#1
13th Jan 2005 at 2:10 AM
Last edited by Delphy : 30th Jan 2005 at
1:27 AM.
Mesh Tool Tutorial: The Dummies Way
A tutorial on modifing existing objects from the game.
You well need the following:
-The Sims 2 Mesh tool from:
http://meshtool.modthesims2.com/
-The last
SimPE version (follow instructions how to install) you can get the latest version from:
http://sims.ambertation.de/ (go to downloads)
-Delphy's
SimPE OBJ Extracter (follow instructions how to install)
http://forums.modthesims2.com/showthread.php?t=32166
-The VB6 runtimes from:
http://www.modthesims2.com/files/
-(all the items both s2mt and
SimPE need to operate properly)
-3d program. (so far milkshape seems to be the only program I know about that works in import and export of the obj.) I am trying out other programs and well update my findings.
- to make sure the
SimPE OBJ extractor well work properly please do the following
a. open
SimPE b. go to plugins/installed plugins
c. locate GMDC wrapper
d. click on the name, move up, so it sits directly above Generic Rcol Wrapper
e. make sure there is a check in the box
f. hit ok
- You also need to register at the
SimPE website for GUID numbers.
{IMPORTANT:
If you are editing a base mesh, a clothing mesh, a hair mesh or *anything* animated, then we suggest that you ONLY change the vertices around and that you DO NOT DELETE ANY POLYGONS! This is critical as if you do it WILL BREAK THE GAME! You have been warned.}
ok Lets start the tutorial :howdy: