View Full Version : Modding Discussion

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  1. Modding tutorials for absolute beginners?
  2. How do you add custom poses and/or different facial expressions for custom Magic gnome?
  3. help on scripts
  4. Making functional perfume
  5. How to disable the 'resize room' tool in build mode? Causes lag
  6. Modding/Creating New Holidays
  7. University Mascot Dance
  8. Making things recolorable - which resources do I need?
  9. Sims3 Unhashed STBL
  10. No weight loss for swimming (solved)
  11. Bartending animations - no more acrobatics
  12. Granthes' OMSPs become visible after resets - possible to fix this behaviour?
  13. Looking for Help Making a Field Trip Mod, Please
  14. Sims can't watch TV, nor intereact with it, and also can't buy them(SIMS3)
  15. IMAG resources request (solved)
  16. Book Mod Question
  17. Default override preset icons not updating
  18. Where to Upload Simlish Fonts
  19. Who knows how to make Mod :!: ideas
  20. Improved meal quality on a stove
  21. Skill Decay mod
  22. S3PE Adding in Shiftability
  23. Getting started? (Quick questions)
  24. s3pe - error reading resource
  25. Adding a 'broken' mesh through a script mod and animated snow
  26. Default Replacement for France Train (Adding new self-illumination channels/completely replacing object)?
  27. Vending machine mod
  28. About a Potty Chair
  29. s3pe Error - "The process cannot access the file because it is being used by another process."
  30. Career Mods
  31. Forcing dithering?
  32. Increasing cubemap detail?
  33. Disable Expansion Pack Features with a Tuning Mod Without Uninstalling
  34. Adding trait requirements for opportunities.
  35. First attempt at a core mod crashing at load
  36. Alien brain power mod
  37. MODL vs MLOD
  38. CC Magic Question
  39. BoneDelta editor problems
  40. Fullbright and Alpha
  41. help with dew fight mod
  42. Could someone double check this XML code for me?
  43. Help on scripting a mod
  44. In a saved/exported Lot, do we know how objects on the lot are represented?
  45. Shadow draw distance
  46. trying to find mod or help at modding rain effect
  47. Question
  48. WCIF Latest Updated s3pe?
  49. Cloning an Effect?
  50. Injecting custom buffet tables with heaven's script
  51. Looking for mod "collaborator" - need help with Apartments & Roommates Mod
  52. [Tester Recruitment Currently Closed] Canning Station Mod
  53. I want the bicycles and brooms to go wherever I want
  54. Naming Mod Questions
  55. How do I increase the font size of S3pe?
  56. Proof of Concept Help- Replacing France Train with New Model
  57. Have searched everywhere - Help needed modifying environment value
  58. Turning a Sim into a Plumbot?
  59. How do I change EA Storyprogression and Demographics XML?
  60. Problems using S3PE
  61. Sims 3 Default Replacement IPhone 6
  62. Adding recolours to an item
  63. Small object not placeable on shelves with small slots despite OBJD edit
  64. The Snowboard (aka: how to tell in a script which mesh using)
  65. Stellar Observatory ~ Astronomy Career Question
  66. Noob Question
  67. Is there a mod that let you write comedy routines without using the computer?
  68. Crazy, but... I would love a mod that would let me assign specific things for my sims to use.
  69. Lifesimmer Default Contacts HELP!
  70. Object Not Showing Up in Edited CLIP
  71. Fantasy tree texture location
  72. Creating a Sim with a Script
  73. Poses
  74. Invisible Floor Tiles
  75. Request or help with hanging store sign
  76. How do you convert Package Files from Other Sims Games Into The Sims 3
  77. need a guide - mermaid for Supernatural CAS
  78. A step by step guide of making custom TV channel
  79. Creating custom Opportunities.
  80. Vampire Sun Mod Help
  81. About The Alchemy Station
  82. CCLoader - Creation Thread
  83. Trying to make a role object
  84. Need help adding cc cars to the Eco Friendly Mod
  85. Sprinkler on "grass" rug
  86. Decode .SNR files : problems
  87. Someone bring my career to life in S3?
  88. Sims 3 Dragon valley dragon recolors
  89. Direct link to Pose Pack Creator by cmo NEEDED!
  90. Make CAS play only certain songs?
  91. Modding Bed Footprints
  92. Default Replacement Pet Breeds (help needed)
  93. What do I use to open the swb.effects file
  94. How to increase the maximum amount of active lots?
  95. Mods are not working, tried everything, please help!
  96. Siren Mod
  97. Help the newbie: Custom interaction animations
  98. Send sims to "additional home lot"
  99. How To Script To Read XML Data
  100. "Netflix" mod ideas
  101. s3pe and blender.
  102. Event Tracker for new game created
  103. Custom Painting Loader - aka Helping creators to add custom content to the game, a different approach (theory + working example)
  104. Looking to make a custom trait or two
  105. Mod for the sims 3 supernatural witches
  106. Photoset Loader - PSLoader
  107. Revive! Chocolate Maker with Custom Skill
  108. Is it possible to create custom pet species?
  109. Guide please.
  110. Creating more with the canning station? Advice?
  111. Ski Run
  112. EventListener Regarding Boats
  113. Trying to take the "minor" bird pets and re'color' them help please....
  114. ITUN values basic question
  115. Need mod creators advice
  116. Cloning University or Showtime posters/paintings?
  117. Customizing World Contents
  118. Is it possible to convert Skyrim dances into Sims 3 animation?
  119. simsmx, Zedrael, usage policy.
  120. Stopping nectar and bar drinks from being cleaned up
  121. Is it possible to lock the speed at ultra?
  122. [SOLVED]Sim to Object Animation Madness
  123. Building a Sims 3 compatible modding project without visual studio
  124. How Should I Test My Mod?
  125. Is it possible to convert content from TS4 into TS3?
  126. Understanding Dreamtrees
  127. Sims 3 Generations Challenge
  128. How would one add a cost to something?
  129. how do you get a horse to rear up?
  130. Elixir Consignment Register for Basegame
  131. Need help with highly requested cannabis mod
  132. Adding songs to existing radio Stations?
  133. Script that makes the shell buildings disappear on zoom?
  134. More paintings mod to share
  135. Modders Wanted!
  136. Sims 3 "Expansion Pack" Mods? *shrugs*
  137. Hannibal lector mod
  138. How to improve custom animations ?
  139. My apartments & roommates fix mod issues...
  140. Anybody interested in being one of the voice actors on a brand NEW sims 3 show?!!!
  141. Voice Actors NEEDED soon!!!
  142. Adding Custom ingredients to my game by linking to preexisting maxis models
  143. Self-employed Career String
  144. Custom TV Channels
  145. Problems with Petrol Mod
  146. Localization Keys
  147. Trouble Installing S3PE Unwrapper (Kuree's UITX)
  148. Sims Eating While Standing
  149. Fireplace stove?
  150. pose help-s3pe
  151. Sims 3 Cars Pack
  152. S3PE Wrappers and ANIM file
  153. Sketchbook Replacement Mod
  154. cloned object not showing up
  155. PostWorldInitializers
  156. Custom Active Career
  157. Objects in Inventory?
  158. Check this out!
  159. Objects affected by Water Depth?
  160. How to update thumbnails to reflect changes made to presets with TextureTweaker3?
  161. Help regarding Adding Custom Recipe Books
  162. Problem with the code
  163. Sims 3 Medieval Library with .Net Reflector
  164. How to make custom harvestables?
  165. modify smustle dance
  166. Where can I learn more about motive decay rates? (TS1-TS3 also)
  167. Sims 3 hair
  168. Adding Inventory to Barista Bar
  169. Trait - Lifetime Wish - Correlation
  170. creating mod sim to sim
  171. How to employ alarm handlers?
  172. Disabling (existing) sliders for certain age groups
  173. Editing OBJD for IsGreenhouse Flag
  174. [SOLVED] phone.jazz
  175. Preventing building shells from disappearing (as deco objects)
  176. Custom world loading screens
  177. Tuning trouble
  178. Help with Createobject?
  179. Missing textures with CreateObjectOutOfWorld
  180. Almost There
  181. Gravestones and CAS ghosts
  182. Adding ObjectTypeFlags2 to an existing object
  183. Modifying part-time careers
  184. FadeType (objects fading when zooming/approaching with camera)
  185. sims3py -- a Pure Python library for manipulation of DBPF files
  186. Routable Object- Help Needed!
  187. How to use an existing in-game animation, if it's not in Animator/PosePlayer?
  188. Editing my own unique drinks
  189. Mod to add traits
  190. How can I make the camera video discs from Generations sellable?
  191. Food Ingredients Mesh
  192. Custom Content Loader - CCLoader
  193. S3PE basic tutorial?
  194. Rakable Zen Garden, first prototype
  195. Rarely Cough While Eating for 1.67 (was "Gimme more of that jazz") - upload on post #7
  196. How Do I Create My Own Rabbit Hole Rug?
  197. Making Poses
  198. How to have an inactive be pushed to do an interaction?
  199. Callbox for apartment building in basegame
  200. Add more skills to toddler activity table
  201. More Dangerous Freezing
  202. poselpayer add-on doesn't work
  203. Mod Help: Interaction Unlock
  204. Question on Container Files (.package, .sims3pack, etc.)
  205. MoodAxis and game interface
  206. Mod Help! How would I go about doing this?
  207. need help with changeing lifetime wishes
  208. Custom Shell Buildings
  209. Social Interaction defined only through xml
  210. [SOLVED] Assigning an icon to an interaction
  211. Custom Skill Help?
  212. Medieval (or other themes) Recipes
  213. [SOLVED] Assigning start and end hours to a Role
  214. Help Regarding Chocolate Maker Modding
  215. script mod: faster rowboat
  216. [SOLVED] SingSong ITUNs (WA)
  217. Suggegtions to update a scripting Mod
  218. Custom Careers - Female Job Titles
  219. Workout / Train other Sim costs Money
  220. Rig Fix instructions
  221. Many script modding questions
  222. How do XMLs know which object they apply to?
  223. Floor level bed or futon
  224. Emmiting effects in animations
  225. Just an XML question
  226. Trying to get an instant interaction rolling.
  227. [SOLVED] Custom food issues
  228. [IGNORE ME] Weird confict between mods
  229. [SOLVED] How to make animation for many sims?
  230. [SOLVED] Random
  231. How to add Interaction to the House?
  232. Help needed: adding custom ingredients/plants - Solved! Thank you douglasveiga and Arsil!
  233. [SOLVED] Strange style of programming in NRAAS mods.
  234. [SOLVED] Is it possible rotate sim programmatically?
  235. Basegame Beach Towel II, the revenge
  236. Transport between worlds
  237. How do you create custom traits EDIT: plus upscaling fairy wings, domes and sims
  238. Custom and INteraction animation Help!
  239. Override mechanics when removing strings
  240. skin preview in blender
  241. [Solved] Rabbithole Map Tag Visibility
  242. Custom professions
  243. Adding custom interactions as rewards for reaching certain level of custom careers
  244. i am looking for the xml file used in this mod..
  245. Japanese Style Low Dinner Table - Mod Design
  246. Custom Part Time Jobs?
  247. Animation overlay
  248. What happens if I edit GameplayData.package directly?
  249. Retrieving and Changing Eye Colors
  250. Replace EA Interaction?