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- Other - Game won't start because it can\t find drivers?
Replies: 6 (Who?), Viewed: 674 times.
#1
7th Jan 2020 at 9:00 PM
Posts: 13
This user has the following games installed:
Sims 2, University, Nightlife, Open for Business, Pets, Seasons, Bon Voyage, Free Time, Apartment Life
Game won't start because it can\t find drivers?
i just downloaded the ultimate collection from origin and when I try to start it, it says that it "Failed to find any DirectX 9.0c compatible graphics adapters in this system! Please make sure you have a DirectX 9.0c compatible graphics adapter and have installed the latest drivers provided by the manufacturer. The application will now terminate." I did my googles and apparently the game doesn't recognize my graphics card. Noy crazy, as I've always had this problem when first downloading it ever since it came out. So I've done the whole shabang where you make the game recognize your graphics card, using the leefish site. I've done this for multiple computers. I have no idea why when I try to get THIS computer to recognize it then I'm still having the same problem? This is so frustrating because the Sims 3 is not recognizing my graphics card either. I don't know what to do. I'm tired of playing the sims 4 but 2 and 3 are unplayable on my computer.
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#2
7th Jan 2020 at 9:46 PM
Posts: 1,129
Thanks: 110 in 1 Posts
hardware, system... (Win10 I presume... ) ?
The game will definitely won't recognize your GPU but there may be a way to deal with this.
put, please, contents of the
~\My Documents\EA Games\The Sims™ 2 Ultimate Collection\Logs\[your_username]-config-log.txt
between the spoiler tags ( {spoiler} {/spoiler}, change '{' '}' for '[' ']' ), for the beginning we need to know what the game think about your machine.
//I won't help you with the Win10 shenanigans of all sorts, but there're people able, and usually willing to do so.
favorite quote: "When ElaineNualla is posting..I always read..Nutella. I am sorry" by Rosebine
self-claimed "lower-spec simmer"
The game will definitely won't recognize your GPU but there may be a way to deal with this.
put, please, contents of the
~\My Documents\EA Games\The Sims™ 2 Ultimate Collection\Logs\[your_username]-config-log.txt
between the spoiler tags ( {spoiler} {/spoiler}, change '{' '}' for '[' ']' ), for the beginning we need to know what the game think about your machine.
//I won't help you with the Win10 shenanigans of all sorts, but there're people able, and usually willing to do so.
favorite quote: "When ElaineNualla is posting..I always read..Nutella. I am sorry" by Rosebine
self-claimed "lower-spec simmer"
#3
7th Jan 2020 at 10:28 PM
Posts: 13
Quote: Originally posted by ElaineNualla
hardware, system... (Win10 I presume... ) ? The game will definitely won't recognize your GPU but there may be a way to deal with this. put, please, contents of the ~\My Documents\EA Games\The Sims™ 2 Ultimate Collection\Logs\[your_username]-config-log.txt between the spoiler tags ( {spoiler} {/spoiler}, change '{' '}' for '[' ']' ), for the beginning we need to know what the game think about your machine. //I won't help you with the Win10 shenanigans of all sorts, but there're people able, and usually willing to do so. |
Log generated on 1/7/2020, 15:54
Global properties
-----------------
uintProp propertyRevision 6
boolProp allowCustomContent true
boolProp animationLOD false
uintProp antialiasingQuality 0
boolProp autoCentering true
boolProp autoLogin false
boolProp bumpMapping false
boolProp checkForPatch true
boolProp constrainFloorElevation true
uintProp cutawayMemorySize 3
boolProp cutawayOutside true
boolProp disableCustomObjects true
boolProp displayCustomObjectInfo true
boolProp displayLookAtBoxes false
boolProp displayPaths false
boolProp deviceVsynch true
uintProp dynamicRenderStrategy 0
