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UV Mapping Woes: Sleeved outfits hate being unsleeved.
The resulting outfit is untextured at the shoulders (like a badly torn outfit from the top), has a clothing texture in the inner right arm just below the armpit and has a brown shoe print wrapped around the right shoulder. I would take screenies of the problem, but a) I pretty much described in detail and b) I'm through with that mod, until I can find a way to get around this.
Any ideas? The clothes used in all the UV Mapping textures were never mapped in a way that would get in the way of biceps and such. Thank you, terrible EAxis mappers!
EDIT: And yes, that solitary black bar right below the shoe soles present in the first half is a sleeve.
2nd EDIT: Also note that the problematic jacket flap is placed in a way that makes it hard to impossible to move without altering/ruining the back flap in some way.