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#1
13th Mar 2010 at 11:17 PM
Clean Installer
Now that I have the source code for the Clean Installer V1.6, I thought that I'd move discussion, requests, etc here with the other tools. Note that I have also received permission to publish the source code under GPL2, but I want to get it compiled and tested before that.So far, I haven't been able to get the project to build.
Missing resources:
FormNew.resx
WinForm.resx
Missing projects:
FileTypes
S2PCISE
SimsDirectories
If Karol can't supply these, then I believe that they can be recreated from scratch.
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#2
14th Mar 2010 at 11:13 PM
Last edited by Mootilda : 8th Feb 2011 at 6:47 PM.
Reason: "he" is a she
Status Update
I received the missing projects, found one of the missing forms, and recreated the other from scratch. Everything is now compiling and running, but has not been tested.I won't have much time for testing this month. If anyone would like to help me by testing this in the interim, please let me know.
Just be aware that I have no idea how much testing phervers did before giving me the source code (she probably doesn't even remember, herself) and I haven't done extensive testing either. There is a possibility of major bugs; you should expect to backup before using and be prepared for problems.
#3
18th Mar 2010 at 11:57 PM
Last edited by Mootilda : 26th Nov 2012 at 2:07 AM.
Sims2Pack Clean Installer To-Do List
Please note: The new To-Do List starts at post #35:http://www.modthesims.info/showthre...849#post4015849
As with all of my programs, my first priority is fixing bugs. I am also interested in restoring functionality which was in a previous version of S2PCI, but is missing in the 1.6.x source code. Finally, I'll work on implementing new features.
To Do List:
Bugs:
- "Install All" should be renamed to something which mentions The Sims 2.
- Remove Administrator requirement: S2PCI currently uses HKEY_LOCAL_MACHINE. That should probably be changed to HKEY_CURRENT_USER. As well, I believe that it always expects write permission, although it probably only requires read access.
- Investigate the (fairly rare) issue: "A previous version of Sims2pack Clean Installer. You have to uninstall the old version first! Do you want to do this now?" Why do some of the registry entries remain after the program is uninstalled? Are people doing something wrong during uninstall, such as running the uninstall from a non-administrative account? Is this an issue with NSI? Can it be resolved by removing all existing registry entries before installing?
Missing Features:
- More work on the new recognition algorithm: better recognition of existing types, more types, better text names.
Installation of S2PCI
- Allow user to force an install even if the previous uninstall failed.
- Add a "features / options" screen to the install process, so that people could decide whether they want a Desktop shortcut, a Start Menu shortcut, or the "Install all" ability.
- Do not setup the "Install all" ability on systems which cannot support it (64-bit?).
New Features:
- Try to resolve problems created by incorrect usage. Specifically, removing individual sims will cause neighborhood corruption; perhaps the user should only be able to remove all sims included with a lot or none of them. Later, unchecking a sim could remove all memories, relationships, and family ties with that sim, or change them to point to the "mystery sim".
Ref: (please note that these threads are recommending a technique which will cause neighborhood corruption)
http://www.flyingacres.com/Neighbor...ead.php?tid=780
http://www.flyingacres.com/Neighbor...ead.php?tid=868
- Add filename as a column in the listbox. [Done]
- Give people the ability to rename files. [Done]
- Give people the ability to copy the file name and / or text name to the clipboard.
- Allow the user to specify a different The Sims 2 directory; make program work correctly with AnyGameStarter. [in process]
- Allow people to specify subdirectories within the default Downloads location.
- Now that MTS supports 7zip files, it would be nice if the Clean Installer would support them.
- Would be nice to have an "Install All Sims 2" context menu for ZIP, RAR, and 7Z files, since these compressed files are functionally equivalent to directories.
- Install package files by moving to correct location; only if double click on package file?
- Get working on the MAC. [in process - no install version currently has problems determining location of save games]
- Update GUI?
- Save preview pictures with a right-click.
- Multi-install should have a window displayed during processing:
. - Cancel button to stop processing. Display what we have so far? [Done]
. - Display directory and / or filename currently being processed.
. - Progress bar. Note: difficult to estimate the amount of work to be done until it has been done.
. - Check for low memory condition and stop before it becomes a major issue.
. - Process Sims2Packs one at a time, rather than all at once. [Done]
Done:
- Resolve a problem where removing some CC and saving the Sims2Pack with a new name results in all empty packages.
Ref: http://www.modthesims.info/showthread.php?t=371687
Status: Fixed in V1.6.1
- Resolve the problem where people are attempting to install nothing. Error or warning message if there is nothing to install. Grey out Install button. Alternative: if attempt to install .package, move to correct directory.
Ref: http://www.modthesims.info/showthread.php?t=392071
Status: Fixed in V1.6.2, although we still might want to consider the alternative.
