Posts: 1,123
Thanks: 29102 in 58 Posts
20 Achievements
Quote: Originally posted by Unjustified
I figured it did, but it also seems to do so between saves and exporting/installing. Is that normal too?
|
I've never noticed this happening between saves and exporting/installing. As mentioned earlier, when I've seen this is when you change the non-lot terrain near lots that have been placed. The way to fix them is to click on the lots with problems and then the "Conform lot edges" icon, then click on the lot again. (Looks like a house with a dotted line around it.) However, rather than changing the lot edges to match the world, it seems to shift the world to match the lot edges which can then affect other lots. The way I've found to deal with this is to fix all the lots that need edges adjusted and then click on a couple of lots that are fine. That seems to stop the chain reaction of fixing the lot(s) you click on but causing the same problem with other lots. Always redo the routing and save the world after fixing the lots. I hope this makes sense and helps! (It seems to for me.) Let me know if you need more detail. Good luck!