View Full Version : Modding Discussion

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  1. Custom world loading screens
  2. Tuning trouble
  3. Help with Createobject?
  4. Missing textures with CreateObjectOutOfWorld
  5. Almost There
  6. Gravestones and CAS ghosts
  7. Adding ObjectTypeFlags2 to an existing object
  8. Modifying part-time careers
  9. FadeType (objects fading when zooming/approaching with camera)
  10. sims3py -- a Pure Python library for manipulation of DBPF files
  11. Routable Object- Help Needed!
  12. How to use an existing in-game animation, if it's not in Animator/PosePlayer?
  13. Editing my own unique drinks
  14. Mod to add traits
  15. How can I make the camera video discs from Generations sellable?
  16. Food Ingredients Mesh
  17. Custom Content Loader - CCLoader
  18. S3PE basic tutorial?
  19. Rakable Zen Garden, first prototype
  20. Rarely Cough Whie Eating for 1.67 (was "Gimme more of that jazz") - upload on post #7
  21. How Do I Create My Own Rabbit Hole Rug?
  22. Making Poses
  23. How to have an inactive be pushed to do an interaction?
  24. Callbox for apartment building in basegame
  25. Add more skills to toddler activity table
  26. More Dangerous Freezing
  27. poselpayer add-on doesn't work
  28. Mod Help: Interaction Unlock
  29. Question on Container Files (.package, .sims3pack, etc.)
  30. MoodAxis and game interface
  31. Mod Help! How would I go about doing this?
  32. need help with changeing lifetime wishes
  33. Custom Shell Buildings
  34. Social Interaction defined only through xml
  35. [SOLVED] Assigning an icon to an interaction
  36. Custom Skill Help?
  37. Medieval (or other themes) Recipes
  38. [SOLVED] Assigning start and end hours to a Role
  39. Help Regarding Chocolate Maker Modding
  40. script mod: faster rowboat
  41. [SOLVED] SingSong ITUNs (WA)
  42. Suggegtions to update a scripting Mod
  43. Custom Careers - Female Job Titles
  44. Workout / Train other Sim costs Money
  45. Rig Fix instructions
  46. Many script modding questions
  47. How do XMLs know which object they apply to?
  48. Floor level bed or futon
  49. Emmiting effects in animations
  50. Just an XML question
  51. Trying to get an instant interaction rolling.
  52. [SOLVED] Custom food issues
  53. [IGNORE ME] Weird confict between mods
  54. [SOLVED] How to make animation for many sims?
  55. [SOLVED] Random
  56. How to add Interaction to the House?
  57. Help needed: adding custom ingredients/plants - Solved! Thank you douglasveiga and Arsil!
  58. [SOLVED] Strange style of programming in NRAAS mods.
  59. [SOLVED] Is it possible rotate sim programmatically?
  60. Basegame Beach Towel II, the revenge
  61. Transport between worlds
  62. How do you create custom traits EDIT: plus upscaling fairy wings, domes and sims
  63. Custom and INteraction animation Help!
  64. Override mechanics when removing strings
  65. skin preview in blender
  66. [Solved] Rabbithole Map Tag Visibility
  67. Custom professions
  68. Adding custom interactions as rewards for reaching certain level of custom careers
  69. i am looking for the xml file used in this mod..
  70. Japanese Style Low Dinner Table - Mod Design
  71. Custom Part Time Jobs?
  72. Animation overlay
  73. What happens if I edit GameplayData.package directly?
  74. Retrieving and Changing Eye Colors
  75. Replace EA Interaction?
  76. What kind of programming should I learn
  77. Number to the name of the career
  78. Disabling Original Patterns in Sims 3?
  79. Is this square/shadow thing really necessary?
  80. How to add interaction on created GameObject?
  81. How to remove GameObject?
  82. [SOLVED] How to create GameObject of the some item?
  83. Is it possible take up a particular item?
  84. Is it possible to get following one (target) sim to another going sim (actor) in Sims 3?
  85. [SOLVED] How to route sim to sim in Sims 3?