- Allow overwrite Sims2Pack by creating temporary file during write (another "empty package" issue).
Status: Fixed in V1.6.2
- Get multi-install working again.
Ref: http://www.modthesims.info/showthread.php?t=118017
Status: Fixed in V1.6.3
- If path is too long, give user some indication of which file has the error.
Ref: http://www.modthesims.info/download...499#post3231499
(Post #18 in the download thread)
Status: Fixed in V1.6.4
- Blank name displayed for some CC.
Ref: http://www.modthesims.info/download...469#post3232469
(Post #36 in the download thread)
Status: Fixed in V1.6.5
- Get tooltips working properly.
Ref: http://www.modthesims.info/download...862#post3235862
(Post #50 in the download thread)
Note: The tooltips stopped working during the transition from .NET 1 to .NET 2. Filename tooltips are conflicting with standard listbox behavior, which displays full column contents for truncated columns. Therefore, only the checkbox will have the filename tooltip.
Status: Partially fixed in V1.6.5
- Resolve thread safety issues with -n, -m, and other command line options.
Status: Fixed 1.6.7
- Sounds like there is a problem when installing lots which contain non-alphanumeric characters:
http://www.modthesims.info/showthread.php?t=458002
Status: Fixed 1.6.16
#4
14th Apr 2010 at 2:03 AM
Last edited by Mootilda : 14th Apr 2010 at 4:16 PM.
Status Report
Status of project:- Code is compiling; missing forms have been recreated.
- Installation executable created correctly using NSIS.
- Installation of the Clean Installer works correctly, except:
- - Website is still Sims2Pack.ModTheSims2.com
- - Update check is incorrect
- - It's very annoying that my explorer windows disappear during uninstall.
Note: I will either have to get control of the website, create a new website, or remove the website update feature.
Unfortunately, I have received the source code for V1.6, rather than V1.5.1.4. As far as I can tell, this source code has not received very thorough testing; likely, the code wasn't yet complete. Problems found to date:
- First lot that I tried to install (AngelF's CSH #1) had an unhandled exception
- Found many places where "&" (bitwise AND) is incorrectly used; should be "&&" (logical AND)
- Return code -1 (not found) from STRL.Languages.IndexOfCode is not handled correctly, resulting in invalid array access.
- Incorrect calls across threads; unsafe.
- New recognition algorithm appears to be incomplete. Unfortunately, I don't have access to the old recognition algorithm.
I'm working through these problems to get a stable build that I can release for general testing.
#5
2nd Jul 2010 at 6:50 AM
Last edited by Mootilda : 7th Jul 2010 at 12:45 AM.
Status of project:
- Asked Delphy to take over the web site.
- Version 1.6 (basically the source code that I was given, except that it's now working) is in the acceptance queue.
- Fix for empty package issue with non-ascii file names is on my machine and being tested. If my upload is accepted, I'll update fairly soon with this fix.
- More work on the recognition algorithms.
- Better algorithms for pictures and text.
- Added "Occupied Lot", ie a lot with a FAMI record.
- Asked Delphy to take over the web site.
- Version 1.6 (basically the source code that I was given, except that it's now working) is in the acceptance queue.
- Fix for empty package issue with non-ascii file names is on my machine and being tested. If my upload is accepted, I'll update fairly soon with this fix.
- More work on the recognition algorithms.
- Better algorithms for pictures and text.
- Added "Occupied Lot", ie a lot with a FAMI record.
#6
2nd Jul 2010 at 1:26 PM
Last edited by comcal : 2nd Jul 2010 at 3:39 PM.
Posts: 17
Thanks: 633 in 3 Posts
#7
2nd Jul 2010 at 4:53 PM
Actually, this is a much better place to discuss development, since my inbox is nearly full...
I'm not really a visual person, so I have no opinion about having a new logo. Do you think we need one?
Right now, I'm focusing on the recognition algorithms, which are still in a pretty rough state. At the very least, I'd like S2PCI to be able to recognize the relatively small amount of CC that I have on my machine; this means that I'm primarily changing just one file.
I'd also like to grey out the Install button if there's nothing to install; that one seems to trip up a number of people. Plus, it's cleaner.
Is there a particular area that you'd like to focus on? If not, would you like to see what you could do about allowing installation to AnyGameStarter folders? This seems to be a common request.
Some other things that people can do, if anyone wants to help:
1) Let us know about any outstanding issues that you have with version 1.5.4. Bug fixes are always the highest priority.
2) Go through the Clean Installer help forum and see whether there are other outstanding issues (like the empty packages issue) which need to be addressed.
3) Testing. If people can please use the new version and let us know about any issues that they find. Karol had a number of people to do testing and we could certainly use feedback.
I'm not really a visual person, so I have no opinion about having a new logo. Do you think we need one?
