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- Other - Testers Wanted: Fixed Maxis Strangetown
#26
3rd Aug 2018 at 12:43 PM
Posts: 42
Quote: Originally posted by PlyPlay665
My game crashes every time I try to load the Spector Household. Running on a fresh basegame only game (using AnyGameStarter) in the German language. Neighborhood was generated from a replaced neighborhood template. Other lots work, and I tried picking the lot and placing it back down with no luck. I've included the dump file text in case that's helpful.
Exception time: 07/30/2018, at 13:10:56.
Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION. Current thread ID: 268 (0x0000010c). Version information: Application/module path: C:\PROGRA~2\EAGAME~1\THESIM~1\Base\TSBin\Sims2.exe Application/module version name: The Sims 2 Application/module version: 1.0.0.1068 System version: Windows NT 6.0 System memory: 2048 Megabytes total, 2048 Megabytes free. Application/module configuration: ReleaseSRT Extra Exception Data: Shutdown: 0 HostName: DESKTOP-33B94QV MemoryUsage: 1493004K Neighborhood Name: Merkwürdighausen Neighborhood Prefix: N002 Lot Name: Ende der Welt 13 Family Name: Speck Extra Exception Data End: Exception module: C:\PROGRA~2\EAGAME~1\THESIM~1\Base\TSBin\Sims2.exe. Exception address: 0x007c9760. Section:Offset: 0x01:0x003c8760. Registers EAX: 00000000 EBX: 00000000 ECX: 00000fc4 EDX: 00000000 ESI: 00000044 EDI: 0116187c CS:EIP: 0023:007c9760 SS:ESP: 002b:01cef350 EBP:26d9fd50 DS:002b ES:002b FS:0053 GS:002b Flags: 00010246 Loaded Modules Address Size Module Path ---------------------------------------------------------------------------------------------- 0x00400000 24027136 Sims2.exe C:\PROGRA~2\EAGAME~1\THESIM~1\Base\TSBin\Sims2.exe 0x77250000 1638400 ntdll.dll C:\WINDOWS\SYSTEM32\ntdll.dll 0x76880000 917504 KERNEL32.DLL C:\WINDOWS\System32\KERNEL32.DLL 0x76210000 1982464 KERNELBASE.dll C:\WINDOWS\System32\KERNELBASE.dll 0x73a40000 643072 apphelp.dll C:\WINDOWS\SYSTEM32\apphelp.dll 0x734a0000 2625536 AcLayers.DLL C:\WINDOWS\SYSTEM32\AcLayers.DLL 0x766c0000 782336 msvcrt.dll C:\WINDOWS\System32\msvcrt.dll 0x75b90000 1626112 USER32.dll C:\WINDOWS\System32\USER32.dll 0x77080000 94208 win32u.dll C:\WINDOWS\System32\win32u.dll 0x75950000 139264 GDI32.dll C:\WINDOWS\System32\GDI32.dll 0x75a10000 1458176 gdi32full.dll C:\WINDOWS\System32\gdi32full.dll 0x769a0000 512000 msvcp_win.dll C:\WINDOWS\System32\msvcp_win.dll 0x75dd0000 1171456 ucrtbase.dll C:\WINDOWS\System32\ucrtbase.dll 0x73fa0000 20226048 SHELL32.dll C:\WINDOWS\System32\SHELL32.dll 0x76960000 233472 cfgmgr32.dll C:\WINDOWS\System32\cfgmgr32.dll 0x75980000 557056 shcore.dll C:\WINDOWS\System32\shcore.dll 0x770a0000 786432 RPCRT4.dll C:\WINDOWS\System32\RPCRT4.dll 0x73b10000 131072 SspiCli.dll C:\WINDOWS\System32\SspiCli.dll 0x73b00000 40960 CRYPTBASE.dll C:\WINDOWS\System32\CRYPTBASE.dll 0x757c0000 360448 bcryptPrimitives.d C:\WINDOWS\System32\bcryptPrimitives.dll 0x75d20000 278528 sechost.dll C:\WINDOWS\System32\sechost.dll 0x75f60000 2473984 combase.dll