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Showing results 1 to 10 of 10
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Search: Posts Made By: Tazze
Forum: Meshing 4th Aug 2011, 11:53 AM
Replies: 29
Views: 7,094
Posted By Tazze
and how can I do that?

and how can I do that?
Forum: Meshing 2nd Aug 2011, 6:43 PM
Replies: 29
Views: 7,094
Posted By Tazze
well, if this helps, the model shows exactly the...

well, if this helps, the model shows exactly the same way in Milkshape when "Draw Backfaces" isn't checked, like in this pic
http://img4.imageshack.us/img4/9320/msbackfacesoff.th.jpg...
Forum: Meshing 2nd Aug 2011, 1:38 PM
Replies: 29
Views: 7,094
Posted By Tazze
I've removed the mask since the model is not...

I've removed the mask since the model is not supposed to be recolorable, and the normal map, I've repacked the textures with reduced dimensions (1024x1024) and in RGBA mode DXT5, I've also used a...
Forum: Meshing 2nd Aug 2011, 10:27 AM
Replies: 29
Views: 7,094
Posted By Tazze
@orangemittens I've cloned the Phillippe of Anzac...

@orangemittens I've cloned the Phillippe of Anzac statue for this pack, these are the IMGs
first there're three small IMGs, I guess it's for the shadow, I don't know, I didn't change them...
Forum: Meshing 1st Aug 2011, 3:45 PM
Replies: 29
Views: 7,094
Posted By Tazze
Question I've tried it ingame but somehow the alpha...

I've tried it ingame but somehow the alpha channel is messing up the model, that means I can see the inside part of the model, even if I tell Photoshop I want to export the texture with a RGB...
Forum: Meshing 1st Aug 2011, 12:07 PM
Replies: 29
Views: 7,094
Posted By Tazze
hello again orangemittens, I have regrouped...

hello again orangemittens, I have regrouped absolutely ALL groups into a single one with a single texture.
http://img233.imageshack.us/img233/884/krystalsinglematgrp.th.jpg...
Forum: Meshing 31st Jul 2011, 6:38 PM
Replies: 29
Views: 7,094
Posted By Tazze
to regroup all the body parts I need the body to...

to regroup all the body parts I need the body to be a single material, that means making a new dds file containing all the textures (head, body, gold reflection, silver reflection and tail) and show...
Forum: Meshing 31st Jul 2011, 4:02 PM
Replies: 29
Views: 7,094
Posted By Tazze
so I need to put all the textures in one file,...

so I need to put all the textures in one file, then make a new UV map?
if that is correct, could you please give me a link to some tutorials that can show me how? my modeling and skinning knowledge...
Forum: Meshing 31st Jul 2011, 2:29 PM
Replies: 29
Views: 7,094
Posted By Tazze
it IS on textured mode, the model uses separate...

it IS on textured mode, the model uses separate jpg files for the body, head, ears and the tiara's textures, the nose, lips and other parts don't use a texture file and just use a solid color...
Forum: Meshing 31st Jul 2011, 12:28 PM
Replies: 29
Views: 7,094
Posted By Tazze
Question Model import issue

well, I've been trying to import a fanmade Krystal (Starfox Adventures) model into the Sims 3 as a statue, I've set up its pose with DAZ Studio 4, then saved it to a .obj file, I imported the model...
Showing results 1 to 10 of 10

 
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