boolProp edgeScrolling true
floatProp horzedgescrollrate 0.5
floatProp vertedgescrollrate 0.5
uintProp effectPriorityLevel 3
stringProp lastLoadedNeighborhood
boolProp freeWill true
floatProp geomBoneInfluenceThreshold 0.01
boolProp geomCheckGeomDataIntegrity false
uintProp geomGenerateTangentSpaceNormalLines 0
boolProp geomGenerateTangentSpaceSxT false
floatProp geomGeneratedTangentSpaceNormalLineLength 0.1
uintProp geomMaxBoneInfluencesPerVertex 4
sintProp geomMaxMorphTargetDeltasPerVertex 4
floatProp geomMorphTargetDeltaThreshold 0.001
floatProp geomPerBoneBoundBlendWeightThreshold 0.9
boolProp guob true
boolProp interrupt false
boolProp lightOpenGLStyle false
uintProp lightingQuality 3
boolProp livePIP true
boolProp lotInfoAdvancedMode false
stringProp lotWindowFillColor (0,0,0,1)
uintProp maxParticlesTarget 10000
uintProp maxTerrainGrade 5
boolProp morph true
stringProp neighborhoodWindowFillColor (0.5,0.5,0.5,1)
boolProp noStupidIFFUnlocking false
boolProp optimizeMeshes true
floatProp particleDamping 0
floatProp particleDensity 1
uintProp particleLODOffset 0
floatProp particleScale 1
floatProp particleSizeThreshold 1
boolProp quickTips true
boolProp reduceBoneWeights false
boolProp renderOpaqueUI false
boolProp reflectionWithExtraViewer false
boolProp rotateCameraSims1Mode false
boolProp nhoodWaterReflection false
boolProp renderInsideObjectOnlyOnSelectedSimLevel true
boolProp showSnowOnGround true
uintProp renderInsideVisibleObjects 1
boolProp renderSelectedSimLevel false
boolProp sleepInBackground true
boolProp simInBackground false
boolProp simShadows true
boolProp snapObjectsToGrid true
uintProp soundDetail 2
boolProp specHighlights true
boolProp unevenTilesFloorable true
boolProp useEffects true
boolProp useLODs false
uintProp snapshotPictureQuality 2
uintProp snapshotPictureSize 2
boolProp usePixelAspectRatio true
uintProp videoCaptureMaxRecordingSeconds 60
uintProp videoCaptureQuality 1
uintProp videoCaptureSize 1
boolProp videoCaptureAudioOn true
boolProp CameraDriftCamEnabled true
boolProp CameraSpecialEventEnabled true
boolProp ShowLotPackageFilename false
boolProp SoundMasterGroupVoxEnabled true
boolProp SoundMasterGroupFXEnabled true
boolProp SoundMasterGroupMusicEnabled true
boolProp SoundMasterGroupAmbienceEnabled true
uintProp FXVolume 100
uintProp VOXVolume 100
uintProp AmbienceVolume 100
uintProp MusicVolume 40
floatProp tvVolume 0.5
uintProp AudioPerformance 1
boolProp ShowTutorialWelcome true
boolProp NoLegacySounds true
boolProp liveCameraConstraints true
uintProp edithConfigFlags 0
uintProp copiedShippedDataToUserDataFolder 0
boolProp enableLotImpostersInLot true
boolProp enableNeighborhoodOccupantsInLot true
uintProp lotSkirtSizeIncrease 9
uintProp neighborhoodPropFadeDistance 50
boolProp clickableLotImposters true
boolProp showXRayCursor true
uintProp maxTotalSims 10
uintProp maxTotalHumans 8
uintProp maxTotalPets 6
floatProp pagodaSlopeControlX 1
floatProp pagodaSlopeControlY 1
floatProp pagodaCornerHeightRatio 0.25
floatProp pagodaEaveX 1.5
floatProp pagodaEaveY 1.5
floatProp diagonalPagodaEaveX 1
floatProp diagonalPagodaEaveY 1
boolProp force12HrTime false
boolProp enableOceanReflection false
boolProp includeCeilings false
boolProp quarterTilePlacementEnabled false
boolProp carsOnRight true
stringProp startingNeighborhood Pleasantview
boolProp perfAddLights true
boolProp perfRenderParts true
boolProp perfLightCaching true
boolProp perfEnableSkinning true
boolProp perfEnableMorphing true
uintProp lodOverride 0
boolProp effectLODSoftChange true
floatProp effectMaxTimeDelta 0
boolProp enableSnapshot true
boolProp floorCollisions true
boolProp wallCollisions true
boolProp creatingLotTemplate false
Device 0
--------
Options
-------
Option properties
-----------------
Device properties
-----------------
Device 1
--------
Options
-------
Option properties
-----------------
Device properties
