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2018 MTS Calendar Contest - posted on 13th Nov 2017 at 3:48 AM
Replies: 18 (Who?), Viewed: 2016 times.
Modlet Minder
staff: administrator
Original Poster
#1 Old 11th Jul 2017 at 2:56 AM
Default Summer 2017 recruitment drive chat thread
Discuss recruitment-y things here. Please be civil about people's applications, if you for some reason feel the need to dissect what others have posted.


The meadows are in bloom:
who has ever seen such insolence?

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#2 Old 11th Jul 2017 at 4:18 PM
Good luck to everyone who applies.

(Although I still don't understand why anyone would want that job.)

I am Ghost. My husband is sidneydoj. I post, he downloads, and I wanted to keep my post count.
Group for Avatar Makers* Funny Stories *2016 Yearbook
Modlet Minder
staff: administrator
Original Poster
#3 Old 11th Jul 2017 at 4:58 PM Last edited by PharaohHound : 11th Jul 2017 at 5:20 PM.
Isn't it only a "job" if you get paid? :P

In all seriousness, though, being a MTS moderator has been an absolutely amazing experience for me. I've learned a lot of skills in writing, critique, sims creation, and dealing with people, among others. It is a responsibility, to be certain, and one that we don't take lightly, but I am so glad I've had the chance. It's a wild ride, and it does come with its challenges, but I have no regrets about sticking around for my first six years on staff.

It does require patience. So, so much patience. You've always got to put on a good attitude, even if you're not feeling that way. There's not much room for snark (at least, publicly. We do have ways of "blowing off steam" among staff, confidentially). You've got to be okay with the fact that most people don't like getting rejected, and some people will get mad at you for that. Having said that, I think we've so far done a decent job of finding people who can handle these challenges. I know there's more out there, too. We do our best to not let staff get turned used as punching bags, though. The entire staff team works to support each other with challenging parts of the "job", and we don't tolerate people abusing staff members. We're human, and we don't try to pretend otherwise.

It also really makes you appreciate good creators and quality creations. We see a lot of people who are struggling to make the content they want. And in the best cases, we get to offer them expert advice from our staff, which at present is entirely composed of creators, and help fledgling uploaders make it to their first approvals. The learning doesn't just go one way, either. Turns out that once you spend a while evaluating lots working with people who are good builders, most people learn a bit about building in the process. Same thing for other areas: you pick up things from the more experienced staffmembers. I think almost everyone who's spent some time as a queue moderator has learned new things about creating, even if they're things they didn't think they needed to know.

The meadows are in bloom:
who has ever seen such insolence?

simblr
Field Researcher
#4 Old 11th Jul 2017 at 6:29 PM
Interesting to hear how it works behind the scenes!

I'd kill to see what you write about members behind the scenes... particularly about me
Alchemist
#5 Old 11th Jul 2017 at 8:06 PM
I sometimes think about how it would be like to 'work' for/with MTS, but then I remember I can barely be serious.
Good luck to those who sacrifice.

German humor isn't a laughing matter.
__________
Need help building? We'll help.
Test Subject
#6 Old 12th Jul 2017 at 7:32 AM
Not trying to be mean, but I'm sure there's money coming into the site somewhere... I could be wrong on that, but the question still remains: Why do something like this and not get paid for it? Especially since it requires so much free time.
Maybe I'm a stickler, but I'm honestly curious.
Alchemist
#7 Old 12th Jul 2017 at 11:54 AM
Quote:
Originally Posted by kaiden1618
Not trying to be mean, but I'm sure there's money coming into the site somewhere... I could be wrong on that, but the question still remains: Why do something like this and not get paid for it? Especially since it requires so much free time.
Maybe I'm a stickler, but I'm honestly curious.



The money recieved from donations and ads is to keep the site up and running. That shit's expensive.
People volunteer to maintain MTS's quality

German humor isn't a laughing matter.
__________
Need help building? We'll help.
Mad Poster
#8 Old 12th Jul 2017 at 1:49 PM
If you are passionate about something, getting paid isn't always a priority. Sims is a freetime activity for most simmers, and people tend to do what they can to keep a good site up and running.

I'm a mod/admin on a couple of sites, and I do it because I like Sims and want the sites to run as smoothly as possible. Without mods, certain sites would have been overflown with spam, trolls and other nasties, so be happy someone wants to do that job. On the larger sites there are several moderators who share the work, so it's not a full-time job.
Banned
#9 Old 12th Jul 2017 at 2:51 PM Last edited by HarVee : 12th Jul 2017 at 3:06 PM.
So when is Part II coming out on Blu-Ray? Do I finally get a part as the creepy janitor that seduces the hot college student like some cheesy 1980's porno?

Quote:
Originally Posted by PharaohHound
You've always got to put on a good attitude, even if you're not feeling that way.

So it is not unlike like a job as an actor. Just without the burden of shallow people flocking to your manner.

Quote:
Originally Posted by PharaohHound
The learning doesn't just go one way, either. Turns out that once you spend a while evaluating lots working with people who are good builders, most people learn a bit about building in the process. Same thing for other areas: you pick up things from the more experienced staffmembers.

That's human intelligence in a nut shell, sadiqi. We are but intuitive beings that learn from experimentation and observation.
Mad Poster
#10 Old 12th Jul 2017 at 3:48 PM
Quote:
Originally Posted by HarVee
So when is Part II coming out on Blu-Ray? Do I finally get a part as the creepy janitor that seduces the hot college student like some cheesy 1980's porno?
I never saw you this way before....!


