View Full Version : Modding Discussion

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  1. Objects in Inventory?
  2. Check this out!
  3. Objects affected by Water Depth?
  4. How to update thumbnails to reflect changes made to presets with TextureTweaker3?
  5. Help regarding Adding Custom Recipe Books
  6. Problem with the code
  7. Sims 3 Medieval Library with .Net Reflector
  8. How to make custom harvestables?
  9. modify smustle dance
  10. Where can I learn more about motive decay rates? (TS1-TS3 also)
  11. Sims 3 hair
  12. Adding Inventory to Barista Bar
  13. Trait - Lifetime Wish - Correlation
  14. creating mod sim to sim
  15. How to employ alarm handlers?
  16. Disabling (existing) sliders for certain age groups
  17. Editing OBJD for IsGreenhouse Flag
  18. [SOLVED] phone.jazz
  19. Preventing building shells from disappearing (as deco objects)
  20. Custom world loading screens
  21. Tuning trouble
  22. Help with Createobject?
  23. Missing textures with CreateObjectOutOfWorld
  24. Almost There
  25. Gravestones and CAS ghosts
  26. Adding ObjectTypeFlags2 to an existing object
  27. Modifying part-time careers
  28. FadeType (objects fading when zooming/approaching with camera)
  29. sims3py -- a Pure Python library for manipulation of DBPF files
  30. Routable Object- Help Needed!
  31. How to use an existing in-game animation, if it's not in Animator/PosePlayer?
  32. Editing my own unique drinks
  33. Mod to add traits
  34. How can I make the camera video discs from Generations sellable?
  35. Food Ingredients Mesh
  36. Custom Content Loader - CCLoader
  37. S3PE basic tutorial?
  38. Rakable Zen Garden, first prototype
  39. Rarely Cough While Eating for 1.67 (was "Gimme more of that jazz") - upload on post #7
  40. How Do I Create My Own Rabbit Hole Rug?
  41. Making Poses
  42. How to have an inactive be pushed to do an interaction?
  43. Callbox for apartment building in basegame
  44. Add more skills to toddler activity table
  45. More Dangerous Freezing
  46. poselpayer add-on doesn't work
  47. Mod Help: Interaction Unlock
  48. Question on Container Files (.package, .sims3pack, etc.)
  49. MoodAxis and game interface
  50. Mod Help! How would I go about doing this?
  51. need help with changeing lifetime wishes
  52. Custom Shell Buildings
  53. Social Interaction defined only through xml
  54. [SOLVED] Assigning an icon to an interaction
  55. Custom Skill Help?
  56. Medieval (or other themes) Recipes
  57. [SOLVED] Assigning start and end hours to a Role
  58. Help Regarding Chocolate Maker Modding
  59. script mod: faster rowboat
  60. [SOLVED] SingSong ITUNs (WA)
  61. Suggegtions to update a scripting Mod
  62. Custom Careers - Female Job Titles
  63. Workout / Train other Sim costs Money
  64. Rig Fix instructions
  65. Many script modding questions
  66. How do XMLs know which object they apply to?
  67. Floor level bed or futon
  68. Emmiting effects in animations
  69. Just an XML question
  70. Trying to get an instant interaction rolling.
  71. [SOLVED] Custom food issues
  72. [IGNORE ME] Weird confict between mods
  73. [SOLVED] How to make animation for many sims?
  74. [SOLVED] Random
  75. How to add Interaction to the House?
  76. Help needed: adding custom ingredients/plants - Solved! Thank you douglasveiga and Arsil!
  77. [SOLVED] Strange style of programming in NRAAS mods.
  78. [SOLVED] Is it possible rotate sim programmatically?
  79. Basegame Beach Towel II, the revenge
  80. Transport between worlds
  81. How do you create custom traits EDIT: plus upscaling fairy wings, domes and sims
  82. Custom and INteraction animation Help!
  83. Override mechanics when removing strings
  84. skin preview in blender
  85. [Solved] Rabbithole Map Tag Visibility
  86. Custom professions
  87. Adding custom interactions as rewards for reaching certain level of custom careers
  88. i am looking for the xml file used in this mod..
