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Liberated Garden Stuff

by plasticbox Posted 8th Dec 2014 at 12:07 AM - Updated 18th Aug 2015 at 7:14 PM by plasticbox
 
33 Comments / Replies (Who?) - 4 Feedback Posts, 28 Thanks Posts
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Test Subject
THANKS POST
#26 Old 6th Feb 2015 at 3:51 PM
Yay!
Lab Assistant
THANKS POST
#27 Old 10th Feb 2015 at 3:34 PM
It amazes me how many perfectly good objects they omit fromt he game catalog. Thanks for liberating them!
Test Subject
THANKS POST
#28 Old 20th May 2015 at 6:03 AM
Thank you so much, must have in my game! :)
Test Subject
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#29 Old 15th Jun 2015 at 8:31 PM
Thanks so much 4 sharing!
Lab Assistant
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#30 Old 7th Jul 2015 at 11:01 PM
Lovely, as always.
Pettifogging Legalist!
retired moderator
Original Poster
#31 Old 18th Aug 2015 at 6:43 PM
That's probably because these are world objects and routing works differently in the world vs on lots.

I can give them a different footprint I guess.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Pettifogging Legalist!
retired moderator
Original Poster
#32 Old 18th Aug 2015 at 7:15 PM Last edited by plasticbox : 18th Aug 2015 at 7:29 PM.
OK I edited and repupladed the pavers -- it's only the pavers.packge that's different but they were all in the same zip. Also enabled repeat placement while I was at it.

Screenshots

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
THANKS POST
#33 Old 13th Apr 2016 at 9:28 PM
Thank you so much for this! However, can we get a non-merged version of the garden stuff?
Lab Assistant
THANKS POST
#34 Old 7th Jul 2016 at 3:40 PM
These are awesome, thank you!
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