Right now, I'm focusing on the recognition algorithms, which are still in a pretty rough state. At the very least, I'd like S2PCI to be able to recognize the relatively small amount of CC that I have on my machine; this means that I'm primarily changing just one file.
I'd also like to grey out the Install button if there's nothing to install; that one seems to trip up a number of people. Plus, it's cleaner.
Is there a particular area that you'd like to focus on? If not, would you like to see what you could do about allowing installation to AnyGameStarter folders? This seems to be a common request.
Some other things that people can do, if anyone wants to help:
1) Let us know about any outstanding issues that you have with version 1.5.4. Bug fixes are always the highest priority.
2) Go through the Clean Installer help forum and see whether there are other outstanding issues (like the empty packages issue) which need to be addressed.
3) Testing. If people can please use the new version and let us know about any issues that they find. Karol had a number of people to do testing and we could certainly use feedback.
#8
2nd Jul 2010 at 6:24 PM
Posts: 17
Thanks: 633 in 3 Posts
Oops, sent a PM before reading that. As I said, I need to research the package format so maybe I should work on other things such as compatibility with AnyGameStarter and whatnot. I think the logo and GUI in 1.5.4 looks a little old compared to many programs these days and could be touched up. I work well with Blender and Photoshop so I could start by updating the GUI without making it bloated. Compatibility with mono is also another thing I'd like to do.
#9
2nd Jul 2010 at 10:06 PM
These all sound like excellent ideas. My strong point is internals like the package formats, rather than UI, so it sounds like we might work well together.
I'm also wondering whether we should add a new field to the list, so that people can see both the file name and the internal name when browsing downloads, the lot bin, etc. The list box already contains the directory name.
I'm also wondering whether we should add a new field to the list, so that people can see both the file name and the internal name when browsing downloads, the lot bin, etc. The list box already contains the directory name.
#10
3rd Jul 2010 at 4:06 AM
Last edited by comcal : 3rd Jul 2010 at 7:03 AM.
Posts: 17
Thanks: 633 in 3 Posts
#11
3rd Jul 2010 at 6:38 AM
Quote: Originally posted by comcal
I also noticed that your source for 1.6.1 doesn't match the binaries for 1.6.1, care to update? |
I grabbed your changes, so you can delete the attachment, if you'd like.
#12
3rd Jul 2010 at 6:48 AM
Last edited by comcal : 3rd Jul 2010 at 10:29 AM.
Posts: 17
Thanks: 633 in 3 Posts
Turned out I still had the 1.6.0 sources, my bad. I found a major bug, Clean Installer will not run on 64-bit systems when you build with Any CPU, it must be changed to x86. You might want to discard my last upload as it was for 1.6.0. I'm attaching another version that fixes 64-bit compatibility and updates some minor GUI elements.
Also we need a better way of communicating, could you PM me with your IM info?
Also we need a better way of communicating, could you PM me with your IM info?
Attached files:
s2pci.rar (984.8 KB, 23 downloads) - View custom content | ||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- Installer/left.bmp 154544 15886 10% 03-07-10 14:36 .....A. 3BA11358 m5e 2.9 Installer/newScript.nsi 8169 1826 22% 03-07-10 19:21 .....A. 81EF586A m5e 2.9 Installer/top.bmp 25820 7798 30% 03-07-10 13:30 .....A. E1C914A9 m5e 2.9 Sims2Pack Installer/misdocs.ico 136073 60833 44% 03-07-10 14:10 .....A. 4D76A5C0 m5e 2.9 Sims2Pack Installer/WinForm.cs 64777 6904 10% 03-07-10 19:10 .....A. 90DA4974 m5e 2.9 Sims2Pack Installer/WinForm.resx 260902 71478 27% 03-07-10 19:10 .....A. F2FE277F m5e 2.9 Installer 0 0 0% 03-07-10 19:21 .D..... 00000000 m0 2.0 Sims2Pack Installer 0 0 0% 03-07-10 19:23 .D..... 00000000 m0 2.0 S2PCISE/icon.bmp 824 238 28% 04-09-07 00:36 .....A. 21848EDF m5e 2.9 S2PCISE/Interop.cs 8257 2304 27% 30-06-10 13:12 .....A. D0D51980 m5e 2.9 S2PCISE/s2pci.snk 596 596 100% 04-09-07 00:36 .....A. 6FCC7562 m0e 2.9 S2PCISE/S2PCISE.cs 16311 3481 21% 03-07-10 19:18 .....A. BC80CC5D m5e 2.9 S2PCISE/S2PCISE.csproj 5263 1199 22% 03-07-10 19:13 .....A. 6D3485C0 m5e 2.9 S2PCISE/S2PCISE.csproj.user 1454 421 28% 03-07-10 19:13 .....A. 78155892 m5e 2.9 S2PCISE/S2PCISE.sln 897 351 39% 30-06-10 14:43 .....A. E14D2DD9 m5e 2.9 Sims2Pack Installer/AssemblyInfo.cs 2557 907 35% 02-07-10 11:47 .....A. D79B69F6 m5e 2.9 Sims2Pack Installer/cINI0017.cs 3823 974 25% 04-09-07 09:37 .....A. AE9F0A25 m5e 2.9 Sims2Pack Installer/Config.cs 8481 1849 21% 30-06-10 13:12 .....A. 79561900 m5e 2.9 Sims2Pack Installer/doc/docs.xml 6905 936 13% 04-09-07 09:37 .....A. 35F5E300 m5e 2.9 Sims2Pack Installer/DownloadsBrowseForm.cs 45719 5167 11% 30-06-10 14:44 .....A. 222A9123 m5e 2.9 Sims2Pack Installer/DownloadsBrowseForm.resx 70576 10229 14% 04-09-07 09:37 .....A. 7308F82B m5e 2.9 Sims2Pack Installer/DropWindow.cs 8491 2045 24% 30-06-10 14:45 .....A. C27696A9 m5e 2.9 Sims2Pack Installer/DropWindow.resx 20286 11103 54% 04-09-07 09:37 .....A. 50F240FB m5e 2.9 Sims2Pack Installer/FileExistsWarningDialog.cs 11049 1938 17% 30-06-10 13:12 .....A. 4E456412 m5e 2.9 Sims2Pack Installer/FileExistsWarningDialog.resx 27582 5852 21% 04-09-07 09:37 .....A. 6122CEEF m5e 2.9 Sims2Pack Installer/FormInstall.cs 22178 3301 14% 30-06-10 13:12 .....A. 98C42E90 m5e 2.9 Sims2Pack Installer/FormInstall.resx 44268 19019 42% 04-09-07 09:37 .....A. B699BFA1 m5e 2.9 Sims2Pack Installer/FormNew.cs 8119 1734 21% 30-06-10 13:12 .....A. E4D19690 m5e 2.9 Sims2Pack Installer/FormNew.resx 24433 4133 16% 04-09-07 09:37 .....A. 5A5D9E0D m5e 2.9 Sims2Pack Installer/FormPreview.cs 12874 2470 19% 30-06-10 13:12 .....A. 31F046AD m5e 2.9 Sims2Pack Installer/FormPreview.resx 10919 1629 14% 04-09-07 09:37 .....A. BB065DE0 m5e 2.9 Sims2Pack Installer/Helpers.cs 4165 1194 28% 30-06-10 13:12 .....A. 04389490 m5e 2.9 Sims2Pack Installer/HexEncoding.cs 5161 1531 29% 30-06-10 13:12 .....A. C86A5496 m5e 2.9 Sims2Pack Installer/icons/delete.bmp 1954 781 39% 04-09-07 09:37 .....A. BD7FF5B8 m5e 2.9 Sims2Pack Installer/icons/everything except hacks.bmp 1954 516 26% 04-09-07 09:37 .....A. 4DE091E1 m5e 2.9 Sims2Pack Installer/icons/everything.bmp 1954 627 32% 04-09-07 09:37 .....A. 92F21707 m5e 2.9 Sims2Pack Installer/icons/house and family.bmp 1954 843 43% 04-09-07 09:37 .....A. 2527E5B9 m5e 2.9 Sims2Pack Installer/icons/house without hacks.bmp 1954 753 38% 04-09-07 09:37 .....A. A3BD264A m5e 2.9 Sims2Pack Installer/icons/house.bmp 1954 861 44% 04-09-07 09:37 .....A. 159B263B m5e 2.9 Sims2Pack Installer/icons/s2pci.png 6461 6461 100% 03-07-10 19:07 .....A. A67FC4E1 m0e 2.9 Sims2Pack Installer/InputDialog.cs 8739 1718 19% 30-06-10 13:12 .....A. F0BD3986 m5e 2.9 Sims2Pack Installer/InputDialog.resx 23859 4127 17% 04-09-07 09:37 .....A. 36582FCA m5e 2.9 Sims2Pack Installer/ListViewSorter.cs 3260 849 26% 04-09-07 09:37 .....A. 3AAD4AA5 