#1
4th Jun 2015 at 5:56 PM
Last edited by whoward69 : 5th Jun 2015 at
3:26 PM.
Finding objects from GUIDs
I'm trying to track down three objects used by the music semi-global library. I've found some (eg the Tip Jar) but these are eluding me!
0x0DEC3271 - this is used by the Piano Emitter BHAV
0x0EA8F1FB - this is used within the Start/Perform Events BHAV
0xB180AFB0 - this is used by the "Sing" (ie pet Howl/Yowl) BHAV
searching for these GUIDs within
SimPE finds nothing (unless I'm mis-understanding how this works)
Any ideas how to track these down?