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sciguy77
Original Poster
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I just finished CmarMYC's "Meshing for Dummies" tutorial. Now I want to try my hand at editing an existing mesh and don't really know which tut will help me accomplish this. I have some cropped T-shirts I want to use, but when they show up in-game the meshes aren't aligned at the midriff and it looks pretty bad. I did try looking at the tutorials section before posting this, but am not familiar enough with the jargon to even know if what I was looking at was related to what I was looking for. Thanks in advance! |
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#2 |
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CmarNYC
Ms. Byte
Join Date: Jul 2009 |
Well, Meshing for Dummies is about editing an existing mesh so I'm not sure exactly what you're looking for. The Wes Howe tutorials here (http://customsims3.com/pedia/doku.p...ontent_creation) are about basic meshing in more detail. Maybe if you explain what you're getting stuck on and upload a screenshot of the misaligned meshes you mention, I could be of more help. |
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#3 |
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sciguy77
Original Poster
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Here are some screenshots of what I'm talking about. I hadn't even noticed the problems around the breasts until I started getting the pics together. Anyway, the Dokken t-shirt looks fine, but when the cropped eagle T is put on, everything goes haywire. I don't know how to begin to address this! |
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#4 |
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CmarNYC
Ms. Byte
Join Date: Jul 2009 |
I assume you don't mean the lighter markings on her skin since that shows with both shirts. The seam at the waist is probably the mesh tangents problem that crops up with just about any edited mesh. You can try running the mesh through the mesh tangent recalculator: (http://www.modthesims.info/download.php?t=479479) If that doesn't fix it, check your UV mapping. Possibly the waist vertices aren't mapped to exactly the right place to match the top. And I assume that's her breast clipping through the side of the top? Did you make the top as a separate layer over the body? That's not a good idea for exactly this reason - it's very, very difficult to avoid clipping. I'd recommend chopping off the parts of the body that are under the shirt. |
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#5 |
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sciguy77
Original Poster
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The lighter marks are tan lines I made to match a suit I also made. From your last reply I think you're giving me credit for knowing things I absolutely do not! I didn't make this mesh, I just thought trying to "fix" a bad one would be a good place to start learning how to do things. I can handle moving the stencil, so maybe just taking a basic T and clipping it would be the best way to start? I'd like to crop the top enough to get a hint of an aussie cleavage, but I also want the 3D effect of a T rather than a painted-on look. The tutorial I did showed me how to extend a mesh, but I don't know how to remove pieces of one. |
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#6 |
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CmarNYC
Ms. Byte
Join Date: Jul 2009 |
Ah, I see. Unfortunately shortening a top isn't so basic - you have to replace the part you shorten with part of the nude top or you have no body between the top and the bottom. I have a tool now that makes this kind of thing reasonably easy, and I should probably do a tutorial for it. The kind of top you want would make a good example. |
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#7 |
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sciguy77
Original Poster
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Wow -- that seems so counter-intuitive! There's a jacket I want to do something similar with, so I guess I'll go back to swimsuits and tan lines for a while. I guess I'll go ahead and buy Milkshape too -- messing around with it was pretty cool, but it's obvious I won't be getting much done in the 3 weeks I have left on my free trial! |
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