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#4426
9th Apr 2014 at 10:36 PM
Posts: 6,839
Thanks: 1343 in 7 Posts
Quote: Originally posted by Tekiiko
Trying to attach the pictures of what I mean! This is the keystone and the keystone hole its supposed to go in but its already filled? Is this just a glitch that its not registering as filled? I'm fairly certain I didn't cheat past any parts since the keyhole is filled. This is my sims like sixth trip to China though, is it possible to grab the artifact before the quest is given? |
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Test Subject
#4427
9th Apr 2014 at 10:52 PM
Posts: 24
Quote: Originally posted by babele44
Hm, seems as if the whole tomb has already been discovered, including the final chamber. Are you sure that you haven't done that quest already, because how did you get in without the quest? Or do you play multiple families and have done this quest with another Sim? |
I'm pretty sure I haven't done the quest already (though I'm not sure why its popping up again if I did?) and I only have the one sim that I've been playing. I haven't switched families, haven't edited town or anything at all. I completed the tomb on a previous trip to China though so maybe the artifact is in her collection back at her home? I'll check there when her vacation runs out.
Field Researcher
#4428
10th Apr 2014 at 12:48 AM
Posts: 306
Quote: Originally posted by Tekiiko
I'm pretty sure I haven't done the quest already (though I'm not sure why its popping up again if I did?) and I only have the one sim that I've been playing. I haven't switched families, haven't edited town or anything at all. I completed the tomb on a previous trip to China though so maybe the artifact is in her collection back at her home? I'll check there when her vacation runs out. |
Do you think maybe you opened it earlier using a skeleton key? You can purchase them from one of the vendors with ancient coins (if your Visa level is high enough). I've never used one.
One of the tombs in my China 'broke' once and someone on here suggested that I begin a new game, take out the untouched version of the building I had issues with and place it in the lots bin, and then go back into my original game and replace the broken building with the new, untouched version. I never got a chance to try it because honestly I forgot which tomb/building it was. Aaaand it looks like the thread has disappeared, otherwise I'd link you there because it explained more clearly how to do it.
#4429
10th Apr 2014 at 1:05 AM
Posts: 6,839
Thanks: 1343 in 7 Posts
Quote: Originally posted by Tekiiko
I'm pretty sure I haven't done the quest already (though I'm not sure why its popping up again if I did?) and I only have the one sim that I've been playing. I haven't switched families, haven't edited town or anything at all. I completed the tomb on a previous trip to China though so maybe the artifact is in her collection back at her home? I'll check there when her vacation runs out. |
This used to be different initially and descendants of adventuring Sims could redo the quests when they moved to another world, but some time between World Adventures and Generations a patch changed this.
Edit: These are the instructions at NRaas on how to reset a tomb and my comments regarding these instructions: http://nraas.wikispaces.com/share/view/66411516 (please don't pay attention to the formatting )
Test Subject
#4430
10th Apr 2014 at 5:30 AM
Posts: 24
^^ Okay I'm going to replace the tomb! I did mass click and buy a bunch of stuff off the relic register so maybe there was a key in there? But I checked with MC for the opportunity and it says it hasn't been filled so its probably the only thing that will work. Thank you both for your help!
#4431
10th Apr 2014 at 6:43 AM
Last edited by 9b8ll : 10th Apr 2014 at 9:20 AM.
Okay I just got University Life and you know the the Sim app from the social network skill, every time I use the the Sim app a random Sim comes and just get stuck.I tried to reset the Sim and seeing if the Social network app challenge will count but no chance. Is this feature broken or is it just me?
And I know I have most nraas mods but how do I find it specifically to prevent other Sims having to be automatically assigned with the showtime careers,paparazzi or any other careers for that matter for good?
And I know I have most nraas mods but how do I find it specifically to prevent other Sims having to be automatically assigned with the showtime careers,paparazzi or any other careers for that matter for good?
#4432
13th Apr 2014 at 6:11 AM
Posts: 1,075
Thanks: 105 in 2 Posts
#4433
13th Apr 2014 at 9:35 AM
Posts: 6,839
Thanks: 1343 in 7 Posts
Quote: Originally posted by eman72
Why is it when a male Sim slow dances with a female Sim ....she leads |
Quote: Originally posted by 9b8ll
Okay I just got University Life and you know the the Sim app from the social network skill, every time I use the the Sim app a random Sim comes and just get stuck.I tried to reset the Sim and seeing if the Social network app challenge will count but no chance. Is this feature broken or is it just me? |
Quote: Originally posted by 9b8ll
And I know I have most nraas mods but how do I find it specifically to prevent other Sims having to be automatically assigned with the showtime careers,paparazzi or any other careers for that matter for good? |
Regular careers are handled by NRaas StoryProgression although I don't know whether this can effectively prevent the game from creating co-workers for your active Sims.
Showtime professions are a pain in the butt with regard to inactive Sims and I don't know whether NRaas StoryProgression has finally found a way to control them. For a long time no mod could. The problem is that while residents are not automatically given one of these profession they spread among the homeless like a disease regardless of whether you have Showtime venues in a world or not.
#4434
13th Apr 2014 at 6:37 PM
Posts: 2,664
Thanks: 3384 in 5 Posts
Is it just me? I thought there used to be 4 sticky threads in this forum... Was one removed, or there have always been three all along?
Just call me Nikel
Just call me Nikel
#4435
14th Apr 2014 at 3:35 AM
Posts: 1,075
Thanks: 105 in 2 Posts
[QUOTE=nikel23]Is it just me? I thought there used to be 4 sticky threads in this forum... Was one removed, or there have always been three all along?[/QUOTE
I think it got taken down awhile back but I could be wrong.
