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MTS Movie Night #3 - posted on Yesterday at 10:54 PM
Replies: 3 (Who?), Viewed: 7821 times.
Lab Assistant
Original Poster
#1 Old 24th Oct 2016 at 9:03 PM
Default Lamp has bizarre texture
Alright so my buddy asked if I could convert her lamp from 4t2, I said sure.
This is my first lamp conversion, and the lamp itself does work just fine.
However the texture is HELLA wonky and I do not know how to fix it.




What in SimPE do I need to do to fix this!? The TXTR image itself is totally fine, the original from the S4 version of the object and it works just fine.

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Scholar
#2 Old 24th Oct 2016 at 10:41 PM
To me, it looks like something went wrong with the mesh or its UVs. Try extracting it again and check the normals.
Moderator
staff: moderator
#3 Old 25th Oct 2016 at 12:00 AM
Are you sure it's mapped to the right texture? Some lamps have textures for lighting patterns, most have lit/unlit shadows - it looks like your lamp is using one of those for it's texture.
Lab Assistant
Original Poster
#4 Old 25th Oct 2016 at 1:37 AM
ill check the UV mapping now. i swear when i originally did it it was fine, so perhaps i zoned out and forgot, idk i did it really late at night. #mistake

anyways ill post my results here in a bit.

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