Does anyone know the status of nose design in TS3?
I think the nose feature has been deeply under-tended by the programmers.
You could have only three sliders for eyes and mouth, and NOTHING would make
the person look more like their real-life analogue than having tons of sliders for
the nose--tip turns, nostril shape specificity and ratio to nose size, etc. It's basically the one feature in prior games that knocked me from full accuracy
in duplicating those I know...
So anyone know the status of this>