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Original Poster
#1 Old 2nd Aug 2015 at 12:24 PM
Default Teen Pregnancy?
Can someone help me find the mod where teens can get pregnant? PLs help..
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Theorist
#2 Old 2nd Aug 2015 at 1:59 PM
Mad Poster
#3 Old 2nd Aug 2015 at 2:00 PM
There's also Wild Child, as an alternative to Inteenimator. Actually, things like the Simblender can also knock up teens but not through woohoo.
Theorist
#4 Old 2nd Aug 2015 at 2:32 PM
Learn something new today. Well teen woohoo is banned in my game.
Mad Poster
#5 Old 2nd Aug 2015 at 3:27 PM
There are a few teen woohoo mods out there but the best by far is InTeen. (If you run into a problem with InTeen then make sure you read the FAQ at Simbology and the read me file before asking for help at Simbology.)

InTeen http://www.simbology.com/mods/index...date&order=desc make sure you read up on it http://www.simbology.com/smf/index.php?board=35.0
The only thing I don't like about it is InTeen while pregnant the teen is aged to adult while still in a teen body.
InTeen has all the bells and whistles.

Wild Child works great and keeps the age as teen while pregnant but the risky stuff does not work. http://www.simbology.com/smf/index.php?board=51.0

The one I am using at this time is S2L teen woohoo mod and it works great but no bells and whistles, you will find it under sims2living at the PSMBD site.

Chris Hatch "Alternate Pregnancy Controllers" not only will this allow teens to "be" pregnant but it will also allow elders to "be" pregnant as long as you have some other mod to get them pregnant by. (This mod will not allow teens to woohoo.)
You will need a mod to allow teens to woohoo and try for baby like his free for all bed which will allow elders to.
Or any other mod that can make teens pregnant like the Sim Blender and such mods.
I have not tested it yet but I do believe that ACR will do it to.

Chris Hatch's mods are at BackAlleySims which is a adult site.

All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
Mad Poster
#6 Old 3rd Aug 2015 at 9:52 AM
Inteen does internally age the pregnant teen to adult, but it is temporary. I don't mind it and I find it better polished and more customisable than the other options, personally.

I use the sims as a psychology simulator...
Scholar
#7 Old 3rd Aug 2015 at 10:11 AM
I don't mind it too - it gives the idea of maternity leave from school, however this does affect aging and I have to cut the time period/speed it up to keep my hoods and my aging linear through rotations.

The drop off has been made. You've been warned.
Mad Poster
#8 Old 3rd Aug 2015 at 11:31 AM
Odd. It's never affected ageing in my game?

It says in the original readme: "After a baby is delivered, the teenage sim is restored to her rightful teenage state and aged forward to account for the duration of her pregnancy."

I also use the back to school flavour pack because I don't see a point in them missing school before they deliver.

I use the sims as a psychology simulator...
Instructor
#9 Old 10th Aug 2015 at 3:08 AM
@marka93

In regarding your link about the Wild Child mod, do you think this is a good mod?

I read the comments on that site and it's a bit confusing seems like there's stuff missing from it people say? And it's a 9 day labor? How does that even work?

I have a mod I think it was from that symbology actually a teenwoohoo mod but all I need is a mod to get teen Sims pregnant that's all. Inteen has too much going on for me, I would like a mod as simple as possible..

Peace, Harmony & Balance... Libra is Love..
Mad Poster
#10 Old 10th Aug 2015 at 3:18 AM
Every thing about Wild Child works but for the risky woohoo mods. Yes WC is by far the simplest teen woohoo mod out there.

That 9 day pregnancy is in the "Known Issues & To Do List" and he has not been back for over a year now and have not finish it.


If you want your teens to become alien pregnant then only chose one in that file "Alien Impregnation".
My self I have not tested the "WC_Secret Pregnancy" yet so I don't know how that works.

All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
Mad Poster
#11 Old 10th Aug 2015 at 9:13 PM
Well you can remove the other parts of inteen by using flavor packs. You can remove miscarriages, it doesn't come with risky woohoo or silent pregnancy as a default. You don't have to use the fertility treatment or birth control if you don't want to (and if you do want to, there's a flavour pack for no-fail birth control). You can remove the independent teens with a flavour pack, as long as you don't use age mods. (It works with BO's slower ageing but not mods which change the duration of each stage).

I use the sims as a psychology simulator...
Mad Poster
#12 Old 10th Aug 2015 at 9:58 PM
I think you're mixing terminology simsfreq. Isn't independent teen a simblender functionality? I'm guessing you mean adult teens, and the flavorpak no adult teens. It doesn't say anything in the flavor pak doc about ageing mods, where did you read about that?