  89. Japanese Style Low Dinner Table - Mod Design
  90. Custom Part Time Jobs?
  91. Animation overlay
  92. What happens if I edit GameplayData.package directly?
  93. Retrieving and Changing Eye Colors
  94. Replace EA Interaction?
  95. What kind of programming should I learn
  96. Number to the name of the career
  97. Disabling Original Patterns in Sims 3?
  98. Is this square/shadow thing really necessary?
  99. How to add interaction on created GameObject?
  100. How to remove GameObject?
  101. [SOLVED] How to create GameObject of the some item?
  102. Is it possible take up a particular item?
  103. Is it possible to get following one (target) sim to another going sim (actor) in Sims 3?
  104. [SOLVED] How to route sim to sim in Sims 3?
  105. Editing performances in Singer career?
  106. Career String Editing?
  107. [Solved!] Trying to make a mod that allows blogging on computers, need help
  108. nointro.package and NoBuildSparkles.package both working, however NRaas_Decensor.package does not do anything
  109. LTR Extra Energy, is it even possible?
  110. Floor Mark Summoner (was "[SOLVED] What's wrong with this script?")
  111. How Do I replace a carpool vehicle with a custom vehicle?
  112. Changing the Online Dating Manager
  113. Mike for stand up comedy
  114. Won't run (newbe to C#) Help Please.
  115. Core mod problem!
  116. Trouble Importing XML into S3PE
  117. Help with Scripting
  118. [Solved] Changing the properties of a Store bed
  119. can i change the location of the pornstar career
  120. Can't edit jazz files
  121. Milkshape problem
  122. Motive Decay
  123. Editing an in-game LTW
  124. Having trouble modding objects to show up in CAW Metadata
  125. How to un-fix fixed colors in Build objects?
  126. How to add custom interactions have it play a custom animation?
  127. Why do people don't like modifications to their work?
  128. File format for a SIME resource.
  129. Subway Charge Mod
  130. Is there a way to remove the buydebug corn slots that were never used?
  131. Modding the Multi-Tab
  132. OBJD mod doesn't work
  133. Idea: Dumbing down the Smartphones - Possible?
  134. Translating some Game words?
  135. Help please with hat slider file
  136. Help making Script mod, please - confused on steps for making No Alien Eyes code
  137. How do you remove default items using S3PE?
  138. Houseboat Patrols / Water interaction
  139. Making Some Build Mode Objects Change With Seasons?
  140. TS4 Modding Disasters
  141. Making new harvestables
  142. Disable Autonomous for Grouped Sim
  143. First Mod: Insect Spawner
  144. Relax Here Interaction
  145. Can I change minimum age for have a smoke in cmomoney_CigaretteMod ?
  146. How difficult would it be to port a CAW function over to TS3 in-game editor?
  147. OBJD flag to make an object placable anywhere?
  148. Building Custom Body Models: Going out with a Bang (Not Really)
  149. Modding Socializing.XML STCs - "Sim B thinks Sim A is being boring" - removing the relationship hit, need help
  150. Effect planes/sprites on phones/tablets.
  151. Processor Architecture Mismatch in VS2010
  152. Making Milk and Jars storable in the fridge
  153. Has anyone managed to tune equestrian center competition hours??
  154. Making Custom Careers?(I did find some tutorials but didn't go well)
  155. Is it possible to set merchants, mixologist, bartender's working hour?
  156. Having more than 8 sims
  157. How to change singer's song in Sims 3 Showtime
  158. Replacing moodlet thumbnail - disappears instead...
  159. How to create new interaction for Sims 3?
  160. Route + Walk
  161. Modding questions
  162. Making a new default werewolf body?
  163. Help with an XML file for a mod?
  164. Once an interaction is completed... how to get a Sim to immediately do the next specific interaction?
  165. How to create an Interaction for a baby to perform ?
  166. Working on a cooktop for counters... Still...
  167. The buff doesn´t works!
  168. Wanting to set a Tag on a sim...
  169. Remove interaction
