View Full Version : Sims 2 "licenses" (in general)
NollemD
19th Feb 2012, 05:32 PM
Based on this thread (http://www.modthesims.info/showthread.php?t=469408) I started earlier, I now want to expand the discussion to Sims 2 licenses in general.
Possible licenses to do:
-fishing license (awarded to Sims who want to fish)
-farming license (awarded to Sims who want to plant and harvest crops)
-business license (awarded to Sims who commence home-based business or community business)
-marriage license (awarded to the two married/joined Sims)
Even if no one makes an actual mod around the idea of Sims 2 licenses, perhaps it is possible to play pretend and say "Oh, my Sim is starting a business today! She is applying for a business license!"
punkrockgoth1988
19th Feb 2012, 06:22 PM
Perhaps you should make some "laws" in your game that make it so you must subtract a certain amount from a Sim's funds in order to get each license. For instance, 50 simoleons for a fishing license per Sim. Driving... Say 500 simoleons subtracted to cover a teen's "driving course", 50 subtracted for testing fees. Then another 50 for a license and then each year make your Sims pay like 150 or so per vehicle for registration/tags. And occasionally make them "renew" their license for 25, such as when they have an age transition.
You could go a step further by making your Sims "apply for building permits" whenever you are having a building built or changed in a major way, such as converting a residential property to a residential/commercial property. I have no idea how much a permit would cost in the real world but you could start off at 500 simoleons to begin with.
I understand a good number of people tax their Sims. I suppose this would only be another form of that.
Vimpse
19th Feb 2012, 06:45 PM
In the "if a mod like this existed, would you use it"-section, I'm going to stick to what I said in the drivers license thread: to me it's a bit too "TS3-y" and I kinda like the fact that TS2 isn't anything like the real world in the sense that you don't need any of these licenses to do these things - but on the other hand it would be a bit cute if, upon getting married, the sim who started the 'get married'-interaction got a marriage license in his/her inventory: just as a little legal token of their marriage (double-win since marriage in The Sims seems more non-denominational in general). Still, it does seem a little pointless to me anyway, but to each his own. :)
Gcgb53191
19th Feb 2012, 06:53 PM
I really like the tax idea I just wish it was more automatic. (I think thats the word...lol)
lil_princess_of_evil
19th Feb 2012, 07:40 PM
Another idea you could do is make a city hall and in one area that you want, you could sell driver licenses and in another marriage licenses, etc and then just have your sim go and buy them.. There is a wall hanging that looks more like an award/certificate in one of the EPs (i'm not sure which one or what its name is), that would serve well as the actual "license" that you could price and sell, or you can find an object similar I'm sure.
Or as punkrockgoth has mentioned, just deduct money from your sims somehow.
punkrockgoth1988
19th Feb 2012, 09:28 PM
I really like the tax idea I just wish it was more automatic.
I do get what you mean by that. It would be nice to not have to think about all the little things we impose on our Sims. If I had any skill with modding whatsoever I would try my hand at making such a thing possible. As for now however, I think I'll just keep a notebook or some other way of keeping track on hand when I play.
Pet Licenses would also be something to consider, and paying for "vet fees" and "pet deposits" when a Sim is renting. HOA fees could also be incorporated in nicer neighborhoods.
A Sim with an unkempt yard could be forced to either clean it up or face a large fine. I know my mother faced that dilemma a few times because we lived in a dry area and the grass/weeds were too long/dry and posed a fire hazard.
There are many possibilities to make TS2 more challenging. One option is to limit the money our Sims have by fees/taxation on a variety of things.
Rarr
19th Feb 2012, 10:45 PM
I think it would be possible to recolor some sort of picture and maybe you could use something like that as a license. I agree with lil princess of evil,with selling the licenses in a town hall. You could make a "mayor" own the hall like a business (if you have OFB)
belamancer
20th Feb 2012, 10:25 AM
Farming licenses, home-owners associations and pet licenses aren't a thing in the UK, so I'm glad they don't come as part of the game. Fishing licenses would make it a bit more realistic, but I actually like it that my sims don't have stacks of paperwork to deal with whenever they want to do anything! I guess you could have a tv license, and one of those vans that searches out people who haven't paid theirs. What I'd really like to see would jobseekers allowance/unemployment benefit - sims without jobs get a very low payment from the sim government to allow them to live (just about, provided their rent is cheap), but in order to get the payment they have to spend one day out of three at the job centre. If they're unlucky, they get asked to do voluntary work or attend a course for a few days, and of course if they miss and appointment or don't do as their asked their payment is cut.
Actually scratch that, that's way too much realism for me. I'll go back to my fluffy make-believe game now.
simonem
20th Feb 2012, 10:29 AM
I rather like the idea of a marriage/joining certificate to hang on the wall. I usually deduct money from the account depending on the sim and their social status, so a registry office wedding with no party costs 500 and a huge fancy wedding could be up to 20000. A certificate would look good as a way to remember all that money heading out the door. :lol:
lolapola
29th Feb 2012, 05:17 PM
I like this idea. Maybe someone could find a good modder to mention this to.. Does anyone know a creator who is taking requests and is able to recoulor a wallhanging to look like a license and then configuring it to automatically show up in a sims inventory after certain events such as buying a car. Its simple enough but a good building point that could indeed feature visting an office like community lot and taking a test with a pass or fail depending on their skills and maybe even hobby levels.
In the meantime though someone could easily recoulor a wall hanging into a certificate and set requirements and fees before awarding the certificate in that sims inventory. Oh and there could even be sims that try to get away with not having a license and even an undercover black market for certificates and Maybe even you could do passports for vacations and stuff!
This is a very good idea that should be looked into.
dwn2ridehtchck1
29th Feb 2012, 06:26 PM
I think this idea is great i had an idea like this one i think for now just recoloring a painting for the licenses would be grand. I don't let my sims get a license until they have a certain number of logic and mechanical skills and the teens are required to go to driving school (the career ) where they can pass or fail and another requirement is that they build their own car and it has to be complete before they can take their driving test.
As for the business licence sims already get that but a building permit would be great addition the requirement for that i think should be money because sims can always hire a contractor to do the building plans and build it obviously this takes imagination but i have sims pay each other with moniques system. This way the architecture career gets used in game.
To own a business I make sure sims have graduated college that is my only requirement if they didn't they can't own a business. Which gives me incentive to send my teens to college.
LilGeek
29th Feb 2012, 06:27 PM
Paperwork for my Sims? ':] No thanks, I'm quite good with my paperwork in real life..
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