View Single Post in: How to create the water plane

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retired moderator
#7 Old 6th Nov 2017 at 5:06 PM
Hi @ancort

You are using the Zaide_Chris tool, which doesn't work any more. You need to use SandrineDs tool, which you can get here:
http://www.modthesims.info/showpost...56&postcount=25
This program will generate the hex for a single water plane, which you then need to import into a 707 file.

Download the Bridgeport files from here:
http://modthesims.info/showthread.p...d=1#post3370026
Extract those and you'll see a 906 file and 6x 707 files. The 906 tells the game how many water layers there are, and there is one 707 file for each water plane (in this case, 6 as this was from Bridgeport).

What you have to do is to use Sandrine's tool to generate the co-ordinates for each water plane, which you then paste into one of the 707 files. You do this for each water plane that you require for your world. Then, you edit the 906 file to the correct number of planes, and import the lot into your world.

To find the co-ordinates, you need to place an object, such as a tree, at the corners of the area you want your waterplane to cover. You are picking out two opposite corners- they must be as follows:
X1 and Z1 are the cordinates for one corner of the the plane.
X2 and Z2 are the cordinates for the other corner.
The X2 needs to be larger then X1, and Z2 larger than Z1.

So, look at each tree in your square of four- ignore the rotation, you need the position coordinates of two of them that satisfy the above.

Then, you need to position a tree at the elevation that you want your water surface to be at- and copy the Y coordinate from that.

Plug all of those values into Sandrine's tool and generate the hex. Open one of the 707 files in a hex editor and paste the hex from Sandrine's tool into it to overwrite the existing code. Save it. That is your first 707 file.

Once you generated all of the 707 files, edit the 906 file to agree with the number of planes as in this post:
http://www.modthesims.info/showpost...34&postcount=82

Make sure your 707 files are named sequentially starting at 0, as in this image:
http://www.modyourpanties.com/hosti...008%2013.04.jpg

Then import the 707 and 906 files into your world file using S3Pe.

To edit the water plane transparency, you can do this in Sandrine's tool too:
http://www.modthesims.info/showpost...70&postcount=44
But this is not necessary, you can just leave it at default.

Remember that when you save your world in CAW, the water planes will be discarded, so you'll need to import them again before you export your world. Edit- Apparently not, disregard this bit!