m5e 2.9 Sims2Pack Installer/MultiInstallForm.cs 24632 3805 15% 30-06-10 13:12 .....A. F755FEE4 m5e 2.9 Sims2Pack Installer/MultiInstallForm.resx 28383 4271 15% 04-09-07 09:37 .....A. 9AF39919 m5e 2.9 Sims2Pack Installer/myDBPF.cs 6306 1614 25% 30-06-10 13:12 .....A. 9C599F64 m5e 2.9 Sims2Pack Installer/PackageInfo.cs 5513 1334 24% 30-06-10 13:12 .....A. 7845E41B m5e 2.9 Sims2Pack Installer/PackageProperties.cs 9225 1717 18% 30-06-10 13:12 .....A. 481DA4E1 m5e 2.9 Sims2Pack Installer/PackageProperties.resx 12541 1685 13% 04-09-07 09:37 .....A. 416E5763 m5e 2.9 Sims2Pack Installer/PackageStore.cs 12409 2346 18% 30-06-10 14:46 .....A. BB54E215 m5e 2.9 Sims2Pack Installer/php/updateDB.php 145 114 78% 04-09-07 09:37 .....A. A71807AB m5e 2.9 Sims2Pack Installer/Properties/Resources.Designer.cs 4170 975 23% 03-07-10 19:10 .....A. 3D7B253E m5e 2.9 Sims2Pack Installer/Properties/Resources.resx 7201 1470 20% 03-07-10 19:10 .....A. FFE9E783 m5e 2.9 Sims2Pack Installer/Recognitor.cs 44380 4418 9% 02-07-10 15:54 .....A. D5026591 m5e 2.9 Sims2Pack Installer/S2CINPackageDirectory.cs 12789 2376 18% 30-06-10 13:12 .....A. EB8CAAC2 m5e 2.9 Sims2Pack Installer/S2CIPackageDirectory.cs 6112 1519 24% 30-06-10 14:47 .....A. AC528A76 m5e 2.9 Sims2Pack Installer/S2CPackage.cs 14090 2776 19% 01-07-10 22:35 .....A. 63786BE2 m5e 2.9 Sims2Pack Installer/S2PCI Website.url 88 88 100% 04-09-07 09:37 .....A. 78895F73 m0e 2.9 Sims2Pack Installer/S2PCI.ini 35 35 100% 04-09-07 09:37 .....A. 62A19D4C m0e 2.9 Sims2Pack Installer/S2Sims2Pack.cs 24283 3417 14% 01-07-10 17:30 .....A. E1AD1105 m5e 2.9 Sims2Pack Installer/Sims2Pack Installer.csproj 13277 2087 15% 03-07-10 19:13 .....A. B52500AA m5e 2.9 Sims2Pack Installer/Sims2Pack Installer.csproj.user 2548 661 25% 03-07-10 19:13 .....A. CD46FCBC m5e 2.9 Sims2Pack Installer/Sims2Pack_Installer.UpdateForm.resources 21463 10687 49% 04-09-07 09:37 .....A. 686E67D8 m5e 2.9 Sims2Pack Installer/Sims2Pack_Installer.WinForm.resources 6740 1462 21% 04-09-07 09:37 .....A. BFB3012C m5e 2.9 Sims2Pack Installer/Sims2Pack_Installer.WinForm1.resources 9734 1762 18% 04-09-07 09:37 .....A. 01223517 m5e 2.9 Sims2Pack Installer/Sims2Pack_Installer.WinFormInstall.resources 25568 17542 68% 04-09-07 09:37 .....A. DDB063CD m5e 2.9 Sims2Pack Installer/Sims2Pack_Installer.WinFormMain.resources 29372 11582 39% 04-09-07 09:37 .....A. F373CE0E m5e 2.9 Sims2Pack Installer/Sims2Pack_Installer.WinFormUpdateDB.resources 18566 9102 49% 04-09-07 09:37 .....A. 49106E93 m5e 2.9 Sims2Pack Installer/SplashScreen.cs 9513 1957 20% 30-06-10 13:12 .....A. E4687896 m5e 2.9 Sims2Pack Installer/SplashScreen.resx 1040499 252996 24% 04-09-07 09:37 .....A. D4395D00 m5e 2.9 Sims2Pack Installer/Tokens.cs 3209 901 28% 30-06-10 13:12 .....A. 102FC282 m5e 2.9 Sims2Pack Installer/TXTRFileType.cs 7998 1970 24% 04-09-07 09:37 .....A. C51A1715 m5e 2.9 Sims2Pack Installer/Unrar.cs 25273 4573 18% 04-09-07 09:37 .....A. 941C1825 m5e 2.9 Sims2Pack Installer/unrar.dll 159744 75262 47% 04-09-07 09:37 .....A. F88DDAEF m5e 2.9 Sims2Pack Installer/UpdateForm.cs 10186 2525 24% 30-06-10 13:12 .....A. 1FDE7445 m5e 2.9 Sims2Pack Installer/UpdateForm.resx 33987 11959 35% 04-09-07 09:37 .....A. 7C52A85B m5e 2.9 Sims2Pack Installer/Util.cs 2044 734 35% 30-06-10 13:12 .....A. 51591A96 m5e 2.9 Sims2Pack Installer/WinFormUpdateDatabase.cs 16981 2839 16% 30-06-10 13:12 .....A. 17B4593C m5e 2.9 Sims2Pack Installer/WinFormUpdateDatabase.resx 75647 16135 21% 04-09-07 09:37 .....A. C2D6E1D5 m5e 2.9 SimsDirectories/AssemblyInfo.cs 2575 918 35% 02-07-10 11:48 .....A. A695FFE9 m5e 2.9 SimsDirectories/S2Directories.cs 3617 1011 27% 30-06-10 13:12 .....A. 93318F21 m5e 2.9 SimsDirectories/SimsDirectories.csproj 5905 1226 20% 03-07-10 19:17 .....A. 3C657E44 m5e 2.9 SimsDirectories/SimsDirectories.csproj.user 1752 459 26% 03-07-10 19:17 .....A. 08928798 m5e 2.9 Sims2Pack Installer.sln 5699 760 13% 03-07-10 19:23 .....A. 5BD636BB m5e 2.9 External/ColorProgressBar.dll 24576 4466 18% 04-09-07 09:37 .....A. CD2CA4DD m5e 2.9 External/DatGen.DBPF.dll 106496 32746 30% 04-09-07 00:36 ..R..A. 46A9AEAE m5e 2.9 External/DatGen.DBPF.pdb 327168 58117 17% 04-09-07 00:36 ..R..A. 8D5766FA m5e 2.9 External/ICSharpCode.SharpZipLib.dll 126976 47684 37% 04-09-07 09:37 .....A. 59965B1A m5e 2.9 External/simpe.helper.dll 212992 63292 29% 04-09-07 09:37 .....A. D7193DF9 m5e 2.9 External/SynapticEffect.Collections.dll 32768 7543 23% 04-09-07 09:37 .....A. 86BBDC52 m5e 2.9 Filetypes/AssemblyInfo.cs 2571 916 35% 02-07-10 11:47 .....A. 7EB46F28 m5e 2.9 Filetypes/EXMP.cs 11354 2497 21% 30-06-10 13:12 .....A. 076EE9D0 m5e 2.9 Filetypes/Filetypes.cs 39321 6035 15% 30-06-10 14:40 .....A. 9E44C144 m5e 2.9 Filetypes/Filetypes.csproj 7164 1403 19% 03-07-10 19:15 .....A. EFAECDFD m5e 2.9 Filetypes/Filetypes.csproj.user 1940 527 27% 03-07-10 19:15 .....A. 678BAB67 m5e 2.9 Filetypes/Global.cs 4637 1150 24% 30-06-10 13:12 .....A. 42F186CE m5e 2.9 Filetypes/Image.cs 4706 1177 25% 30-06-10 13:12 .....A. 6A6A86AF m5e 2.9 Filetypes/LIFO.cs 6554 1626 24% 30-06-10 13:12 .....A. 738F0950 m5e 2.9 Filetypes/nOBJD.cs 5572 1313 23% 30-06-10 13:12 .....A. 58AC08C6 m5e 2.9 Filetypes/STRL.cs 7935 1764 22% 30-06-10 13:12 .....A. C73B5543 m5e 2.9 Filetypes/TXMT.cs 9559 1896 19% 30-06-10 13:12 .....A. 1A685DA1 m5e 2.9 Installer/docs/FAQ.txt 1619 704 43% 04-09-07 09:37 .....A. 1787F064 m5e 2.9 Installer/docs/ReadMe.txt 3195 1191 37% 03-07-10 19:12 .....A. 15DD0D1D m5e 2.9 Installer/docs/url.txt 36 36 100% 04-09-07 09:37 .....A. B1FD4C09 m0e 2.9 Installer/InstallMacros.nsh 4706 1047 22% 30-06-10 16:12 .....A. 672F0563 m5e 2.9 Installer/license.txt 15424 4716 30% 09-08-06 10:58 .....A. 426B209E m5e 2.9 Installer/license_original.txt 1269 663 52% 04-09-07 09:37 ..R..A. 0C21181C m5e 2.9 Installer/packagesUpdate/date.txt 8 8 100% 04-09-07 09:37 .....A. BC1A3F54 m0e 2.9 Installer/packagesUpdate/packages.txt 85742 21661 25% 04-09-07 09:37 .....A. 55767B90 m5e 2.9 Installer/packagesUpdate/version.txt 7 7 100% 04-09-07 09:37 .....A. 8E472635 m0e 2.9 Installer/rs.exe 6144 2585 42% 04-09-07 09:37 .....A. 87B73206 m5e 2.9 Installer/rs.txt 33 33 100% 30-06-10 14:24 .....A. 0271A03F m0e 2.9 Installer/w8.exe 16384 1719 10% 04-09-07 09:37 .....A. D2A7D642 m5e 2.9 Sims2Pack Installer/doc 0 0 0% 03-07-10 19:05 .D...A. 00000000 m0 2.0 Sims2Pack Installer/icons 0 0 0% 03-07-10 19:07 .D...A. 00000000 m0 2.0 Sims2Pack Installer/php 0 0 0% 03-07-10 19:05 .D...A. 00000000 m0 2.0 Sims2Pack Installer/Properties 0 0 0% 03-07-10 19:10 .D..... 00000000 m0 2.0 Installer/docs 0 0 0% 03-07-10 19:12 .D...A. 00000000 m0 2.0 Installer/packagesUpdate 0 0 0% 03-07-10 19:05 .D...A. 00000000 m0 2.0 S2PCISE 0 0 0% 03-07-10 19:24 .D..... 00000000 m0 2.0 SimsDirectories 0 0 0% 03-07-10 19:23 .D..... 00000000 m0 2.0 External 0 0 0% 03-07-10 19:05 .D..... 00000000 m0 2.0 Filetypes 0 0 0% 03-07-10 19:24 .D..... 00000000 m0 2.0 ------------------------------------------------------------------------------- 123 3886571 1000454 25% |
#13
3rd Jul 2010 at 4:33 PM
Last edited by Mootilda : 3rd Jul 2010 at 5:01 PM.
