#1
24th Apr 2018 at 9:47 PM
Last edited by sam&skye : 28th Apr 2018 at
11:46 PM.
Posts: 481
Thanks: 1671 in 14 Posts
12 Achievements
Objects transparent where they're overlapping certain things?
I've had this before. Certain objects either get transparent where they should be opaque, or invisible where they should be transparent, when you position the camera in a way that they overlap a certain other object. This usually happened when the problematic object overlapped one with an alpha. I could solve this by setting stdMatAlphaTestEnabled to false a few times. It won't be transparent then, but whatever.
The problem I ran into today is this chair:
From
here.
It shouldn't be transparent at all, and I couldn't find anything in the TXMT that would suggest that the object somehow "thought" it was. It also didn't only look weird when I placed it on a rug that had an alpha, but also when certain parts of itself overlap. (See screenshot; when I turn it around so that the back is visually overlapping the seat, the back turns partially transparent.)
Is there any chance the issue is still with the texture? I fell madly in love with this set when I saw it and this drives me nuts, but I can't mesh for shit.