Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Quick Reply
Search this Thread
Instructor
Original Poster
#1 Old 12th Feb 2017 at 8:22 AM

This user has the following games installed:

Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Bon Voyage, Free Time, Apartment Life
Default Mysterious?
Good evening/morning,
I am sure to back up my game using SimPE frequently, Even so, I appear to have encountered a peculiar glitch when reverting to previous saves. Practices aside, I backed up my primary neighborhood in Simpe, yet realized that a glitch had occurred, and therefore opted to roll back to a previous save. In the aforementioned latest save ( Not the previous one), I had created a sim with ties to my current playable sims. However, upon reverting back to the old save prior to the "current" one, the sim made in the "latest" one still existed, only without a residence, or ties to playable sims, yet with all traits and memories intact. In addition, the sim was NOT in the simbin, and was retrieved via simblender. Why would this sim exist? Hoodchecker reads no signs of corruption, and I was sure that the save did not contain the sim. Also, why didn't he have a house? I highly doubt a mod conflict is to blame, or any negligence on my part, although I can never be ABSOLUTELY sure...I have also cleared my cache.
Thanks in advance for all answers, and I hope my question was at least comprehendible enough to form a logical conclusion...
Advertisement
Scholar
#2 Old 12th Feb 2017 at 9:21 AM
How do you backup hoods with SimPE? If I were to backup my hood, I’d just pack its folder (e.g. N001 for Pleasantview) into an archive. If you did all those things you said by modifying the hood file only (e.g. N001_Neighborhood.package), it’s not surprising that the sim exists – their character file is in the N00X/Characters folder.

“Secret is only a secret when it is unspoken to another.”
Simblr
My profile on the official forums
Needs Coffee
retired moderator
#3 Old 12th Feb 2017 at 9:45 AM
I would always back up manually not with simpe.

"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
The Great AntiJen
retired moderator
#4 Old 12th Feb 2017 at 12:17 PM
Quote: Originally posted by Emperor Crat
Good evening/morning,
I am sure to back up my game using SimPE frequently, Even so, I appear to have encountered a peculiar glitch when reverting to previous saves. Practices aside, I backed up my primary neighborhood in Simpe, yet realized that a glitch had occurred, and therefore opted to roll back to a previous save. In the aforementioned latest save ( Not the previous one), I had created a sim with ties to my current playable sims. However, upon reverting back to the old save prior to the "current" one, the sim made in the "latest" one still existed, only without a residence, or ties to playable sims, yet with all traits and memories intact. In addition, the sim was NOT in the simbin, and was retrieved via simblender. Why would this sim exist? Hoodchecker reads no signs of corruption, and I was sure that the save did not contain the sim. Also, why didn't he have a house? I highly doubt a mod conflict is to blame, or any negligence on my part, although I can never be ABSOLUTELY sure...I have also cleared my cache.
Thanks in advance for all answers, and I hope my question was at least comprehendible enough to form a logical conclusion...

Are you restoring using SimPE? I'm wondering if there is an issue with it not replacing the neighbourhoods.package. What you might try is restoring again to the earlier save (though tbh, it's probably just as well to copy the folder over to the neighbourhoods folder instead) and then try deleting the neighbourhoods.package.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Née whiterider
retired moderator
#5 Old 12th Feb 2017 at 12:21 PM
I'm wondering if your restore just copied the backup files over the current files, instead of deleting the current files first. That way you'd still have the new character file.