Creations can be found on my on tumblr.
The Great AntiJen
retired moderator
#13 Old 10th Aug 2015 at 10:53 PM
Quote: Originally posted by gummilutt
I think you're mixing terminology simsfreq. Isn't independent teen a simblender functionality? I'm guessing you mean adult teens, and the flavorpak no adult teens. It doesn't say anything in the flavor pak doc about ageing mods, where did you read about that?

Well, as Inteen depends on counting the days of a sim's life, it's a reasonable assumption it won't work as expected with age hacks. On the other hand, if you can use SimPE, Inteen is very tweakable. I use an age mod (of my own, based on Inge's original) and I edited the InteeminatorB pack (I think it was) to adjust it's counting of days. And the reason I did it was because I'd read about it. Must have been from Jase originally I think that comment about the days. Aging mods were not as popular before Jase left the community (though they were around).

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Instructor
#14 Old 11th Aug 2015 at 2:09 AM
Quote: Originally posted by marka93
Every thing about Wild Child works but for the risky woohoo mods. Yes WC is by far the simplest teen woohoo mod out there.

That 9 day pregnancy is in the "Known Issues & To Do List" and he has not been back for over a year now and have not finish it.


If you want your teens to become alien pregnant then only chose one in that file "Alien Impregnation".
My self I have not tested the "WC_Secret Pregnancy" yet so I don't know how that works.


Okay thank you, do you know if this is okay with the simblender? I figured that way I can add days to the teens and other stuff.

Peace, Harmony & Balance... Libra is Love..
Mad Poster
#15 Old 11th Aug 2015 at 2:39 AM
Yes it works great with the Sim Blender and all other mods works great with the Sim Blender to as long as you have Pets EP or higher.

All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
Mad Poster
#16 Old 11th Aug 2015 at 11:45 AM
Quote: Originally posted by maxon
Well, as Inteen depends on counting the days of a sim's life, it's a reasonable assumption it won't work as expected with age hacks. On the other hand, if you can use SimPE, Inteen is very tweakable. I use an age mod (of my own, based on Inge's original) and I edited the InteeminatorB pack (I think it was) to adjust it's counting of days. And the reason I did it was because I'd read about it. Must have been from Jase originally I think that comment about the days. Aging mods were not as popular before Jase left the community (though they were around).


I could get age being a problem when you want adult teens, but it being a problem only when you disable it does not make a whole lot of sense to me. But alright. Thanks for the header, I've adjusted package B to my age mod, so no longer a problem.

Creations can be found on my on tumblr.
The Great AntiJen
retired moderator
#17 Old 11th Aug 2015 at 1:03 PM
Quote: Originally posted by gummilutt
I could get age being a problem when you want adult teens, but it being a problem only when you disable it does not make a whole lot of sense to me. But alright. Thanks for the header, I've adjusted package B to my age mod, so no longer a problem.

Sorry, I think I must have missed something in the discussion there. Inteen counts days for each age stage. With the teen stage without noadultteens, your teen sims will stop going to school after so many days of teenhood (forgotten how many 'cos I use noadultteens). If you have an extended teen stage, this means they can spend most of their teen years at home. My age mod actually shortens the teen stage (it was always too long IMO) and lengthens the adult. I have a suspicion that if I took out noadultteens, they'd still go to school for all their teenhood anyway. The bigger problem is with the adult stage. If you lengthen it, sim can become infertile 'early' because Jase set Inteen so they became infertile 3 days before they aged to elderhood (to avoid the issue of pregnancy while an elder). In a standard game the adult stage is 29 days, so they would become infertile at 26 days (this is game standard anyway). If you lengthen the adult stage (as I have to 49 days), because Inteen counts the days, they still become infertile at 26 days (or possibly 33 days in my case since I shortened the teen stage - I think it takes the total life years count). Anyway, that's what I adjusted though it's so long ago now I can't remember the exact details.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Mad Poster
#18 Old 11th Aug 2015 at 1:23 PM
Okay, well, now I'm thoroughly confused. I googled, and the information I can find is that inteen counts backwards from age transitions and therefore will work with age mods as long as your duration isn't shorter than 8 days for teen and 5 days for adults. ACR does not, and needs to be modified, according to AlmightyHat.

So it sounds to me like inteen does not have a problem with triggering early due to aging mods, unless extremely short.

Creations can be found on my on tumblr.
Mad Poster
#19 Old 11th Aug 2015 at 7:19 PM Last edited by simsfreq : 11th Aug 2015 at 7:40 PM.
Possibly you are correct about terminology, although I thought that the sim blender took the term "independent teen" from inteen originally. I could be wrong. In any case, I mean the state where a teen sim is internally adult but not pregnant. (They can move out, get married, take adult jobs, leave school, etc)

The no adult teens flavour pack has been broken with age duration mods for ever. I've used inteen for longer than I have used age duration mods, but I have always used them since they were first available to be self modded, so I always knew it was an issue. I can't remember what the issue is now but it doesn't work properly. Inteen itself works fine with age duration mods, as said, because it counts backwards. But that flavour pack screws something up. Honestly, it's been an issue for a long time It wasn't written about in the documentation because age mods came out after inteen did and not many people used them *and* the "no adult teens" flavor pak so it was a rare issue which comes up. If I recall correctly, there was very little discussion of it and nobody really knows why it doesn't work except to just not use those two together. In fact, my age mod doesn't even change the teen age stage itself, but it still breaks that flavour pack. The workaround is to mod inteen itself so that the "adult teen" transition occurs later.