  170. Go to sleep at a fixed time
  171. Table Dancing Always Availble - Help Needed
  172. Poses: Sim is too low in game but not in Blender (still need help :( )
  173. Script Mod: Overidding Age Restriction
  174. Script Modding Help Needed
  175. Making Non-Functioning, Decorative Rabbitholes
  176. Rabbit Hole Rug Tutorial
  177. Reverse-engineering / updating for current Pose Player compatibility
  178. Functioning Santa NPC--work in progress. Artists required, some scripting help desired
  179. How do you add blood to default clothes and custom clothes and skin in the Sims 3?
  180. Creating Opportunities/The Urbz Challenge
  181. How to edit other sims houses without leaving your active household.
  182. Need help with editing clothing category
  183. How to make sims with certain trait(s) do an interaction autonomously ?
  184. Sims 3 - Custom Animations aren't playing properly.
  185. How to make an interaction available for target sim only ?
  186. Sprinkler Functions
  187. How to make a makeup appear with scripting
  188. Fight win/lose chance modifiers
  189. My scripting mod XML doesn't work!
  190. New Powers for Plantsims/Mermaids
  191. Pose Help (rigs) (FIXED)
  192. Mod Conflict
  193. Getting a script to call a specific accessory
  194. Plantsim flower trail needs to go.
  195. Stuck in a middle of a project HELP
  196. How to cancel the Loop.Idle Instance without reseting the sim
  197. Using Other Creators' Meshes
  198. How to make a sim hold a knife in an animation ?
  199. How to remove a animation on object?
  200. Using a computer/laptop for a custom career
  201. Replacing the Default Vehicles
  202. Is it possible/easy to copy a whole skill?
  203. Making Actor + Target play an animation at the same time in the *RUN* Bool c#
  204. Would it be possible to change the way sims listen to lectures?
  205. Replacement Pet Breeds?
  206. Needing scripting help for Animations.
  207. Starting a fire or summoning a meteor immediate interaction help ?
  208. Thumbnail in Saved Sims Bin doesn't match what the custom sim looks like?
  209. Adding buffs to sims by interactions ?
  210. Adding a buff after reading a skill book?
  211. Check if a mod has been loaded?
  212. list of traits, careers and skills as coded, in alphabetical order
  213. Problems with the pure scripting
  214. Making a new lot type
  215. The Sims 2 to The Sims 3: Belladonna Cove Statue???
  216. From a txt to a stbl file convertor
  217. Custom Harvestable Plants
  218. Modifying Dream Pod to increase Energy/Stress Relief/Environment
  219. easel paintings missing (EP 1-11)
  220. How to control object's transparency
  221. How to tune social data?
  222. Production for new mod
  223. Store plants
  224. How to hide specific clothes in CC?
  225. How can I edit the Ticket Price of Barrier To Entry System from the Store?
  226. Need help understanding where I went wrong
  227. Add Athletic Skill to Nraas Go Here's "Go Jogging"
  228. Where do I start?
  229. How I can edit the XML file "Motives"?
  230. Get Sims in <List>
  231. Vampire Mod Help
  232. Omni Plant Mod
  233. Mod to allow more Memories on Scrapbook
  234. Autonomous MoodModifer Cure not working (ITUN mod)
  235. Charisma challenges tweaks
  236. Classes for Teens to Gain College Credits?
  237. Uni-Career Mod
  238. "High detail lots" and rendering everything
  239. Need Help Scripting Bed-Wetting Mod
  240. is there a modder who can make Lower Traits_Rewards
  241. .kill is not working
  242. Need Help With Changing Baby, Puppy, Kitten, Foal Minimum Aging Days
  243. All She Wants For Xmas Is Moving Doors
  244. Basic script to load custom Recipe, Ingredient or Plant data into the Game
  245. Override Existing Animations on Animated Object?
  246. My MOD never works! Help Me!
  247. Replace rabbit holes with working objects
  248. Figured out how to sleep up to 37 times faster using Twallan's Relativity mod!
  249. Swimming in ocean mod
  250. Mummy curse ghost- can the old color be brought back?