What I lack in decorum, I make up for with an absence of tact.
Instructor
Original Poster
#6 Old 12th Feb 2017 at 4:03 PM
I backup both manually and with simpe, and I have three manual backup versions. But usually, when I backup with Simpe, they no longer exist ( the sims). It might make sense that the SimPE not completely erase the sim, although I assumed it did.
Mad Poster
#7 Old 12th Feb 2017 at 5:38 PM
When I backup manually I need to rename folder, otherwise my PC don't let me save folder with a same name (is asking overwrite or not save at all). I usually add date after The Sims 2.
The Great AntiJen
retired moderator
#8 Old 12th Feb 2017 at 6:37 PM
When SimPE backs up, what it does is make a copy of the folder and sticks it somewhere in My Documets (can't remember exactly where now). In other words, it does exactly the same thing as you do when you do it manually. I don't know how it does restores though. I can't imagine it would be set up to be daft enough to overwrite something already there though.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Instructor
Original Poster
#9 Old 12th Feb 2017 at 7:07 PM
Quote: Originally posted by maxon
When SimPE backs up, what it does is make a copy of the folder and sticks it somewhere in My Documets (can't remember exactly where now). In other words, it does exactly the same thing as you do when you do it manually. I don't know how it does restores though. I can't imagine it would be set up to be daft enough to overwrite something already there though.

Does this mean that the backup hadn't correctly done away with the sims?
The Great AntiJen
retired moderator
#10 Old 12th Feb 2017 at 7:34 PM
Quote: Originally posted by Emperor Crat
Does this mean that the backup hadn't correctly done away with the sims?

I said I didn't know how it did backups - I might test it actually.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
e3 d3 Ne2 Nd2 Nb3 Ng3
retired moderator
#11 Old 12th Feb 2017 at 8:28 PM
Are you using the backup feature in SimPE in the Neighborhood Browser window? That one just backs up the Nxxx_Neighborhood.package file, so is not a full backup. Restoring that could cause the glitches you mention.
Instructor
Original Poster
#12 Old 12th Feb 2017 at 8:35 PM
Quote: Originally posted by simsample
Are you using the backup feature in SimPE in the Neighborhood Browser window? That one just backs up the Nxxx_Neighborhood.package file, so is not a full backup. Restoring that could cause the glitches you mention.

Yes that is what I used. I have just found the sim in-game, although I recall not having made him yet in that save.. So probably a SimPE glitch...
Instructor
Original Poster
#13 Old 12th Feb 2017 at 8:35 PM
Thank you all for your great help!
Forum Resident
#14 Old 13th Feb 2017 at 7:50 AM
So if SimPE only copies the neighborhood.package, the obvious question is, does restoring a backup cause corruption? Usually the issues with deleting a sim come from the unattached relationships, wants, etc flying around and attaching themselves to random sims, but those are all saved inside the neighborhood file, which was replaced. The only thing that remains is the character file.

Obviously it's less than ideal, but is it actually dangerous?
The Great AntiJen
retired moderator
#15 Old 13th Feb 2017 at 1:47 PM Last edited by maxon : 13th Feb 2017 at 1:51 PM. Reason: Changing pics
Quote: Originally posted by Ovenhole
So if SimPE only copies the neighborhood.package,

But it doesn't just copy the neighbourhood.package - attached pictures showing it working on my machine. What the backup facility does is create a folder beside your Sims 2 folder then, as you can see in the pictures, once you go in, the neighbourhood back up is labelled with a date and there's a full set of folders and files inside that.

Quote: Originally posted by Ovenhole
the obvious question is, does restoring a backup cause corruption? Usually the issues with deleting a sim come from the unattached relationships, wants, etc flying around and attaching themselves to random sims, but those are all saved inside the neighborhood file, which was replaced. The only thing that remains is the character file.

Obviously it's less than ideal, but is it actually dangerous?

This I don't know - I'm going to try and test it.
Screenshots

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Forum Resident
#16 Old 13th Feb 2017 at 5:19 PM
But that's the exact same thing as copying the folder manually. So we're back to square one, how did Emperor Crat's bug happen? Maybe some hickup during the backup restoration?

At least that means that SimPE backups are normally safe to use.
The Great AntiJen
retired moderator
#17 Old 13th Feb 2017 at 6:47 PM
Quote: Originally posted by Ovenhole
But that's the exact same thing as copying the folder manually.

Yes, which is exactly what I said upthread. I'm still to make the test though - I'm afraid I found something more interesting to do.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Back to top