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Milkshape Skeleton Blue Spaghetti?
Firstly, apologies if this is not in the right spot. The forum is a bit overwhelming to navigate, and I'm not sure where I would post something like this.
I am currently trying this
http://serenity-fall.dreamwidth.org/1366.html and I've run into some difficulty.
Quote:
Before exporting the mesh, we need to adjust the arms so that they match up with the TS2 skeleton. Go under the “Joints” tab and check “Show Skeleton” and a blue skeleton should appear. Hit the “Anim” button at the bottom of the screen of the right side and the vertices should disappear. Hit the “Model” tab and “Select” -> Select option “Joint”. Select the shoulder joint and click on the rotate button..
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http://i22.photobucket.com/albums/b...tutorial/08.png
Don't get me wrong, this all seems fairly simple until now. I don't know why, but my screen looks like this:
http://media-cache-ak0.pinimg.com/o...420c24164c3.jpg
Sooo.... I have no idea?