  86. Editing performances in Singer career?
  87. Career String Editing?
  88. [Solved!] Trying to make a mod that allows blogging on computers, need help
  89. nointro.package and NoBuildSparkles.package both working, however NRaas_Decensor.package does not do anything
  90. LTR Extra Energy, is it even possible?
  91. Floor Mark Summoner (was "[SOLVED] What's wrong with this script?")
  92. How Do I replace a carpool vehicle with a custom vehicle?
  93. Changing the Online Dating Manager
  94. Mike for stand up comedy
  95. Won't run (newbe to C#) Help Please.
  96. Core mod problem!
  97. Trouble Importing XML into S3PE
  98. Help with Scripting
  99. [Solved] Changing the properties of a Store bed
  100. can i change the location of the pornstar career
  101. Can't edit jazz files
  102. Milkshape problem
  103. Motive Decay
  104. Editing an in-game LTW
  105. Having trouble modding objects to show up in CAW Metadata
  106. How to un-fix fixed colors in Build objects?
  107. How to add custom interactions have it play a custom animation?
  108. Why do people don't like modifications to their work?
  109. File format for a SIME resource.
  110. Subway Charge Mod
  111. Is there a way to remove the buydebug corn slots that were never used?
  112. Modding the Multi-Tab
  113. OBJD mod doesn't work
  114. Idea: Dumbing down the Smartphones - Possible?
  115. Translating some Game words?
  116. Help please with hat slider file
  117. Help making Script mod, please - confused on steps for making No Alien Eyes code
  118. How do you remove default items using S3PE?
  119. Houseboat Patrols / Water interaction
  120. Making Some Build Mode Objects Change With Seasons?
  121. TS4 Modding Disasters
  122. Making new harvestables
  123. Disable Autonomous for Grouped Sim
  124. First Mod: Insect Spawner
  125. Relax Here Interaction
  126. Can I change minimum age for have a smoke in cmomoney_CigaretteMod ?
  127. How difficult would it be to port a CAW function over to TS3 in-game editor?
  128. OBJD flag to make an object placable anywhere?
  129. Building Custom Body Models: Going out with a Bang (Not Really)
  130. Modding Socializing.XML STCs - "Sim B thinks Sim A is being boring" - removing the relationship hit, need help
  131. Effect planes/sprites on phones/tablets.
  132. Processor Architecture Mismatch in VS2010
  133. Making Milk and Jars storable in the fridge
  134. Has anyone managed to tune equestrian center competition hours??
  135. Making Custom Careers?(I did find some tutorials but didn't go well)
  136. Is it possible to set merchants, mixologist, bartender's working hour?
  137. Having more than 8 sims
  138. How to change singer's song in Sims 3 Showtime
  139. Replacing moodlet thumbnail - disappears instead...
  140. How to create new interaction for Sims 3?
  141. Route + Walk
  142. Modding questions
  143. Making a new default werewolf body?
  144. Help with an XML file for a mod?
  145. Once an interaction is completed... how to get a Sim to immediately do the next specific interaction?
  146. How to create an Interaction for a baby to perform ?
  147. Working on a cooktop for counters... Still...
  148. The buff doesn´t works!
  149. Wanting to set a Tag on a sim...
  150. Remove interaction
  151. Go to sleep at a fixed time
  152. Table Dancing Always Availble - Help Needed
  153. Poses: Sim is too low in game but not in Blender (still need help :( )
  154. Script Mod: Overidding Age Restriction
  155. Script Modding Help Needed
  156. Making Non-Functioning, Decorative Rabbitholes
  157. Rabbit Hole Rug Tutorial
  158. Reverse-engineering / updating for current Pose Player compatibility
  159. Functioning Santa NPC--work in progress. Artists required, some scripting help desired
  160. How do you add blood to default clothes and custom clothes and skin in the Sims 3?
  161. Creating Opportunities/The Urbz Challenge
  162. How to edit other sims houses without leaving your active household.
  163. Need help with editing clothing category
  164. How to make sims with certain trait(s) do an interaction autonomously ?
