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Showing results 1 to 23 of 23
Search took 0.04 seconds. Search: Posts Made By: Diablight |
| Forum: CAS Parts |
| Replies: 596 Views: 137,912 Posted By Diablight Hmm even in CTU it looks ok. :( I don't know whats wrong, please help.. |
| Forum: CAS Parts |
| Replies: 596 Views: 137,912 Posted By Diablight Ok, i was spending over 3 days with converting some custom made hair from Sims2 to Sims3 and it worked far well. But i still cannot get that transparency to work. I use the graphics programm Gimp for... |
| Forum: Body Shop Modding Tutorials |
| Replies: 40 Views: 44,340 Posted By Diablight |
| Forum: Body Shop Modding Tutorials |
| Replies: 40 Views: 44,340 Posted By Diablight I have a question: how can i make the accesoary wearable in combination with other accesoares? |
| Forum: Body Shop - Meshing |
| Replies: 52 Views: 13,878 Posted By Diablight ya, therefore go to the Property Set files klick on every GZPS file and search for the "name (dString)". The name shows you what the files is for. tmhair for teenager men ef for elder female and so... |
| Forum: Body Shop - Meshing |
| Replies: 482 Views: 110,359 Posted By Diablight hmm, in game my new mesh is to bright but i have not added any light. |
| Forum: Body Shop - Meshing |
| Replies: 482 Views: 110,359 Posted By Diablight ok, the hole is gone. For now this is a good solution. only the lights and shadows do not fit because the meshes are not connected. |
| Forum: Body Shop - Meshing |
| Replies: 482 Views: 110,359 Posted By Diablight here is a small pic of the neck and the hole. Maybe some vertice numbers got mixed after Ive edited the mesh with my 3d programs (Maya - milkshape). I also have added some new vertices. It seems... |
| Forum: Body Shop - Meshing |
| Replies: 482 Views: 110,359 Posted By Diablight i made a new dress for female teens a week ago from stratch. with milkshape i conected the vertices to the bones and in game the animations are great. the only problem is that the vertex of the neck... |
| Forum: Body Shop - Meshing |
| Replies: 52 Views: 13,878 Posted By Diablight You can find this .package files in your: C:\Program files\EA GAMES\the Sims 2\TSData\Res\Sims3D folder. all the GMDCs, SHPEs, CREs and GMDN files are stored there. |
| Forum: Body Shop - Meshing |
| Replies: 52 Views: 13,878 Posted By Diablight Hey, I wanted to make a tut for creating hairs. But before i write it i need to continue the steps by creating a second hair mesh. here is what i got so far.if there are some errors in it, please... |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight Hey!! I just used the milkshapeexporter in combination with the Sims2 Meshtool and it works now even with animations. :beer: thats so cool! diablight |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight Ok, i give it up yet. It seems that the problem is in importing the object and convert it into gmdc. I tried to put the original teenhat into my package and it worked without any problems and with... |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight The original name in simpe is Hair and hat in maya its Group -hat -hair1 I renamed it because its "hair" originally and not "hair1" |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight the problem is that there is no hair for childs who has two meshes: hair and hat.. i will continue trying tomorrow. |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight Ok, this is what i did: First I opened simpe and extracted the file "tmHairHatBucket_tslocator_gmdc" and exported it as obj and .simpe. Then i have opened it with maya and scaled it to childs sice.... |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight Hi, here is a pic of my first modified hair mesh! :D:D I got the 3d ID references from the bodyshop. I copied all the files for the Mesh into a custom object package made with the bodyshop. edit:... |
| Forum: Body Shop - Meshing |
| Replies: 482 Views: 110,359 Posted By Diablight I also have some problems with the textures. I have made a hair mesh and textured it. Then imported the hair mesh without problems into simPe and also in the 3d view of the mesh importer the object... |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight hmm the only problem is that the faces are inverted. I tried UVmapper but that did not help. edit: Ok, now i have solved that problem too.. :D |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight |
| Forum: Body Shop - Meshing |
| Replies: 28 Views: 10,928 Posted By Diablight Cool a seperate thread for hairs, thank you!! :D I have tried out some different ways to get the meshes back in the game without overwriting an existing mesh. Unfortunately there is not something... |
| Forum: Body Shop - Meshing |
| Replies: 482 Views: 110,359 Posted By Diablight Ok, i managed how to import the object now. It is a new hair object with the social bunny female as base. Then i changed the gender to male, but now i have a problem, because i need that hair for... |
| Forum: Body Shop - Meshing |
| Replies: 482 Views: 110,359 Posted By Diablight Hi, could someone please write a small tut for importing/ or even replacing existing hair meshes. I made some new hair styles, some short one, who even not must be animated, and i wanna import them... |
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