-----------------
Global properties
-----------------
uintProp propertyRevision 6
boolProp allowCustomContent true
boolProp animationLOD false
uintProp antialiasingQuality 0
boolProp autoCentering true
boolProp autoLogin false
boolProp bumpMapping false
boolProp checkForPatch true
boolProp constrainFloorElevation true
uintProp cutawayMemorySize 3
boolProp cutawayOutside true
boolProp disableCustomObjects true
boolProp displayCustomObjectInfo true
boolProp displayLookAtBoxes false
boolProp displayPaths false
boolProp deviceVsynch true
uintProp dynamicRenderStrategy 0
boolProp edgeScrolling true
floatProp horzedgescrollrate 0.5
floatProp vertedgescrollrate 0.5
uintProp effectPriorityLevel 3
stringProp lastLoadedNeighborhood
boolProp freeWill true
floatProp geomBoneInfluenceThreshold 0.01
boolProp geomCheckGeomDataIntegrity false
uintProp geomGenerateTangentSpaceNormalLines 0
boolProp geomGenerateTangentSpaceSxT false
floatProp geomGeneratedTangentSpaceNormalLineLength 0.1
uintProp geomMaxBoneInfluencesPerVertex 4
sintProp geomMaxMorphTargetDeltasPerVertex 4
floatProp geomMorphTargetDeltaThreshold 0.001
floatProp geomPerBoneBoundBlendWeightThreshold 0.9
boolProp guob true
boolProp interrupt false
boolProp lightOpenGLStyle false
uintProp lightingQuality 3
boolProp livePIP true
boolProp lotInfoAdvancedMode false
stringProp lotWindowFillColor (0,0,0,1)
uintProp maxParticlesTarget 10000
uintProp maxTerrainGrade 5
boolProp morph true
stringProp neighborhoodWindowFillColor (0.5,0.5,0.5,1)
boolProp noStupidIFFUnlocking false
boolProp optimizeMeshes true
floatProp particleDamping 0
floatProp particleDensity 1
uintProp particleLODOffset 0
floatProp particleScale 1
floatProp particleSizeThreshold 1
boolProp quickTips true
boolProp reduceBoneWeights false
boolProp renderOpaqueUI false
boolProp reflectionWithExtraViewer false
boolProp rotateCameraSims1Mode false
boolProp nhoodWaterReflection false
boolProp renderInsideObjectOnlyOnSelectedSimLevel true
boolProp showSnowOnGround true
uintProp renderInsideVisibleObjects 1
boolProp renderSelectedSimLevel false
boolProp sleepInBackground true
boolProp simInBackground false
boolProp simShadows true
boolProp snapObjectsToGrid true
uintProp soundDetail 2
boolProp specHighlights true
boolProp unevenTilesFloorable true
boolProp useEffects true
boolProp useLODs false
uintProp snapshotPictureQuality 2
uintProp snapshotPictureSize 2
boolProp usePixelAspectRatio true
uintProp videoCaptureMaxRecordingSeconds 60
uintProp videoCaptureQuality 1
uintProp videoCaptureSize 1
boolProp videoCaptureAudioOn true
boolProp CameraDriftCamEnabled true
boolProp CameraSpecialEventEnabled true
boolProp ShowLotPackageFilename false
boolProp SoundMasterGroupVoxEnabled true
boolProp SoundMasterGroupFXEnabled true
boolProp SoundMasterGroupMusicEnabled true
boolProp SoundMasterGroupAmbienceEnabled true
uintProp FXVolume 100
uintProp VOXVolume 100
uintProp AmbienceVolume 100
uintProp MusicVolume 40
floatProp tvVolume 0.5
uintProp AudioPerformance 1
boolProp ShowTutorialWelcome true
boolProp NoLegacySounds true
boolProp liveCameraConstraints true
uintProp edithConfigFlags 0
uintProp copiedShippedDataToUserDataFolder 0
boolProp enableLotImpostersInLot true
boolProp enableNeighborhoodOccupantsInLot true
uintProp lotSkirtSizeIncrease 9
uintProp neighborhoodPropFadeDistance 50
boolProp clickableLotImposters true
boolProp showXRayCursor true
uintProp maxTotalSims 10
uintProp maxTotalHumans 8
uintProp maxTotalPets 6
floatProp pagodaSlopeControlX 1
floatProp pagodaSlopeControlY 1
floatProp pagodaCornerHeightRatio 0.25
floatProp pagodaEaveX 1.5
floatProp pagodaEaveY 1.5
floatProp diagonalPagodaEaveX 1
floatProp diagonalPagodaEaveY 1
boolProp force12HrTime false
boolProp enableOceanReflection false
boolProp includeCeilings false
boolProp quarterTilePlacementEnabled false
boolProp carsOnRight true
stringProp startingNeighborhood Pleasantview
