Thanks a lot!
This was so easy! thanks to the makers!
the page that explained all about vectoring and so on, haha i just skipped that all.
The only thing i did was the instruction to place the cfg file, add the directories, then i went directly into photoshop, made a new image 256x256, used a simple filter to create a seamless pattern, rasterized it, saved as DDS.
To be honest i did not even read all of the wiki page , the most important things I had read was that A: you need a rasterized image, B: must be 256x256 seamless, and the DDS export setting,
No difficulty at all, ok i admit if you want more complexer textures ok, but now i know how to get my custom images into the sims 3, thanks a lot guys!
oh here is my test bed: yeah it might look crappy, but this was my first try, cost me less then 5 minutes to get it working!
:D
Im off making a lot of textures!
my sim page:
http://www.thesims3.com/mypage/DeKDeS