25th Jan 2011, 01:05 PM
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#89
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corapntr
Test Subject
Join Date: Sep 2006
Posts: 46
Thanks: 745 in 36 Posts
4 Achievements
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Just tested this in my game and I believe I fixed it. I simply re-saved the masks to dxt1 alpha bit 1 via S3PE and photoshop.
The file is included in this post (hope mods don't mind as I know we were getting somewhat desperate)
There is one problem with these and that is the diagonal windows are not seamless. I do not know why this is as the dimensions of the textures seems to be the same as the original hazui provided. That said, I do not remember if the original diagonal walls were seamless when built in walls and after further investigation I believe it has to do with the way default windows are textured in game. Hopefully hazui will come back and try making the windows jutt out of the wall. I wonder if that will fix that texture issue.
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