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|3rd Feb 2012, 01:55 PM||Trying to make a default recolour, but get the wrong texture name? #1|
Join Date: Oct 2009
Hi, I know it's not related to BodyShop but since it should be very similar to defaulting an outfit recolour I thought people here could help me, and neither the "objects" nor the "building" forums seemed suitable.
Basically I want to default some wallpapers, and it doesn't work. To try and see what I was doing wrong, I downloaded one of Evanesco's default wallpapers and tried to do the same. I used this tutorial and made a recolour of the same wallpaper to get the texture name.
Evanesco's default wallpaper texture name seems to be "wall-victoriangreenstripewainscoting-kcr-dk_txtr". I can't find it in my recolour. If I do like in the tutorial and look at "stdMatBaseTextureName", I get "wall_9c36fc2a_txtr" which is gibberish. In the "file list" in the txmt, I find "wall-decogoldfan-w2coffer-md", which is a file name for another, unrelated wallpaper!! The same thing with the other wallpaper I originally tried to replace ('the growlster"): I get a gibberish "stdMatBaseTextureName", and "wall-decogoldfan-w2coffer-md" in the file list! Why oh why is decogoldfan randomly appearing ? I am sure I extracted the right wallpapers since the txtr shows the right textures.
This is of course preventing me from replacing wallpapers since I can't get the right texture names. Has anyone ever had this problem, and how do I fix this?
Thank you in advance to anyone that can help me, this is so frustrating! Please let me know if something is unclear.