So, I' ve been trying to default replace counter textures. I use SimPE to clone them with all options unchecked, delete everything except TXTR and TXMT(I edit those as well) and replace them. The problem is, most counters somehow lose TXTRs for one state. E.g. there will only be a dirty state texture. I attached a picture so it's more clear. It happens with TXMTs as well.
I know counters are kinda tricky to work with, but I thought it was mostly about making custom ones, not replacing TXTRs.
Anyway, hopefully someone knows what's up. Thanks!