Quote:
So it is not unlike like a job as an actor. Just without the burden of shallow people flocking to your manner.
Well, that's like any job that deals with the public, really. Some jobs are just more fun than others. I imagine that being a moderator requires a great deal of self-restraint since there is almost always someone pushing limits, emotional buttons, etc....

Addicted to The Sims since 2000.
Moderator
staff: moderator
#11 Old 12th Jul 2017 at 3:59 PM
Quote:
Originally Posted by VerDeTerre
... I imagine that being a moderator requires a great deal of self-restraint since there is almost always someone pushing limits, emotional buttons, etc....

I'll admit that there have been a few times where my written (typed) words *did not* match the words that were running amok in my mind. There has also been a few times that I've started to type up a reply and had to walk away for a bit and come back to it later. Would this be any different if I weren't a mod? Probably not, I do tend to think before I write/type/talk. (BUT I *can* be a total asshole who throws caution to the wind if pushed hard enough.. just not here, I don't want to be put in the basement and fed nothing but stale water and moldy bread chocolate milk and cupcakes.)
Warrior Gryphon
site owner
#12 Old 12th Jul 2017 at 4:18 PM
Quote:
Originally Posted by kaiden1618
Not trying to be mean, but I'm sure there's money coming into the site somewhere... I could be wrong on that, but the question still remains: Why do something like this and not get paid for it? Especially since it requires so much free time.
Maybe I'm a stickler, but I'm honestly curious.


The same could be said for a lot of non-profit or volunteer organisations, in the sense of they have enough to cover the running costs, but to pay every single one of the volunteers even a minimum wage (say 15$ an hour) would quickly mean they had nothing left. So the short answer is... because the site doesn't have too many ads, because I want to focus on the quality, and because it's a labour of love for many of us.

Story books are full of fairy tales, of Kings and Queens, and the bluest skies.
Test Subject
#13 Old 12th Jul 2017 at 9:52 PM
I think it would be really nice to try and apply.
The question is what i can try to apply to or try to help with (even though my account is new here, Im familiar with sims and a fan since the first one came out.)
Alchemist
#14 Old 12th Jul 2017 at 9:55 PM
@Abigail135
The rules for applicating are here. But you have to be a member for at least 6 months.

German humor isn't a laughing matter.
__________
Need help building? We'll help.
Banned
#15 Old 13th Jul 2017 at 12:20 AM Last edited by HarVee : 13th Jul 2017 at 12:33 AM.
Quote:
Originally Posted by VerDeTerre
I never saw you this way before....!


What you mean? Do you mean seeing me as the creepy janitor or seeing me joke around in such manner? Because if it's the latter, then I'm not sure if that's entirely true because I'm always joking around in weird ways.

Quote:
Originally Posted by VerDeTerre
Well, that's like any job that deals with the public, really. Some jobs are just more fun than others. I imagine that being a moderator requires a great deal of self-restraint since there is almost always someone pushing limits, emotional buttons, etc....

It can be. But to how much of an extent is relative to the audience. The bigger the audience, more restraint needed. It also perhaps depends on the type of audience as well. A Sims forum is likely easier to manage then something like the SAMP server I was apart of in 2009. Here the restraint mostly needs to be applied when reviewing creations, as actually interacting with the community itself it not often needed for general upkeep, except in the occasion when a topic gets heated and runs its course. Here you're not reviewing ban appeals pleading your case for banning said user by providing 10 screenshots and video, banning hackers and cheaters, testing scripts and game maps documenting and reporting any bugs you find, and spending the entirety of your play time monitoring 200 users in real time with your handy /sp <Player ID> command.

This is not to say a moderator position here isn't difficult, but rather it likely is less stressful and requires less self-restraint than being apart of one of the then-top 20 servers for an online multiplayer game. Here I imagine a moderator position features some similar responsibilities, but can actually be a bit enjoyable and more like a hobby rather than an actual job.
Lab Assistant
#16 Old 14th Jul 2017 at 1:18 AM Last edited by grindingteeth : 14th Jul 2017 at 1:31 AM.
I have the time, but I don't always have access to the game because of my job; there are a few days at a time (usually 2-3) now and then where I am away from home and my PC. That would be a problem for upload moderation, right?
There seems to be no shortage of volunteers though, but I am curious nonetheless

(To clarify, I always have access to the the internet/ a computer just not the Sims 4.)
Modlet Minder
staff: administrator
Original Poster
#17 Old 14th Jul 2017 at 4:30 PM
@grindingteeth - That would have no impact on your ability to moderate. The majority of moderation tasks are based on evaluating the images and text presented, not looking at anything in-game. We have enough other moderators with consistent access to the game so that if we need to check something in-game, someone will be able to. So I'd say feel free to apply!

The meadows are in bloom:
who has ever seen such insolence?

simblr
Moderator
staff: moderator
#18 Old 15th Jul 2017 at 5:31 PM
There is a lack of cupcakes. This makes me sad.
Tartan McBadgerface
staff: moderator
#19 Old 16th Jul 2017 at 1:55 PM
Cupcakes are important. Perhaps not as important as eclairs and profiteroles, but important nonetheless.
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