C:\WINDOWS\System32\combase.dll 0x76a20000 6004736 windows.storage.dl C:\WINDOWS\System32\windows.storage.dll 0x77000000 491520 advapi32.dll C:\WINDOWS\System32\advapi32.dll 0x761c0000 282624 shlwapi.dll C:\WINDOWS\System32\shlwapi.dll 0x73df0000 61440 kernel.appcore.dll C:\WINDOWS\System32\kernel.appcore.dll 0x73dd0000 98304 profapi.dll C:\WINDOWS\System32\profapi.dll 0x73ca0000 282624 powrprof.dll C:\WINDOWS\System32\powrprof.dll 0x75ef0000 32768 FLTLIB.DLL C:\WINDOWS\System32\FLTLIB.DLL 0x75820000 614400 OLEAUT32.dll C:\WINDOWS\System32\OLEAUT32.dll 0x752f0000 4370432 SETUPAPI.dll C:\WINDOWS\System32\SETUPAPI.dll 0x6eea0000 98304 MPR.dll C:\WINDOWS\SYSTEM32\MPR.dll 0x66680000 12288 sfc.dll C:\WINDOWS\SYSTEM32\sfc.dll 0x6e6c0000 442368 WINSPOOL.DRV C:\WINDOWS\SYSTEM32\WINSPOOL.DRV 0x72dc0000 1572864 PROPSYS.dll C:\WINDOWS\SYSTEM32\PROPSYS.dll 0x72890000 196608 IPHLPAPI.DLL C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL 0x73360000 102400 bcrypt.dll C:\WINDOWS\SYSTEM32\bcrypt.dll 0x6db60000 65536 sfc_os.DLL C:\WINDOWS\SYSTEM32\sfc_os.DLL 0x739c0000 491520 AcSpecfc.DLL C:\WINDOWS\SYSTEM32\AcSpecfc.DLL 0x76780000 1032192 ole32.dll C:\WINDOWS\System32\ole32.dll 0x73cf0000 876544 COMDLG32.dll C:\WINDOWS\System32\COMDLG32.dll 0x758c0000 155648 IMM32.dll C:\WINDOWS\System32\IMM32.dll 0x73b90000 421888 WS2_32.dll C:\WINDOWS\System32\WS2_32.dll 0x6e5c0000 585728 COMCTL32.dll C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.17134.165_none_41017d7245101fdb\COMCTL32.dll 0x73930000 581632 mscms.dll C:\WINDOWS\SYSTEM32\mscms.dll 0x6ee60000 147456 WINMM.dll C:\WINDOWS\SYSTEM32\WINMM.dll 0x72620000 958464 DDRAW.dll C:\WINDOWS\SYSTEM32\DDRAW.dll 0x72850000 135168 USERENV.dll C:\WINDOWS\SYSTEM32\USERENV.dll 0x73390000 143360 dwmapi.dll C:\WINDOWS\SYSTEM32\dwmapi.dll 0x6e7a0000 4096000 msi.dll C:\WINDOWS\SYSTEM32\msi.dll 0x73920000 49152 ColorAdapterClient C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll 0x6e590000 143360 WINMMBASE.dll C:\WINDOWS\SYSTEM32\WINMMBASE.dll 0x73880000 622592 dxgi.dll C:\WINDOWS\SYSTEM32\dxgi.dll 0x737f0000 28672 DCIMAN32.dll C:\WINDOWS\SYSTEM32\DCIMAN32.dll 0x73800000 507904 uxtheme.dll C:\WINDOWS\system32\uxtheme.dll 0x72060000 1503232 d3d9.dll C:\WINDOWS\SYSTEM32\d3d9.dll 0x72ab0000 32768 VERSION.dll C:\WINDOWS\SYSTEM32\VERSION.dll 0x737c0000 143360 MSVFW32.dll C:\WINDOWS\SYSTEM32\MSVFW32.dll 0x72880000 32768 WSOCK32.dll C:\WINDOWS\SYSTEM32\WSOCK32.dll 0x737a0000 114688 AVIFIL32.dll C:\WINDOWS\SYSTEM32\AVIFIL32.dll 0x72390000 528384 DSOUND.dll C:\WINDOWS\SYSTEM32\DSOUND.dll 0x73780000 102400 MSACM32.dll C:\WINDOWS\SYSTEM32\MSACM32.dll 0x73e00000 1662976 crypt32.dll C:\WINDOWS\System32\crypt32.dll 0x757b0000 57344 MSASN1.dll C:\WINDOWS\System32\MSASN1.dll 0x75900000 290816 WINTRUST.DLL C:\WINDOWS\System32\WINTRUST.DLL 0x76fe0000 102400 imagehlp.dll C:\WINDOWS\System32\imagehlp.dll 0x73130000 77824 CRYPTSP.dll C:\WINDOWS\SYSTEM32\CRYPTSP.dll 0x727c0000 192512 rsaenh.dll C:\WINDOWS\system32\rsaenh.dll 0x73c00000 28672 NSI.dll C:\WINDOWS\System32\NSI.dll 0x73730000 81920 