Posts: 291
Thanks: 284 in 3 Posts
5 Achievements
Quote: Originally posted by GrijzePilion
I'm looking for replacements for ground textures, tree textures, road textures etc.
I feel the Worlds would look a lot better if the textures were all a little less defined...everything's just so grainy, you know? I bet just a little blur would solve the problem. It's definitely in my top 3 of graphical improvements I want in TS3, along with murdering the thing that makes shadows fade away at like 20 feet, and somehow patching in a depth of field effect.
- Pi
|
Replacing textures yourself is super easy to do simply grab a .dds plugin and start exploring the game files.
1. open the .package files in your program files (The Sims 3/Game Data/Shared/Packages) find the texture you're looking for 2. click export the texture to copy the original file name 3. rename the new texture with that file name 4. create a new package and import your new texture with it's new name 5. put it in your overrides and you're good to go
There should be a more in depth tutorial on the MTS help section if needed.
I've given advice before on replacing road textures in custom worlds.
http://modthesims.info/showthread.php?t=594467
You can find some defaults on MTS for roads, patterns, etc and blennus has hq replacements for the lighthouse, WA train etc
http://modthesims.info/member.php?u=827807
If you're looking for new hq textures I'd recommend starting with textures.com