OK, that makes sense. I'll download your latest changes. I noticed the 64-bit problem just before uploading, but wanted to upload my fixes as soon as possible, since the initial recognition algorithm was a real problem.
I do not have instant messaging installed.
For security reasons, my development machine is not connected to the internet, so a source control system is not feasible. Plus, you are using VS 2008 and I am using VS 2005, so I'll have to be selective about which of your changes to add to my machine.
I do not have instant messaging installed.
For security reasons, my development machine is not connected to the internet, so a source control system is not feasible. Plus, you are using VS 2008 and I am using VS 2005, so I'll have to be selective about which of your changes to add to my machine.
#14
3rd Jul 2010 at 5:46 PM
Posts: 17
Thanks: 633 in 3 Posts
Guess we'll have to stick to these forums then, not the most convenient option. I'll try and keep the project files working with VS2005. 2008 project files will work in 2005 and vice-versa, just need to make sure the solution file is unchanged. I'll work on some of your suggestions tomorrow, hope we can manage to keep versions in sync.
#15
4th Jul 2010 at 2:20 AM
Quote: Originally posted by comcal
2008 project files will work in 2005 |
#16
4th Jul 2010 at 5:12 AM
Posts: 17
Thanks: 633 in 3 Posts
Can you download VS 2008 C# Express? I don't think there's a way to downgrade csproj files.
#17
4th Jul 2010 at 5:52 AM
Last edited by Mootilda : 4th Jul 2010 at 6:10 AM.
I'm not sure that I want to upgrade at this time.
The move from VS 2005 Pro to VC# 2008 Express isn't necessarily an upgrade. I'd lose easy access to some useful tools.
The move from VS 2005 Pro to VC# 2008 Express isn't necessarily an upgrade. I'd lose easy access to some useful tools.
#18
5th Jul 2010 at 10:31 AM
Posts: 17
Thanks: 633 in 3 Posts
We won't be able to share code if we're using different versions of VS. Any ideas?
#19
5th Jul 2010 at 5:56 PM
Last edited by Mootilda : 6th Jul 2010 at 5:06 AM.
I agree with your assessment. It doesn't look like we are in a position to collaborate. I intend to continue to do development and release the code.
#20
9th Feb 2012 at 5:31 AM
Last edited by Mootilda : 10th Feb 2012 at 2:34 AM.
Reason: Obsolete
TEST Version 1.6.17.1
[Update:] New version available; removed obsolete version.This is a TEST Version of the Clean Installer. DO NOT download unless you intend to test and provide feedback.
CAS (Bodyshop) Packages which do not contain a Binary Index will be marked in BLUE.
I need to know that only invalid CAS packages are being marked. The one exception is creaturefixes.package from MATY.
#21
9th Feb 2012 at 8:50 PM
Tested this on my Projects folder and all 85 projects were correctly highlighted blue except for one beard file. I don't know why that would be, but I've included the package file in case you want to see it. Hair and eyebrow projects were correctly highlighted blue. (Yeah I have a LOT of half-started projects.)
Also checked out my downloads, saved sims, and teleport folders.
Creaturefixes was highlighted blue as you expected.
Unfinished clothing and eye downloads were correctly identified with the blue highlight - they were files I've certainly never seen in game, and I double-checked them in SimPE too - sure enough, the BINX was missing. It did not highlight anything else - just the unfinished bodyshop files and creaturefixes. I tested my whole downloads folder which includes build, buy, bodyshop, sim, and hack files, so it was a fairly thorough test. So far it seems to work very well!
Also checked out my downloads, saved sims, and teleport folders.