boolProp perfAddLights true
boolProp perfRenderParts true
boolProp perfLightCaching true
boolProp perfEnableSkinning true
boolProp perfEnableMorphing true
uintProp lodOverride 0
boolProp effectLODSoftChange true
floatProp effectMaxTimeDelta 0
boolProp enableSnapshot true
boolProp floorCollisions true
boolProp wallCollisions true
boolProp creatingLotTemplate false
Device 0
--------
Options
-------
Option properties
-----------------
Device properties
-----------------
Device 1
--------
Options
-------
Option properties
-----------------
Device properties
-----------------
I'll take literally any help that I can get lmao
#4
7th Jan 2020 at 10:46 PM
Posts: 13
Quote: Originally posted by linastyy
Log generated on 1/7/2020, 15:54 Global properties ----------------- uintProp propertyRevision 6 boolProp allowCustomContent true boolProp animationLOD false uintProp antialiasingQuality 0 boolProp autoCentering true boolProp autoLogin false boolProp bumpMapping false boolProp checkForPatch true boolProp constrainFloorElevation true uintProp cutawayMemorySize 3 boolProp cutawayOutside true boolProp disableCustomObjects true boolProp displayCustomObjectInfo true boolProp displayLookAtBoxes false boolProp displayPaths false boolProp deviceVsynch true uintProp dynamicRenderStrategy 0 boolProp edgeScrolling true floatProp horzedgescrollrate 0.5 floatProp vertedgescrollrate 0.5 uintProp effectPriorityLevel 3 stringProp lastLoadedNeighborhood boolProp freeWill true floatProp geomBoneInfluenceThreshold 0.01 boolProp geomCheckGeomDataIntegrity false uintProp geomGenerateTangentSpaceNormalLines 0 boolProp geomGenerateTangentSpaceSxT false floatProp geomGeneratedTangentSpaceNormalLineLength 0.1 uintProp geomMaxBoneInfluencesPerVertex 4 sintProp geomMaxMorphTargetDeltasPerVertex 4 floatProp geomMorphTargetDeltaThreshold 0.001 floatProp geomPerBoneBoundBlendWeightThreshold 0.9 boolProp guob true boolProp interrupt false boolProp lightOpenGLStyle false uintProp lightingQuality 3 boolProp livePIP true boolProp lotInfoAdvancedMode false stringProp lotWindowFillColor (0,0,0,1) uintProp maxParticlesTarget 10000 uintProp maxTerrainGrade 5 boolProp morph true stringProp neighborhoodWindowFillColor (0.5,0.5,0.5,1) boolProp noStupidIFFUnlocking false boolProp optimizeMeshes true floatProp particleDamping 0 floatProp particleDensity 1 uintProp particleLODOffset 0 floatProp particleScale 1 floatProp particleSizeThreshold 1 boolProp quickTips true boolProp reduceBoneWeights false boolProp renderOpaqueUI false boolProp reflectionWithExtraViewer false boolProp rotateCameraSims1Mode false boolProp nhoodWaterReflection false boolProp renderInsideObjectOnlyOnSelectedSimLevel true boolProp showSnowOnGround true uintProp renderInsideVisibleObjects 1 boolProp renderSelectedSimLevel false boolProp sleepInBackground true boolProp simInBackground false boolProp simShadows true boolProp snapObjectsToGrid true uintProp soundDetail 2 boolProp specHighlights true boolProp unevenTilesFloorable true boolProp useEffects true boolProp useLODs false uintProp snapshotPictureQuality 2 uintProp snapshotPictureSize 2 boolProp usePixelAspectRatio true uintProp videoCaptureMaxRecordingSeconds 60 uintProp videoCaptureQuality 1 uintProp videoCaptureSize 1 boolProp videoCaptureAudioOn true boolProp CameraDriftCamEnabled true boolProp CameraSpecialEventEnabled true boolProp ShowLotPackageFilename false boolProp SoundMasterGroupVoxEnabled true boolProp SoundMasterGroupFXEnabled true boolProp SoundMasterGroupMusicEnabled true boolProp SoundMasterGroupAmbienceEnabled true uintProp FXVolume 100 uintProp VOXVolume 100 uintProp AmbienceVolume 100 uintProp MusicVolume 40 floatProp tvVolume 0.5 uintProp AudioPerformance 1 boolProp ShowTutorialWelcome true boolProp NoLegacySounds true boolProp liveCameraConstraints true uintProp edithConfigFlags 0 uintProp copiedShippedDataToUserDataFolder 0 boolProp