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Original Poster
#1 Old 21st Apr 2015 at 11:55 AM
Default Testers Wanted -- Custom Potty Patch Kit
I took one of the resource sets from the non-AL version of twojeffs' Toddler Potty Fixes and worked it into a "patch kit" for custom potties. As far as I can tell in my game, a "patched" custom potty works the same as a modded Maxis one; maids can empty it (if they feel like it), and it can be used for potty training without being empty. However, my latest EP is FreeTime, so while I assume that a "patched" custom potty that hasn't been updated for AL will work in AL as it does in FT, I can't check that.

Since it requires basic familiarity with SimPE's Resource List and Resource Tree, I'm thinking of writing it up as a tutorial. I'd rather have more than an assumption of how it will work in AL before I say anything about it.

Replaces these resources:
Object Functions (OBJf)
(Instance 0x000041A7)

Text Lists: (STR#)
Call Named Tree prim string set (Instance 0x0000012F)

Behavior Functions (BHAV)
Interaction - Empty (Instance 0x00001007)
Potty - Use (Instance 0x00001009)
Interaction - Potty Train Toddler TEST (Instance 0x0000100A)
Interaction - Potty Train Toddler Subqueue TEST (Instance 0x0000100C)
Interaction - Empty - TEST (Instance 0x0000100D)
Potty - Train (Instance 0x00001021)
Attached files:
File Type: rar  CustomPottyPatchKit_Non-AL.rar (5.7 KB, 14 downloads) - View custom content
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