I'll see if I can find the thread I posted about it eons ago. It would have been on simbology.

Okay: I can't find anybody confirming it except myself (typical!) but here is a thread where I mentioned it in 2009:
http://www.simbology.com/smf/index....=5494.msg109288
(Note that I asked about fertility here but was told that fertility is not actually calculated in this way in inteen.)

And this appears to back up my theory that "independent teen" was indeed snarfed from inteen by TJ for the Blender (But it may have been called "adult teen" before that)
http://www.simbology.com/smf/index....=6690.msg131738


Although.... now, I have found a thread by Hat where she talks about using the No Adult Teens pack and I know she uses age duration mods... I'm going to have to do some testing, because if I've been playing without it for six years for no reason, I think I might be annoyed

I use the sims as a psychology simulator...
The Great AntiJen
retired moderator
#20 Old 11th Aug 2015 at 8:20 PM
Quote: Originally posted by gummilutt
Okay, well, now I'm thoroughly confused. I googled, and the information I can find is that inteen counts backwards from age transitions and therefore will work with age mods as long as your duration isn't shorter than 8 days for teen and 5 days for adults. ACR does not, and needs to be modified, according to AlmightyHat.

So it sounds to me like inteen does not have a problem with triggering early due to aging mods, unless extremely short.

Crikey - now you say it, that sounds right. Sorry for the misinformation, I must have been thinking of ACR (which I also tweaked). But there is an issue somewhere - I see SimsFreq is thinking about it too. I'm trying to remember now why I edited Inteen B.

I no longer come over to MTS very often but if you would like to ask me a question then you can find me on tumblr or my own site tflc. TFLC has an archive of all my CC downloads.
I'm here on tumblr and my site, tflc
Lab Assistant
#21 Old 23rd Oct 2015 at 4:13 AM
I'm so confused...
So, I downloaded the Inteenimater from the simbology site, extracted, copy and pasted into the TSbin... and nothing is different. I don't know what I'm doing wrong.

Now I know... and knowing is half the battle.
Mad Poster
#22 Old 23rd Oct 2015 at 3:22 PM
@AJV2688 only 1 part of it goes into the TSbin all other parts and what ever flavor paks you want go into your downloads folder.

All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
Mad Poster
#23 Old 23rd Oct 2015 at 6:22 PM
AJV, is this the first mod you've installed? It might be worth trying a more basic one to begin with to get the hang of how mods work and downloading and stuff before downloading something as complex as inteen.

I use the sims as a psychology simulator...
Lab Assistant
#24 Old 23rd Oct 2015 at 10:29 PM
Which part do I need? There were so many on the list, I just put them all in there. But it didn't work, so I took out all except the Fun with Pets one, which I think is supposed to be the latest one if you have the Ultimate Collection. That didn't work. I put it into my downloads folder too, and that didn't work... I got one mod before. It's the one where you get the painting that if you click on it you can make your sim into a supernatural sim.

Now I know... and knowing is half the battle.
Mad Poster
#25 Old 24th Oct 2015 at 12:29 AM Last edited by marka93 : 24th Oct 2015 at 12:40 AM.
You need to only use the one for AL and you need to read the read me file that comes with it. InTeenimater_19c_ApartmentLife.zip

And if you would have read the read me file it says:

Quote:
This distribution contains seven packages along with several documentation files (including this one). Using one of the utilities mentioned above, you will need to extract the first six package files (A through F) to your Sims 2 Downloads folder. The seventh package (G) was new to FreeTime and must be placed in your Sims 2 Overrides folder to function properly. Please note all seven package files are required for correct operation of this expansion kit. If this is the first custom content you’ve installed for the Sims 2, you may need to create the Downloads folder yourself. Alternatively, the Downloads folder can be created for you by running Body Shop for the first time.


So once again if you would have read the install file you would have seen this.

Package A through F goes into your downloads folder and only package G goes into your programs folder for SP9.

IF you get the flavor paks please read them first before you install them into your downloads folder.

All my Beginning Hoods here at MTS. http://www.modthesims.info/member.php?u=7749491
All my Beginning Hoods as Shopping Districts plus Old Town. http://www.modthesims.info/download.php?t=523417
MooVille, a tribute to Mootilda and her fabulous lots http://www.modthesims.info/download.php?t=534158
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