dhcpcsvc.DLL C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL 0x6e3c0000 1581056 DbgHelp.dll C:\WINDOWS\SYSTEM32\DbgHelp.dll 0x6dcf0000 151552 dbgcore.DLL C:\WINDOWS\SYSTEM32\dbgcore.DLL 0x75b80000 24576 psapi.dll C:\WINDOWS\System32\psapi.dll 0x71f80000 884736 rasapi32.dll C:\WINDOWS\SYSTEM32\rasapi32.dll 0x73750000 172032 rasman.dll C:\WINDOWS\SYSTEM32\rasman.dll 0x73c10000 536576 clbcatq.dll C:\WINDOWS\System32\clbcatq.dll 0x733e0000 376832 MMDevApi.dll C:\WINDOWS\System32\MMDevApi.dll 0x73470000 139264 DEVOBJ.dll C:\WINDOWS\System32\DEVOBJ.dll 0x6fa20000 1028096 AUDIOSES.DLL C:\WINDOWS\SYSTEM32\AUDIOSES.DLL 0x72280000 876544 wintypes.dll C:\WINDOWS\SYSTEM32\wintypes.dll 0x733d0000 32768 AVRT.dll C:\WINDOWS\SYSTEM32\AVRT.dll 0x76400000 1327104 MSCTF.dll C:\WINDOWS\System32\MSCTF.dll 0x6f760000 802816 nvldumd.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_258f7a4f413a360c\nvldumd.dll 0x6cc80000 15564800 nvd3dum.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_258f7a4f413a360c\nvd3dum.dll 0x725d0000 323584 dxdiagn.dll C:\Windows\System32\dxdiagn.dll 0x6f3b0000 1318912 d3d12.dll C:\Windows\System32\d3d12.dll 0x6f500000 2433024 d3d11.dll C:\Windows\System32\d3d11.dll 0x67000000 421888 msvcp110_win.dll C:\Windows\System32\msvcp110_win.dll 0x728e0000 53248 wbemprox.dll C:\WINDOWS\system32\wbem\wbemprox.dll 0x6f340000 438272 wbemcomn.dll C:\WINDOWS\SYSTEM32\wbemcomn.dll 0x725c0000 65536 wbemsvc.dll C:\WINDOWS\system32\wbem\wbemsvc.dll 0x6f270000 798720 fastprox.dll C:\WINDOWS\system32\wbem\fastprox.dll 0x6f9f0000 159744 winbrand.dll C:\WINDOWS\system32\winbrand.dll 0x71f70000 65536 DEVRTL.dll C:\WINDOWS\SYSTEM32\DEVRTL.dll 0x6f250000 94208 SPINF.dll C:\WINDOWS\SYSTEM32\SPINF.dll 0x6f180000 847872 drvstore.dll C:\WINDOWS\SYSTEM32\drvstore.dll 0x69d60000 122880 gpapi.dll C:\WINDOWS\SYSTEM32\gpapi.dll 0x6b4d0000 24825856 nvwgf2um.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_258f7a4f413a360c\nvwgf2um.dll 0x6f070000 135168 D3DSCache.dll C:\Windows\System32\D3DSCache.dll 0x69f10000 1462272 twinapi.appcore.dl C:\WINDOWS\SYSTEM32\twinapi.appcore.dll 0x69ef0000 106496 RMCLIENT.dll C:\Windows\System32\RMCLIENT.dll 0x6f0a0000 888832 Windows.UI.dll C:\Windows\System32\Windows.UI.dll 0x6f010000 368640 InputHost.dll C:\Windows\System32\InputHost.dll 0x6ef90000 516096 TextInputFramework C:\Windows\System32\TextInputFramework.dll 0x6ef00000 569344 CoreMessaging.dll C:\Windows\System32\CoreMessaging.dll 0x6dfa0000 2478080 CoreUIComponents.d C:\Windows\System32\CoreUIComponents.dll 0x72360000 167936 ntmarta.dll C:\WINDOWS\SYSTEM32\ntmarta.dll 0x6ec30000 835584 nvSCPAPI.dll C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll 0x6de60000 1294336 dcomp.dll C:\WINDOWS\SYSTEM32\dcomp.dll 0x60000000 360448 ijl15.dll C:\PROGRA~2\EAGAME~1\THESIM~1\Base\TSBin\ijl15.dll Call stack: 0x0001:0x003c8760 C:\PROGRA~2\EAGAME~1\THESIM~1\Base\TSBin\Sims2.exe public: virtual bool __thiscall cTSSimCOMDirector::OnStart(class cIGZCOM *)() + 1020928 0x0001:0x0001a5ab C:\PROGRA~2\EAGAME~1\THESIM~1\Base\TSBin\Sims2.exe