enableLotImpostersInLot true boolProp enableNeighborhoodOccupantsInLot true uintProp lotSkirtSizeIncrease 9 uintProp neighborhoodPropFadeDistance 50 boolProp clickableLotImposters true boolProp showXRayCursor true uintProp maxTotalSims 10 uintProp maxTotalHumans 8 uintProp maxTotalPets 6 floatProp pagodaSlopeControlX 1 floatProp pagodaSlopeControlY 1 floatProp pagodaCornerHeightRatio 0.25 floatProp pagodaEaveX 1.5 floatProp pagodaEaveY 1.5 floatProp diagonalPagodaEaveX 1 floatProp diagonalPagodaEaveY 1 boolProp force12HrTime false boolProp enableOceanReflection false boolProp includeCeilings false boolProp quarterTilePlacementEnabled false boolProp carsOnRight true stringProp startingNeighborhood Pleasantview boolProp perfAddLights true boolProp perfRenderParts true boolProp perfLightCaching true boolProp perfEnableSkinning true boolProp perfEnableMorphing true uintProp lodOverride 0 boolProp effectLODSoftChange true floatProp effectMaxTimeDelta 0 boolProp enableSnapshot true boolProp floorCollisions true boolProp wallCollisions true boolProp creatingLotTemplate false Device 0 -------- Options ------- Option properties ----------------- Device properties ----------------- Device 1 -------- Options ------- Option properties ----------------- Device properties ----------------- I'll take literally any help that I can get lmao |
Forgot to add my dxdiag with my specs. My apologies
Attached files:
DxDiag.txt (158.8 KB, 5 downloads) |
#5
8th Jan 2020 at 1:30 AM
Posts: 1,273
I don't know a permanent fix for this, but I have the same problem if I launch it in fullscreen mode. If I launch it in windowed mode, I can play, so maybe that would work for you?
What you need to do is right click on your shortcut for the game, click 'Properties,' go to the very end of the 'Target' textbox, and put in -w.
What you need to do is right click on your shortcut for the game, click 'Properties,' go to the very end of the 'Target' textbox, and put in -w.
#6
8th Jan 2020 at 5:59 PM
Posts: 1,129
Thanks: 110 in 1 Posts
em, it does not seems that app even reach the point where it starts to review a hardware ^^
You may try to install DX9c (from MS directly) just for the reason of particular libraries presence; the game should work just fine (better than fine) with iGPU. UHD 6** is better than anything existing while the game lifetime. No need {F*ck NVidia News}to bother with pesky drivers' mess{/}. For any other problem - look at the numerous howtos (because in Windows 10 there's no problems at all, apparently )
favorite quote: "When ElaineNualla is posting..I always read..Nutella. I am sorry" by Rosebine
self-claimed "lower-spec simmer"
You may try to install DX9c (from MS directly) just for the reason of particular libraries presence; the game should work just fine (better than fine) with iGPU. UHD 6** is better than anything existing while the game lifetime. No need {F*ck NVidia News}to bother with pesky drivers' mess{/}. For any other problem - look at the numerous howtos (because in Windows 10 there's no problems at all, apparently )
favorite quote: "When ElaineNualla is posting..I always read..Nutella. I am sorry" by Rosebine
self-claimed "lower-spec simmer"
Lab Assistant
#7
8th Jan 2020 at 10:56 PM
Posts: 101
You need to add your graphics card to your video cards.sgr file in your install directory, and also modify your graphics rules.sgr to adjust things like resolution, texture memory used and shadows. This is not a problem with not having DX9, so downloading it won't help. You can also see if adding -w to the target of the shortcut you use to open the game helps, this causes the game to open in windowed mode and sometimes the DX9 messages goes away if you do that. You should still fix your video cards and graphics rules files though, and there's plenty of info on how to do that over on leefish.
Who Posted
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