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Editing OBJD for IsGreenhouse Flag
Hello everyone, I have the latest
S3PE and S3OC. I am trying to follow the instructions here:
Quote:
I've managed to make visible from map EA's glass roof pieces setting it as "large object" in ObjectsFlags and "IsGreenhouse" in ObjectsFlags2. Those pieces are visible from map view but aren't disturbing view from lower floors. (Thanks to Inge, who convinced me and helped with updating ObjectFlags2 on SimsWiki).
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I am trying to work with Qahne's Mighty Masnard Redux
http://modthesims.info/download.php...=1&goto=newpost
I tried to look up the flags here:
http://simswiki.info/wiki.php?title...a-World_Catalog
So I tried opening an object package with S3PE. Using Grid with OBJD, I could see ObjectTypeFlags but in it I could only see up to IsShellDoor but not those in ObjectFlags2. There wasn't anything like ObjectTypeFlags2 in the Grid.
In
S3OC I opened the same package again. I could view the column with those flags (despite the lack of proper strings, but I could always count down the list using the list in the link). Yet when I click Clone or Fix, I couldn't tick the item which I counted down to be IsGreenhouse.
What could I do?