GZDllGetGZCOMDirector() + 51973 Stack data: (ESP is 0x01cef350) 0x01cef1d0 40010000 00000000 a8000000 d0073006 20000000 00000000 50f3ce01 00000000 0x01cef1f0 c4c93213 00003006 3cc91501 cbf3feff 00000000 00000000 00000000 00000000 0x01cef210 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 0x01cef230 00000000 00000000 00000000 00000000 2cf2ce01 abec2f76 90f3ce01 00252c77 0x01cef250 661012d0 3e10e8a6 78f2ce01 c30a3076 08000000 00000000 c8452e76 a0668976 0x01cef270 00000800 00000000 98f2ce01 e8d1a073 00000000 00000800 00100000 04000000 0x01cef290 f3d1a073 10f972a2 ecf2ce01 9db64100 00000000 00000800 00100000 04000000 0x01cef2b0 32bb4100 d8f2ce01 8c021501 10991c1f 00000000 339cbf00 509cbf00 a0000000 0x01cef2d0 7b9cbf00 a0000000 00000000 bd67bf00 a0000000 e8bf9a6f 6c021501 34f3ce01 0x01cef2f0 a2be4100 0e000000 49bd4100 20f3ce01 b4021501 00b09a6f 00000000 40f3ce01 0x01cef310 02000000 50fdd926 b4021501 00000000 00000000 20000000 08000000 50fdd926 0x01cef330 3f734100 58133406 00000000 53825600 7c181601 00b09a6f 49977c00 0c000000 0x01cef350 7c181601 00b09a6f abb54100 c4c9a124 00000000 f7b57c00 50fdd926 f83bf700 0x01cef370 c0c9a124 a8c9a124 b40fc600 c4bf9a6f c0c9a124 50fdd926 3ca3b063 3ca3b063 0x01cef390 08f4ce01 49e0ed00 ffffffff 16887c00 c8e82c00 384e4308 1600f700 a8c9a124 0x01cef3b0 38993e06 4a424f58 d832f700 00003406 00000000 339cbf00 00000000 d8000000 0x01cef3d0 3c4e4308 f4f3ce01 00000000 4a424f58 3f734100 b8ef3d06 00000000 b4856400 0x01cef3f0 a8c9a124 38993e06 c84b892e cccaf200 c8993e06 44f4ce01 44f4ce01 f2dded00 0x01cef410 ffffffff e2956400 00000000 d8993e06 a8c9a124 f8b6f500 c84b892e 78fdd926 0x01cef430 00000000 4a424f58 0cd2fd7f 16000000 00000000 80f4ce01 c3bcec00 00000000 0x01cef450 949d7b00 d01b4427 c84b892e 16003e06 d01b4427 00c62d2f 50b1b20c a8c9a124 0x01cef470 03000000 c0f4ce01 ec79bf00 c0f3fc00 c0f4ce01 98d1ed00 ffffffff ade17700 0x01cef490 c84b892e d8000000 a0138a27 58ae4706 c4f5ce01 00000000 b8f5ce01 70000000 0x01cef4b0 d8993e06 ffffffff 339cbf00 509cbf00 b8f5ce01 c29fed00 ffffffff 35ecc800 Instruction data: (EIP is 0x007c9760) 0x007c96e0 00 8b ce ff 52 54 5f 5e 5b 59 c3 8b 06 47 57 8b ce ff 50 54 5f 5e 5b 59 c3 cc cc cc cc cc cc cc 0x007c9700 8b 41 14 0f bf 54 24 04 83 c1 14 89 54 24 04 ff 60 20 cc cc cc cc cc cc cc cc cc cc cc cc cc cc 0x007c9720 56 8b f1 8b 46 04 50 c7 06 34 3b f7 00 e8 24 1f c5 ff 8b 4e 08 51 8b ce e8 19 1f c5 ff 5e c3 cc 0x007c9740 56 57 6a 0c e8 6d 27 c5 ff 83 c4 04 33 d2 8d 88 c4 0f 00 00 be 44 00 00 00 8d a4 24 00 00 00 00 0x007c9760 89 11 8b f9 8b d1 83 e9 3c 4e 75 f4 89 78 08 5f c7 40 0c 00 00 00 00 5e c3 cc cc cc cc cc cc cc 0x007c9780 56 8b f1 8b 46 14 8d 4e 14 57 ff 50 38 33 ff 89 7e 2c 8b 4e 38 3b cf 74 08 89 7e 38 8b 11 ff 52 0x007c97a0 08 8b 4e 40 3b cf 74 08 89 7e 40 8b 01 ff 50 08 8b 4e 3c 3b cf 74 08 89 7e 3c 8b 11 ff 52 08 8b 0x007c97c0 4e 34 3b cf 74 0a 89 7e 34 8b 01 5f 5e ff 60 08 5f 5e c3 cc cc cc cc cc cc cc cc cc cc cc cc cc |
The first post says that this version of Strangetown needs at least one EP, because of an EP 1 memory that was added.
