#2
24th May 2015 at 10:50 AM
Last edited by Arsil : 24th May 2015 at
11:01 AM.
Posts: 997
Thanks: 22102 in 95 Posts
15 Achievements
Uh, I didn't know there was a wrapper for those, thanks!
It's working for me, just putting the .dll in the main
S3PE dir.
I can see the preview and I can use Grid on UITX resources.
It seems UITXs are just list of resources, unless that's all the wrapper can show.
This page
http://modthesims.info/wiki.php?title=Sims_3:0x2F7D0008
seems to suggests that for every entry in List2 there are 2 TGI and then 4 other DWORD,
but that may be an error in the wiki and the 4 DWORD are actually used for the (single) TGI of each entry.
I'm not expert with hex editing, but I think the truth is in the middle.
Each entry (be it of List1 or List2) contains a TGI (4 DWORD) + 4 other DWORD
EDIT: Nope. Give me a minute... Yep, each entry just contains 4 DWORD that are used
to specify a TGI (TypeID, GroupID and InstanceID of a resource).
So the wiki is inaccurate (or I mis-interpreted the notation used there).
P.S.
Keep up the good work with your UI experiments ^^