Creaturefixes was highlighted blue as you expected.
Unfinished clothing and eye downloads were correctly identified with the blue highlight - they were files I've certainly never seen in game, and I double-checked them in SimPE too - sure enough, the BINX was missing. It did not highlight anything else - just the unfinished bodyshop files and creaturefixes. I tested my whole downloads folder which includes build, buy, bodyshop, sim, and hack files, so it was a fairly thorough test. So far it seems to work very well!
Attached files:
projects folder beard.rar (61.0 KB, 14 downloads) - View custom content | ||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- scragglebeard.package 203217 62412 30% 25-10-11 15:38 .....A. 586F10EE m3c 2.9 ------------------------------------------------------------------------------- 1 203217 62412 30% |
#22
9th Feb 2012 at 10:54 PM
Looks like the problem is that the beard has a mesh overlay, but no texture overlay. The Clean Installer is relying on the texture overlay XML.
I can't find any documentation for the mesh overlay XML; is it reasonable to assume that:
1) If a package has a Mesh Overlay XML, then it is a CAS package
2) The Mesh Overlay XML has similar properties to the Texture Overlay XML?
I can certainly duplicate the Texture Overlay XML logic for the Mesh Overlay XML.
I can't find any documentation for the mesh overlay XML; is it reasonable to assume that:
1) If a package has a Mesh Overlay XML, then it is a CAS package
2) The Mesh Overlay XML has similar properties to the Texture Overlay XML?
I can certainly duplicate the Texture Overlay XML logic for the Mesh Overlay XML.
Test Subject
#23
10th Feb 2012 at 12:28 AM
Posts: 18
Well I ran this on my downloads folder and got some blue files. I have something like 20,000 files in my downloads so this is just a random sampling.
Some are custom career outfits. I tried to have a varied sample. Not sure if these should be marked or not but hope this helps.
Some are custom career outfits. I tried to have a varied sample. Not sure if these should be marked or not but hope this helps.
Attached files:
Sample.zip (2.70 MB, 12 downloads) - View custom content | ||||||||||||||||||||||||||||||||||||||
895051 05-13-11 17:58 74ac0cd9_NightcrawlerSkin.package 560024 10-26-09 16:16 ctheys_hollywood_Arri.package 309184 10-26-09 16:16 ctheys_hollywood_ArriFemale.package 16377 07-04-11 00:08 Eclipse-LayerableBlush_MouthCorners.package 135983 07-23-11 18:13 skez_cthlcoat.package 364962 07-23-11 18:13 TS2U_MafiaCareer_mm2.package 70477 05-23-10 21:50 viel.package 929312 07-11-10 12:09 xmsimsbrownrec3.package -------- ------- 3281370 8 files |
#24
10th Feb 2012 at 12:51 AM
Yes, the Mesh Overlay in this beard seems to be the equivalent of the Texture Overlay in other facial hair files. I suppose it's because this beard actually has a mesh, whereas most other facial hair applies the texture directly to the face mesh. I looked at some custom glasses/accessories and they seem to work the same way - they have a Mesh Overlay instead of a Texture Overlay.
So it seems Bodyshop files will have either a Mesh Overlay, a Texture Overlay, or a Property Set - all 3 being basically the same thing.
thetigerking83: Do the files you posted actually show up in your game? If they don't show up then they should be highlighted. If they DO show up, then they shouldn't be highlighted. Although I'm not quite sure how custom career outfits work. Can you tell us which ones are the custom career outfits, and if those custom career outfits work properly in your game?
So it seems Bodyshop files will have either a Mesh Overlay, a Texture Overlay, or a Property Set - all 3 being basically the same thing.
thetigerking83: Do the files you posted actually show up in your game? If they don't show up then they should be highlighted. If they DO show up, then they shouldn't be highlighted. Although I'm not quite sure how custom career outfits work. Can you tell us which ones are the custom career outfits, and if those custom career outfits work properly in your game?
#25
10th Feb 2012 at 1:46 AM
Quote: Originally posted by fanseelamb
So it seems Bodyshop files will have either a Mesh Overlay, a Texture Overlay, or a Property Set - all 3 being basically the same thing. |
I am now prepending the string "Incomplete CAS Project:" when a CAS package doesn't contain a BINX record. This should make it sortable. If you have wording that you prefer, please let me know.
If an incomplete CAS project contains global BHAVs, I'm marking it as a behavior mod, rather than a CAS package. This fixes the problem with CreatureFixes, but should not affect a normal CAS package.
I've made a few other smaller changes and will have a new test version available soon.
thetigerking83, thanks for your testing. Packages marked in blue should be incomplete CAS projects which will never show up in your game. Because of this, I really need to know whether these packages are being incorrectly marked in blue. If a CAS package is marked in blue, but shows up in your game, then I'll have to rework the logic.
Who Posted
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