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Mad Poster
#27
5th Aug 2018 at 12:14 AM
Posts: 3,563
Okay, just starting out, loaded the Smith House. Johnny and Jill don't recognize Pascal and Lazlo as family. Jenny does.
Attached pre-loading Hoodchecker log.
Edit: Curious House: Pascal and Lazlo have never met Johnny and Jill. Contrary to Johnny and Jill's all known sims list.
Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
Attached pre-loading Hoodchecker log.
Edit: Curious House: Pascal and Lazlo have never met Johnny and Jill. Contrary to Johnny and Jill's all known sims list.
Attached files:
N002log.txt (467 Bytes, 17 downloads) |
Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
Field Researcher
#28
7th Aug 2018 at 7:26 PM
Posts: 295
Been playing this lot for some time now. Haven't had any of the issues I've read above. However, "snow" acts weird on flat surfaces on one computer (Intel HD530 graphics), but works fine on the other computer (Intel HD4600 Graphics). I deleted it from the problem computer, then re-installed it, and it seems to work fine for now.
#29
3rd Sep 2018 at 5:31 PM
Posts: 7,395
Thanks: 4 in 2 Posts
Just wondering if there is an update. Would love to play this hood, but how can I do that when I already HAVE a Strangetown? Guess I could just remove THAT folder from the Neighborhoods folder...?
Stand up, speak out. Just not to me..
Stand up, speak out. Just not to me..
#30
4th Sep 2018 at 12:26 PM
Posts: 2,087
Thanks: 531 in 3 Posts
You can't fix an already broken hood, unfortunately. You can either continue playing an older version of Strangetown with your changes, new families etc., or you can start fresh by putting this one in.
Unless you're talking about wanting to play both Strangetowns simultaneously. In that case, you'll need to rename either hoods to something else by using Bulk Rename Utility or other batch-renaming program, to change the hood folder name and all files' prefix to something other than N002 (say, N200 or even N0022 or NewStrangetown). Good luck!
Unless you're talking about wanting to play both Strangetowns simultaneously. In that case, you'll need to rename either hoods to something else by using Bulk Rename Utility or other batch-renaming program, to change the hood folder name and all files' prefix to something other than N002 (say, N200 or even N0022 or NewStrangetown). Good luck!
DJ. who?
The Sims: Castaway Stories Advanced Guide || Felicity Island for TS2 || All simler90's Mod Descriptions TL;DR
Haluun olla sekasin ja vapaa huolista
#31
4th Sep 2018 at 7:51 PM
Posts: 7,395
Thanks: 4 in 2 Posts
I just removed the old N200. When entered each lot, went to BatBox and found almost everyone had "corrupt memories", and most people (even teens) had memory of mystery sim (which I removed).. In Smith house, expected dialog about Johnny's birthday party is missing - maybe YOU didn't care any more than me. Resurrected dead Grunt mom. She's Romance; is that something YOU set, or Maxis, or random?
Stand up, speak out. Just not to me..
Stand up, speak out. Just not to me..