  165. Sims 3 - Custom Animations aren't playing properly.
  166. How to make an interaction available for target sim only ?
  167. Sprinkler Functions
  168. How to make a makeup appear with scripting
  169. Fight win/lose chance modifiers
  170. My scripting mod XML doesn't work!
  171. New Powers for Plantsims/Mermaids
  172. Pose Help (rigs) (FIXED)
  173. Mod Conflict
  174. Getting a script to call a specific accessory
  175. Plantsim flower trail needs to go.
  176. Stuck in a middle of a project HELP
  177. How to cancel the Loop.Idle Instance without reseting the sim
  178. Using Other Creators' Meshes
  179. How to make a sim hold a knife in an animation ?
  180. How to remove a animation on object?
  181. Using a computer/laptop for a custom career
  182. Replacing the Default Vehicles
  183. Is it possible/easy to copy a whole skill?
  184. Making Actor + Target play an animation at the same time in the *RUN* Bool c#
  185. Would it be possible to change the way sims listen to lectures?
  186. Replacement Pet Breeds?
  187. Needing scripting help for Animations.
  188. Starting a fire or summoning a meteor immediate interaction help ?
  189. Thumbnail in Saved Sims Bin doesn't match what the custom sim looks like?
  190. Adding buffs to sims by interactions ?
  191. Adding a buff after reading a skill book?
  192. Check if a mod has been loaded?
  193. list of traits, careers and skills as coded, in alphabetical order
  194. Problems with the pure scripting
  195. Making a new lot type
  196. The Sims 2 to The Sims 3: Belladonna Cove Statue???
  197. From a txt to a stbl file convertor
  198. Custom Harvestable Plants
  199. Modifying Dream Pod to increase Energy/Stress Relief/Environment
  200. easel paintings missing (EP 1-11)
  201. How to control object's transparency
  202. How to tune social data?
  203. Production for new mod
  204. Store plants
  205. How to hide specific clothes in CC?
  206. How can I edit the Ticket Price of Barrier To Entry System from the Store?
  207. Need help understanding where I went wrong
  208. Add Athletic Skill to Nraas Go Here's "Go Jogging"
  209. Where do I start?
  210. How I can edit the XML file "Motives"?
  211. Get Sims in <List>
  212. Vampire Mod Help
  213. Omni Plant Mod
  214. Mod to allow more Memories on Scrapbook
  215. Autonomous MoodModifer Cure not working (ITUN mod)
  216. Charisma challenges tweaks
  217. Classes for Teens to Gain College Credits?
  218. Uni-Career Mod
  219. "High detail lots" and rendering everything
  220. Need Help Scripting Bed-Wetting Mod
  221. is there a modder who can make Lower Traits_Rewards
  222. .kill is not working
  223. Need Help With Changing Baby, Puppy, Kitten, Foal Minimum Aging Days
  224. All She Wants For Xmas Is Moving Doors
  225. Basic script to load custom Recipe, Ingredient or Plant data into the Game
  226. Override Existing Animations on Animated Object?
  227. My MOD never works! Help Me!
  228. Replace rabbit holes with working objects
  229. Figured out how to sleep up to 37 times faster using Twallan's Relativity mod!
  230. Swimming in ocean mod
  231. Mummy curse ghost- can the old color be brought back?
  232. XML and ITUN Modding Questions
  233. Suggestions for making a Invisible Jetpack
  234. Scripting mod possible: modding map tags?
  235. Outfit categories
  236. Interface Modding
  237. Trying to create mermaid mod need help!!!!!
  238. Autonomously satisfying needs earlier?
  239. RANDOM NUMBERS: How to make the sim have random buff or something like that?
  240. Making Synthesized Only Food Cookable?
  241. Adding existing interaction to object....
  242. Mix Occult Needs Mod
  243. Increasing the maximum level of skills.
  244. Custom Animations for an Object
  245. How to create a tuning mod that can tune the social group levels of a specific sim
  246. How IkChain works in a animation ?
  247. Replacing Horse-niegh sounds
  248. Unlocking in-game animations (those not available via nraas mod) ?
  249. Object animation off position
  250. Recatagorization questions