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Test Subject
Original Poster
#1 Old 6th Aug 2012 at 7:31 AM

This user has the following games installed:

Sims 3, World Adventures, Late Night
Default Materializing Materials - How to fix
I have found a way to find the packages that are causing the Materializing Materials problem. This is only for windows users. It is a more acurate way than any that are listed in the TS3_Finding_Problem_Custom_Content page on the wiki


You will need Process Monitor by Sysinternals. http://technet.microsoft.com/en-us/...ernals/bb896645

Do the following steps in order, switching between the Sims 3, Process Monitor and windows task manager.

> Start windows task manager [WTM](by pressing <ctrl><shift><esc> all at the same time or by right clicking the start bar and "start task manager".)
> WTM - Go to the "process" tab.
> Start process monitor [PM]
> PM - Stop capturing events if it is running (<ctrl>+E)
> PM - Clear the filters (<ctrl>+L opens the filter, remove all the lines)
> PM - Clear the display (<ctrl>+X)
> Start The Sims 3 [S3]
> S3 - load a game
> S3 - change to window mode
> S3 - go to buy mode
> PM - Start capturing events (<ctrl>+E)
> S3 - try to redesign an object - you should get the Materializing Materials freeze
> PM - Stop capturing events (<ctrl>+E)
> WTM - right click TS3W.exe and end process, this closes the sims 3
> PM - look under the "process name" column, right click on the word "TS3W.exe" and select "Include - 'TS3W.exe'"
> PM - Scroll down to the bottom then scroll up untill you see the following repeated: (this is the game locking up) (edited for space)

(time) | TS3W.exe | # | Proce... | SUCCESS | # | # |
(time) | TS3W.exe | # | Proce... | SUCCESS | # | # |
(time) | TS3W.exe | # | Proce... | SUCCESS | # | # |
(time) | TS3W.exe | # | IRP_M... | SUCCESS | # | # | (your game's install directory)\Electronic Arts\The Sims 3\Game\Bin
(time) | TS3W.exe | # | IRP_M... | SUCCESS | # | # | (your game's install directory)\The Sims 3\Game\Bin\Shaders_Win32.precomp
(time) | TS3W.exe | # | IRP_M... | SUCCESS | # | # | (your game's install directory)\The Sims 3\Game\Bin
(time) | TS3W.exe | # | IRP_M... | SUCCESS | # | # | (your game's install directory)\The Sims 3\Game\Bin
(time) | TS3W.exe | # | Proce... | SUCCESS | # | # |
(time) | TS3W.exe | # | Proce... | SUCCESS | # | # |
(time) | TS3W.exe | # | Proce... | SUCCESS | # | # |

> PM - Just before the repeat starts are the .package files that the game loaded and caused it to crash

(time) | TS3W.exe | # | IRP_MJ_CREATE | SUCCESS | # | # | (package folder)\(package name).package
(time) | TS3W.exe | # | FASTIO_QUERY_INFORMATION | SUCCESS | # | # | (package folder)\(package name).package
(time) | TS3W.exe | # | IRP_MJ_READ | SUCCESS | # | # | (package folder)\(package name).package
(time) | TS3W.exe | # | FASTIO_READ | SUCCESS | # | # | (package folder)\(package name).package
(time) | TS3W.exe | # | FASTIO_READ | SUCCESS | # | # | (package folder)\(package name).package

> PM - right click on the word "FASTIO_QUERY_INFORMATION" and select "Include - 'FASTIO_QUERY_INFORMATION'" (this will remove the duplicate lines for each file and show only those files)
> PM - go to the File menu and save - Events to save: Events displayed using current filter - Format: CSV - Path: (somewhere you can find it)

>>> Now you have a list of the packages that may be your problem
>>> Move them out of the sims 3 folder
>>> Clear the cache files for the sims 3
>>> Reload the game and try redesigning something.
>>> If you still get the error, redo the process, you may have missed something

> If you want to find exactly which file was bad, replace them 1 at a time or in small groups, dividing down until you find the problems.
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retired moderator
#2 Old 6th Aug 2012 at 7:42 AM
Great guide! Thank you!

You can also start a wiki page with the info, if you want. And add in some pictures for our visual-learners. Easier to see than lines with (time).
Or, if you have the filename, I can help to replicate the issue on my machine and help with the screencaptures...
Test Subject
#3 Old 6th Nov 2015 at 9:46 PM
this doesn't work with cc magic, does it?.. all the files say are "modbuildXX.package", XX representing whatever number it is..I thought I'd finally found the fix! dang..
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