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Test Subject
Original Poster
#1 Old 16th Jun 2015 at 12:44 AM

This user has the following games installed:

Sims 3, Ambitions, Generations, Pets, Showtime, Supernatural, Seasons, Island Paradise
Default Trying to run S3PE on Mac
I have followed this tutorial: http://simphonies.tumblr.com/post/9...mac-a-hopefully
It is to be able to merge package files on a mac. It has worked so far, and I have installed everything. I can get S3PE to launch, but when I click create new, it dies and this shows up in terminal:

Quote:
System.DllNotFoundException: user32.dll
at (wrapper managed-to-native) S3PIDemoFE.ForceFocus:ShowWindowAsync (intptr,int)
at S3PIDemoFE.ForceFocus.Focus (System.Windows.Forms.Form theForm) [0x00000] in <filename unknown>:0
at S3PIDemoFE.BrowserWidget.UpdateList () [0x00000] in <filename unknown>:0
at S3PIDemoFE.BrowserWidget.pkg_ResourceIndexInvalidated (System.Object sender, System.EventArgs e) [0x00000] in <filename unknown>:0
at S3PIDemoFE.BrowserWidget.set_Package (IPackage value) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) S3PIDemoFE.BrowserWidget:set_Package (s3pi.Interfaces.IPackage)
at S3PIDemoFE.MainForm.MainForm_PackageChanged (System.Object sender, System.EventArgs e) [0x00000] in <filename unknown>:0
at S3PIDemoFE.MainForm.OnPackageChanged (System.Object sender, System.EventArgs e) [0x00000] in <filename unknown>:0
at S3PIDemoFE.MainForm.set_CurrentPackage (IPackage value) [0x00000] in <filename unknown>:0
at S3PIDemoFE.MainForm.fileNew () [0x00000] in <filename unknown>:0
at S3PIDemoFE.MainForm.menuBarWidget1_MBFile_Click (System.Object sender, S3PIDemoFE.MBClickEventArgs mn) [0x00000] in <filename unknown>:0
at S3PIDemoFE.MenuBarWidget.OnMBFile_Click (System.Object sender, MB mn) [0x00000] in <filename unknown>:0
at S3PIDemoFE.MenuBarWidget.tsMBF_Click (System.Object sender, System.EventArgs e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.ToolStripItem.OnClick (System.EventArgs e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.ToolStripMenuItem.OnClick (System.EventArgs e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.ToolStripMenuItem.HandleClick (Int32 mouse_clicks, System.EventArgs e) [0x00000] in <filename unknown>:0
at System.Windows.Forms.ToolStripItem.FireEvent (System.EventArgs e, ToolStripItemEventType met) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Windows.Forms.ToolStripItem:FireEvent (System.EventArgs,System.Windows.Forms.ToolStripItemEventType)
at System.Windows.Forms.ToolStrip.OnMouseUp (System.Windows.Forms.MouseEventArgs mea) [0x00000] in <filename unknown>:0
at System.Windows.Forms.ToolStripDropDown.OnMouseUp (System.Windows.Forms.MouseEventArgs mea) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control.WmLButtonUp (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.ScrollableControl.WndProc (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.ToolStrip.WndProc (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.ToolStripDropDown.WndProc (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control+ControlWindowTarget.OnMessage (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.Control+ControlNativeWindow.WndProc (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr wParam, IntPtr lParam) [0x00000] in <filename unknown>:0


I want this to work! D: Please help.
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Mad Poster
#2 Old 17th Jun 2015 at 2:03 AM
I am sure this is totally not what you want to hear, but while we're waiting for someone better versed with Mono and X11 to step forward...the only way I could make tools like S3PE work for me back when I played on the Mac OS was to install them on a Windows partition or another PC, bring the object and/or game files over, do the conversions, editing, world cleanup, dashboard check, etc. whatever it was I was after, and then copy the edited object and game files back to my Mac.

Not possible?
1978 gallons of pancake batter
#3 Old 17th Jun 2015 at 6:19 AM
Yeah, what igazor said. Looks like it's choking on a native system call. I'm not aware of any workaround for things like that. S3PI would have to be recompiled against Mono with the offending parts rewritten to make it work.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
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