#2
4th Oct 2015 at 7:09 PM
Posts: 3,149
Thanks: 293942 in 305 Posts
38 Achievements
View My Journal
Well, it might be possible, but that's assuming that both meshes are mapped in exactly the same way (UV mapping isn't the same for every mesh). If the creator has put anything on the texture in a different place (e.g., shoes), then the final product is not going to look right. If the mesh edit is something like making the Sim's midsection fatter (or some other simple tweak like that), it will probably work okay.
You can try linking the recolours to the desired mesh in SimPE. Open up the recolour, select the 3DIR resource, and then use the linking tool and follow the instructions - Tools>PJSE>Body Mesh Tool>Linking stage (instructions for this should be basically the same as what you'd do if you were making a new mesh and linking a recolour to it, so any of the basic meshing tutorials should be able to help you if you get stuck).