Field Researcher
#32
8th Sep 2018 at 4:11 PM
Posts: 295
Quote: Originally posted by grammapat
Just wondering if there is an update. Would love to play this hood, but how can I do that when I already HAVE a Strangetown? Guess I could just remove THAT folder from the Neighborhoods folder...? |
http://www.modthesims.info/showthre...393#post5400393
#33
21st Aug 2019 at 12:20 PM
Last edited by Dorsal Axe : 23rd Aug 2019 at 9:41 AM.
Posts: 669
Thanks: 3305 in 59 Posts
Fixed Maxis Strangetown Update
Update v1.1 (2019/08/21)
This is well overdue, but I'm finally back with a much-needed update! Thank you to everyone who has tested this neighborhood and given feedback, I'm sorry it's taken me so long to return to this project.
You can download it here: http://www.simfileshare.net/download/1192736/
Changelog:
Quote:
|
Please note that many of these fixes cannot be retroactively applied to an existing N002 (at least…not without some messing around in SimPE). For the fully fixed neighborhood, you will need to start afresh with the new version of N002.
Assuming all is well and it doesn't blow up for anyone, I think this should finally be ready for a proper release soon.
#34
2nd May 2020 at 12:15 AM
Posts: 68
Quote: Originally posted by Dorsal Axe
Update v1.1 (2019/08/21)
This is well overdue, but I'm finally back with a much-needed update! Thank you to everyone who has tested this neighborhood and given feedback, I'm sorry it's taken me so long to return to this project. You can download it here: http://www.simfileshare.net/download/1192736/ Changelog: Please note that many of these fixes cannot be retroactively applied to an existing N002 (at least…not without some messing around in SimPE). For the fully fixed neighborhood, you will need to start afresh with the new version of N002. Assuming all is well and it doesn't blow up for anyone, I think this should finally be ready for a proper release soon. |
@Dorsal Axe Thank you so much for your hard work!
Can't wait to try your fixed Strangetown soon.
Btw did you deleted broken Knut Futa as suggested by Jawusa or did you fixed him as much as you could?
#35
4th May 2020 at 12:44 PM
Posts: 2,087
Thanks: 531 in 3 Posts
This version still features Knut Futa as a dead sim buried in Olive's garden. I'm not sure if OP made a clone of the sim and deleted the original. Your safest bet would be to just leave them dead.
DJ. who?
The Sims: Castaway Stories Advanced Guide || Felicity Island for TS2 || All simler90's Mod Descriptions TL;DR
Haluun olla sekasin ja vapaa huolista
#36
5th May 2020 at 7:10 PM
Posts: 68
Quote: Originally posted by topp
This version still features Knut Futa as a dead sim buried in Olive's garden. I'm not sure if OP made a clone of the sim and deleted the original. Your safest bet would be to just leave them dead. |
I definitely won't touch any maxis dead sims :D
#37
5th May 2020 at 7:45 PM
Posts: 669
Thanks: 3305 in 59 Posts
Quote: Originally posted by Biara25
Btw did you deleted broken Knut Futa as suggested by Jawusa or did you fixed him as much as you could? |
Unfortunately not. I looked into it, but ultimately decided not to do that in the end for various reasons. Mainly it's the difficulty in adding a new Sim without having to initialize the neighborhood.
I've left Knut as he was in the first version, with just the missing data restored or replaced where it was possible (his character file was completely shredded). I doubt he'll blow up the hood, but you may encounter some weirdness with him should you resurrect him. There shouldn't be any issues with the other deceased Sims though as they now have complete character files.
On another note, I will finally be uploading this to MTS with a new update that includes a wide range of relationship fixes but no other real changes. I haven't had any reports of anything bad happening with the most recent version, so I think now is the time.
#38
6th May 2020 at 10:50 PM
Posts: 68
Quote: Originally posted by Dorsal Axe
Unfortunately not. I looked into it, but ultimately decided not to do that in the end for various reasons. Mainly it's the difficulty in adding a new Sim without having to initialize the neighborhood. I've left Knut as he was in the first version, with just the missing data restored or replaced where it was possible (his character file was completely shredded). I doubt he'll blow up the hood, but you may encounter some weirdness with him should you resurrect him. There shouldn't be any issues with the other deceased Sims though as they now have complete character files. On another note, I will finally be uploading this to MTS with a new update that includes a wide range of relationship fixes but no other real changes. I haven't had any reports of anything bad happening with the most recent version, so I think now is the time. |
Thank you so much for clarifying that. Maxis Specter's ghost glitches always bugged me. Anyway I have no intentions on resurrecting any of them.
We can finally enjoy Strangetown safely thanks to you
Who Posted
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