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You can follow the general recolouring tutorial (
LINK).
The only difference with Maxis objects is that in Step 1, zwhere you are sduggested to click "Start", you should instead click "Open", and then browse to the package containing the Mustang mesh.
Then proceed with the tutorial, without any other difference.
Remember that NOT ALL of the custom objects are recolourable; of course, if you have already seen other recolours around, then you can be sure it IS recolourable...