. Suggestions for making a Invisible Jetpack
  246. Scripting mod possible: modding map tags?
  247. Outfit categories
  248. Interface Modding
  249. Trying to create mermaid mod need help!!!!!
  250. Autonomously satisfying needs earlier?