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Showing results 1 to 10 of 10
Search took 0.03 seconds. Search: Posts Made By: Tazze |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze well, if this helps, the model shows exactly the same way in Milkshape when "Draw Backfaces" isn't checked, like in this pic http://img4.imageshack.us/img4/9320/msbackfacesoff.th.jpg... |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze I've removed the mask since the model is not supposed to be recolorable, and the normal map, I've repacked the textures with reduced dimensions (1024x1024) and in RGBA mode DXT5, I've also used a... |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze @orangemittens I've cloned the Phillippe of Anzac statue for this pack, these are the IMGs first there're three small IMGs, I guess it's for the shadow, I don't know, I didn't change them... |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze I've tried it ingame but somehow the alpha channel is messing up the model, that means I can see the inside part of the model, even if I tell Photoshop I want to export the texture with a RGB... |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze hello again orangemittens, I have regrouped absolutely ALL groups into a single one with a single texture. http://img233.imageshack.us/img233/884/krystalsinglematgrp.th.jpg... |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze to regroup all the body parts I need the body to be a single material, that means making a new dds file containing all the textures (head, body, gold reflection, silver reflection and tail) and show... |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze so I need to put all the textures in one file, then make a new UV map? if that is correct, could you please give me a link to some tutorials that can show me how? my modeling and skinning knowledge... |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze it IS on textured mode, the model uses separate jpg files for the body, head, ears and the tiara's textures, the nose, lips and other parts don't use a texture file and just use a solid color... |
| Forum: Meshing |
| Replies: 29 Views: 7,094 Posted By Tazze well, I've been trying to import a fanmade Krystal (Starfox Adventures) model into the Sims 3 as a statue, I've set up its pose with DAZ Studio 4, then saved it to a .obj file, I imported the model... |
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