You only live once make the most of it..:)
I think it got taken down awhile back but I could be wrong.
You only live once make the most of it..:)
#4436
15th Apr 2014 at 12:24 AM
Quote: Originally posted by babele44
The random Sim is a feature, sort of, if you either choose the "Surprise Me!" or a combination of traits that is not already present among the existing population. The getting stuck is probably not a feature. Whenever I used the Sim Finder App the Sim came to my house and unless I invited it in it left after a while. |
Quote: Originally posted by babele44
Paparazzi are a role, not a career, you'll need to disable them with NRaas Register. Regular careers are handled by NRaas StoryProgression although I don't know whether this can effectively prevent the game from creating co-workers for your active Sims. Showtime professions are a pain in the butt with regard to inactive Sims and I don't know whether NRaas StoryProgression has finally found a way to control them. For a long time no mod could. The problem is that while residents are not automatically given one of these profession they spread among the homeless like a disease regardless of whether you have Showtime venues in a world or not. |
#4437
2nd May 2014 at 11:06 PM
Posts: 1,189
I hate two sims from different households in the military career. I want them to be best buds and such, so I went and directed one of them to do the "get to know fellow soldiers" action. But, the thing is, they never met, and it's saying that the guy already knows everyone. So, after I manually had him meet the other dude, I noticed there's no icon in the sim relationship panel saying that they're both in the same career. There is two other townies who work with him and have the icon. It's really a small issue, but it bothers me somehow. Anyone else had this?
Field Researcher
#4438
3rd May 2014 at 3:00 AM
Posts: 395
Yep, just happened in my latest game. Bridgeport was so buggy that I never did much with the acting career, but I thought it would be perfect for the game I just started in Roaring Heights. Plopped the studio in an empty lot and had my sim get a job there. NRAAS story progression popped up all these notes about "so and so just got a new job at Plumbob Studios". I was thrilled, my sim would get to meet so many people at work. But, in actuality, there are only 3 of them, and I know there were about 8 or 9 of those messages. What a bummer!
#4439
3rd May 2014 at 3:23 AM
Posts: 1,002
Thanks: 3608 in 7 Posts
I don't recall the numbers off the top of my head, but I believe there is a maximum amount of co-workers you can have in a career. Story Progression will make sure you have the minimum amount, usually by dragging homeless or unemployed into the positions if there aren't already enough there.
I think the pre-population guide on CAWwiki has a table with the minimums and maximums.
Heaven's Peak, my CAW WIP
I think the pre-population guide on CAWwiki has a table with the minimums and maximums.
Heaven's Peak, my CAW WIP
#4440
3rd May 2014 at 3:52 AM
Posts: 1,189
No, but the other guy IS working there. It should in his info tab when I'm socializing with him that he's in the military career, and when I switch to him, he's in the career also.
#4441
3rd May 2014 at 6:05 AM
Posts: 1,002
Thanks: 3608 in 7 Posts
'Fellow Soldier' only appears if the sim in question is one of your sim's actual co-workers. Just being in the same career won't necessarily make him one - if he isn't, you have to change it yourself with a mod.
Heaven's Peak, my CAW WIP
Heaven's Peak, my CAW WIP
#4442
3rd May 2014 at 6:22 AM
Posts: 1,189
Uh, I don't know, because he's a Latrine Cleaner, while his co-workers are a Grunt and Squad Leader, while the one I want to be his co-worker is also a Squad Leader.
#4443
3rd May 2014 at 7:16 AM
Posts: 1,002
Thanks: 3608 in 7 Posts
Ignore their career levels for now, what matters is who shows up on his work relationships tab as a 'Fellow Soldier'. Those are his co-workers and if the one you want to be one with him isn't there, you'll have to change it yourself.
Heaven's Peak, my CAW WIP
Heaven's Peak, my CAW WIP
#4444
3rd May 2014 at 11:12 AM
Posts: 95
Is there any way to make it so that when sims immigrate into my town they all spawn in certain clothes and have specific hair styles? I've messed around with Nraas Dresser and blacklisting things and all of that but I can't seem to make it work.
#4445
6th May 2014 at 6:03 AM
Posts: 141
I am trying to figure out what killed my YA sim. He was running through a frickin' field (seriously) and all of a sudden he dropped into the ground and then came up as a ghost. The ghost was white. I can't figure out what it might have been. Has anyone else run into this?
#4446
6th May 2014 at 9:29 AM
Posts: 6,839
Thanks: 1343 in 7 Posts
Is he really dead or just a living Sim with the ghost appearance? White ghosts are either frozen to death or died by old age.
#4447
6th May 2014 at 9:57 PM
Ghosts of Sims frozen to death glow slightly blue. Old age Sims are just white and don't glow.
#4448
6th May 2014 at 11:12 PM
Posts: 179
Quote: Originally posted by Menaceman44
Ghosts of Sims frozen to death glow slightly blue. Old age Sims are just white and don't glow. |
So what is your question
#4449
7th May 2014 at 2:07 AM
Posts: 5,986
Quote: Originally posted by keepsims
So what is your question |
It doesn't seem like a question, because it was an answer to the question of ghosts raised in the 2 posts immediately preceding the statement.
#4450
7th May 2014 at 3:12 AM
Posts: 179
Quote: Originally posted by eskie227
It doesn't seem like a question, because it was an answer to the question of ghosts raised in the 2 posts immediately preceding the statement. |
gosh i did not check the page before...........................................I feel stupid
Who Posted
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