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#1 Old 21st Sep 2013 at 6:43 PM
Default How to lower the polycounts with DirectX Mesh Tools?
I think my mesh has too many polycounts. I'm creating a meatball sub for the sims2 and The highest polycount part of my mesh is 2208.

Here is a list of the polycounts.

Prepare 68
Prepare Food0 1212
Eat-1104
Serve-2208
Cooking State 1152
Meat package- 216
In plate- 1366

I tried lowering the polycount in the meshes that are in the thousands and up. As I tried to lower the polycount, some of the faces were deleted and that resulted in an error with the animation.
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