View Single Post in: Sea, Sky and Light parameters- let's learn!

Lab Assistant
#62 Old 6th Nov 2011 at 10:31 PM
Quote: Originally posted by simsample
bakafox, if you look at the Egypt files, you'll see that it is added to S3_1F886EAD_00000000_5E20253AF53E517F%%+_INI.ini. Open Egypt in S3Pe or download the Egypt files from post #3 and you'll see it. It looks like this:

Code:
[MiscSkyParams] 

;;Sets the Heat Shimmer Params
HeatShimmerDistance = 600

;; Radii of the sun, sun glow, and moon in metric arbitrary units
SunRadius = 10	
SunHaloRadius = 2000
MoonRadius = 250


As far as I can see there is no fine tuning or time aspect to that; it's either there or not. You can adjust the amount, though.

In theory then, can you just add the heatshimmerdistance tag into the ini file and it should work in your world?