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#1 |
| pljones |
1001-10-1133 -- latest rev: 429 (Note, this has a minor fix since the dbc test version. Please download it again if you were using that earlier version.) VPXY Resource Editor: Start centred on screen Use s3pi.DemoPlugins.RunHelper.Run() Improve a couple of error messages Don't lose the FTPT TGI Block for modular resources! Only first BoundingBox field had a value changed handler - fixed OK Button disabled until (a) the resource changes, (b) there are some TGI blocks and (c) if it's Modular, there a TGI selected for the FTPT Don't crash if FTPT TGI index is invalid Remove resource change handler whilst saving, as saving updates the resource, causing a call to the change handler, which then corrupts the save Get Linked Part entry IDs correct (they start from 1, not zero) Always add the FTPT TGI to the end of the list, regardless of whether it's in there elsewhere and set the FTPT index to point to it When renumbering the lists of parts, keep the numbers pointing to the right TGI blocks and keep the Tab order correct Provide a means to renumber the list of linked parts Enabled status of move buttons tracks whether they can be used Common Move Up/Down routines to move entries in the lists of parts Adding or deleting a linked part renumbers the list of linked parts Bounding box value changes were handled wrongly (given how the VPXY wrapper is coded) - have to assign an array, rather than indivual elements The input boxes store Decimal rather than Single/float values, so may round - check whether the float value as a Decimal matches the Decimal, rather than vice versa OBJK Resource Editor: Use s3pi.DemoPlugins.RunHelper.Run() Use TGIBlockCombo STBL Resource Editor: Use s3pi.DemoPlugins.RunHelper.Run() ViewDDS Rewrite Program.cs to follow RunHelper.cs model. Grid: NewGridForm.cs: NewGridForm(AApiVersionedFields) constructor to call NewGridForm(AApiVersionedFields, bool). NewGridForm.cs: Only the Add button's visibility is dependent upon being able to add to a list. NewGridForm.cs: new Copy button's Enabled state to track the Delete button's. NewGridForm.cs: new Copy button Click handler (similar to Add button) NewGridForm.cs: Add button click handler: remove unused "count" NewGridForm.cs: Add button click handler: select the newly added resource NewGridForm.cs: Add button click handler: fix display of Exceptions NewGridForm.cs: Correct link to devel forum NewGridForm.Designer.cs: New Copy button S3PIPropertyGrid.cs: Expandable lists should also have [...] button. S3PIPropertyGrid.cs: IDictionaryCTD: IDictionaryEditor: EditValue: call Add(..) with "bare" constructor arguments (do not create an object) S3PIPropertyGrid.cs: AsKVP: tidy up "contentFields" - do not need a static class constructor S3PIPropertyGrid.cs: AsKVP: Standardize AHandlerElement constructor argument lists and add a constructor that accepts an AsKVP S3PIPropertyGrid.cs: AsKVP: amend Clone(..) to call constructor passing "this" S3PIPropertyGrid.cs: AsKVPList: amend Add() to call Add(..) with "bare" constructor arguments (not create an object) MainForm Fix display of Exceptions in the preview pane. Resource->Import->As dbc... feature added. |
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#2 |
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Inge Jones
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In English, this addresses the following main issues: 1) the request for copying blocks in the Grid has been implemented 2) data is no longer passed to external editors on the clipboard, by default. This has changed some syntax in helpers.txt, so if you maintain your own version, please read the Help to see how it has changed. |
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simlogical Please do not PM me with questions about modding. Please post in an appropriate forum and send me a link to the thread if you would like me to try and help. |
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#3 |
| pljones |
1001-10-1727 -- latest rev: 430 Oops: infinite loop in catch{} code; fix and update to provide stack trace. |
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#4 |
| pljones |
Apologies. Due to problems with the s3pi library, S3PE has been reverted to an earlier version. Please use 0912-13-1729 - redownload (if needed) and reinstall. |
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#5 |
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Inge Jones
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And you should redo any work yuo made with the faulty release, sorry. |
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simlogical Please do not PM me with questions about modding. Please post in an appropriate forum and send me a link to the thread if you would like me to try and help. |
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