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Test Subject
Original Poster
#1 Old 11th Aug 2013 at 9:04 PM
Default How to import .simgeom files?
How do i import .simgeom files to Blender, i have tried cmomoneys and morgades plugins, but they didn't work.

Is there anyway to mesh clothes with blender? If i try to import edited .obj file to TSR workshop it crashes.

Anything would seriously help! Any conversion method is fine for me, i just want to start meshing!!
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Sockpuppet
#2 Old 11th Aug 2013 at 9:36 PM
Blender is not suitable for clothing(unless something changed on recent versions.)
IT recalculates the normals on import and messes up the originals.
You can use it for accesoires and objects.
Test Subject
Original Poster
#3 Old 11th Aug 2013 at 9:43 PM
I exported .obj file (clothing) from workshop and i was able to edit it with blender... It is just that my workshop crashes when i try to import the edited .obj file back to workshop.

BTW: There is an old tutorial about meshing clothing in blender
http://www.youtube.com/watch?v=7TDNNXTGulY
Sockpuppet
#4 Old 13th Aug 2013 at 1:47 AM
i know, no idea why they posted it.
Also check the obj export options in Blender, needs specific settings
Test Subject
#5 Old 29th Oct 2014 at 11:19 PM
Quote: Originally posted by BloomsBase
Blender is not suitable for clothing(unless something changed on recent versions.)
IT recalculates the normals on import and messes up the originals.
You can use it for accesoires and objects.


Not to revive a dead thread or anything, but this is my first time hearing such a thing.

Is Blender unsuitable for creating and editing hair meshes, as well?
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