#1
31st May 2015 at 11:08 PM
Having to reload game after editing package files? (Poses)
Yes, I know... usually you MUST reload the game after editing anything that is currently running within it
Usually it's no problem... I just jump back into Blender, make the necessary adjustments, add the new
animation file to my poses .package with a different name (i.e. Jumping_1.3) and as long as I was
ADDING to the package and not overwriting, I could save the package WITH THE GAME RUNNING
and immediately test the revised pose with CMomoney's pose player.
Now, since I've moved my game onto another drive... I find that I can no longer just ADD to the
package file and a full re-loading of the game is necessary to see my revised pose.... which as
you already know... means completing a highly detailed pose could take DAYS.
Anyone know why this is all of a sudden? This problem has brought pose-making to a very slow pace